Player Matchup

Hel
Hel
Amiri4285
Hel
Level 63
God Stats
5W - 0L
1,880 SR
Queue Stats
62W - 78L
1,361 Elo+
Party 2
Nemesis
Nemesis
GuiltySoulz
Nemesis
Level 29
God Stats
2W - 3L
1,256 SR
Queue Stats
21W - 38L
1,306 Elo+
Party 2
Artemis
Artemis
LuhA1ds
Artemis
Level 28
God Stats
2W - 2L
1,187 SR
Queue Stats
23W - 22L
1,416 Elo+
Party 2
Artio
Artio
ShinnidyPV
Artio
Level 90
God Stats
15W - 15L
1,493 SR
Queue Stats
441W - 411L
1,402 Elo+
Party 4
Nu Wa
Nu Wa
lehey_
Nu Wa
Level 86
God Stats
66W - 65L
1,474 SR
Queue Stats
376W - 369L
1,389 Elo+
Party 4
Team Averages
Level 59
1,458 SR
1,375 Elo+

VS

Team Averages
Level 128
1,461 SR
1,418 Elo+
Izanami
Izanami
 
Izanami
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BairoNo23
Bacchus
Level 85
God Stats
0W - 2L
1,247 SR
Queue Stats
69W - 69L
1,403 Elo+
Party 1
Fenrir
Fenrir
KILLER_BULLS_14
Fenrir
Level 86
God Stats
11W - 15L
1,445 SR
Queue Stats
136W - 146L
1,363 Elo+
Party 1
Discordia
Discordia
KLoGreatness
Discordia
Level 146
God Stats
1W - 1L
1,721 SR
Queue Stats
23W - 33L
1,389 Elo+
Party 3
Tyr
Tyr
PLoTheGreat
Tyr
Level 151
God Stats
3W - 8L
1,391 SR
Queue Stats
28W - 33L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,508
532
5,194
11,364
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
GuiltySoulz
Nemesis
14
6 / 0 / 4
8,540
534
7,408
9,327
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
LuhA1ds
Artemis
14
5 / 1 / 4
8,195
512
13,528
11,818
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
0 / 0 / 3
8,067
504
7,807
17,875
19,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
lehey_
Nu Wa
16
8 / 3 / 1
9,955
622
8,264
9,365
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 2
6,976
436
7,958
7,400
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
BairoNo23
Bacchus
10
0 / 7 / 0
6,146
384
3,751
16,554
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 2
6,917
432
8,404
11,416
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
KLoGreatness
Discordia
14
2 / 7 / 1
7,421
464
4,605
9,248
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 0
7,886
493
9,382
14,786
10,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
5
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
W
2
1
6
5
L
Bacchus
BairoNo23
Bacchus
0
7
0
0
W
Nemesis
GuiltySoulz
Nemesis
6
0
4
8
L
3
4
2
1
L
Discordia
KLoGreatness
Discordia
2
7
1
0.36
W
Artemis
LuhA1ds
Artemis
5
1
4
7
L
0
2
0
0
W
Artio
0
0
3
1.5
W
Nu Wa
lehey_
Nu Wa
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,201
Damage
34,100
59,749
Taken
59,404
36,785
Mitigated
31,513
29,910
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,958
4,972
0
1,406
7,400
2,253
0
1,808
5,542
0
63,323
W
5,194
560
3,867
7,529
11,364
6,893
0
978
10,386
51,369
741
L
Bacchus
BairoNo23
Bacchus
3,751
327
0
3,141
16,554
12,918
0
2,614
13,931
20,058
0
W
Nemesis
GuiltySoulz
Nemesis
7,408
2,123
0
1,949
9,327
3,830
0
836
8,491
0
58,216
L
8,404
1,575
0
0
11,416
3,385
0
3,147
8,085
0
38,633
L
Discordia
KLoGreatness
Discordia
4,605
102
0
685
9,248
2,277
0
5,474
3,324
58,097
0
W
Artemis
LuhA1ds
Artemis
13,528
7,283
0
4,602
11,818
3,917
659
2,773
9,045
0
54,463
L
9,382
1,537
0
5,257
14,786
10,680
0
5,906
7,616
0
57,940
W
Artio
7,807
655
40
9,237
17,875
19,123
0
0
17,875
48,202
2,653
W
Nu Wa
lehey_
Nu Wa
8,264
2,638
0
2,686
9,365
3,022
659
4,400
4,965
50,139
2,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,265
Gold Earned
35,346
389
Minions Killed
345
0
Camps Cleared
0
1,501,856
Distance Traveled
1,484,982
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,976
436
103
6
0
292,207
3
W
Hel
8,508
532
71
4
0
284,349
0
L
Bacchus
6,146
384
18
1
0
288,012
0
W
Nemesis
8,540
534
83
5
0
346,167
0
L
Fenrir
6,917
432
53
3
0
308,404
0
L
Discordia
7,421
464
80
5
0
280,953
5
W
Artemis
8,195
512
76
5
0
301,118
2
L
Tyr
7,886
493
91
6
0
315,406
0
W
Artio
8,067
504
75
5
0
310,366
0
W
Nu Wa
9,955
622
84
5
0
259,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role