Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AsmodeuSM9
Xing Tian
Level 78
God Stats
3W - 1L
1,702 SR
Queue Stats
22W - 7L
1,663 Elo+
Party 3
Izanami
Izanami
GoldCell2254873
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 1
Zeus
Zeus
getsent
Zeus
Level 148
God Stats
6W - 10L
1,505 SR
Queue Stats
161W - 150L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
xMorrocoy1883
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,663 Elo+
Party 3
Team Averages
Level 71
1,541 SR
1,566 Elo+

VS

Team Averages
Level 109
1,533 SR
1,559 Elo+
Awilix
Awilix
Dalbatrino
Awilix
Level 129
God Stats
4W - 1L
1,515 SR
Queue Stats
33W - 24L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
Eravos4852
Baron Samedi
Level 14
God Stats
6W - 2L
1,694 SR
Queue Stats
10W - 7L
1,592 Elo+
Party 2
Jormungandr
Jormungandr
KiddingRabbit407
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,541 Elo+
Party 2
Hera
Hera
Misa2409
Hera
Level 184
God Stats
39W - 45L
1,486 SR
Queue Stats
575W - 587L
1,520 Elo+
Solo
Odin
Odin
SwittRuller
Odin
Level 89
God Stats
1W - 1L
1,471 SR
Queue Stats
246W - 176L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
14
2 / 7 / 1
8,456
1,057
5,619
14,548
12,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
AsmodeuSM9
Xing Tian
14
3 / 4 / 5
9,204
1,151
4,684
12,677
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 2
9,032
1,129
5,805
15,806
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
getsent
Zeus
14
1 / 5 / 7
9,235
1,154
13,832
8,983
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 4 / 6
8,275
1,034
4,716
7,245
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

171

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dalbatrino
Awilix
15
5 / 1 / 11
10,074
1,259
10,736
8,084
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Eravos4852
Baron Samedi
16
1 / 2 / 14
9,446
1,181
9,979
6,907
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
KiddingRabbit407
Jormungandr
15
8 / 5 / 10
10,615
1,327
14,758
9,446
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
15
6 / 1 / 8
10,109
1,264
12,726
3,107
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 13
11,363
1,420
6,805
11,362
11,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
9
Kills
25
25
Deaths
10
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
7
1
0.36
L
Xing Tian
AsmodeuSM9
Xing Tian
3
4
5
1.38
W
Awilix
Dalbatrino
Awilix
5
1
11
10.5
W
Baron Samedi
Eravos4852
Baron Samedi
1
2
14
4
L
3
5
2
0.8
W
Jormungandr
KiddingRabbit407
Jormungandr
8
5
10
2.6
W
Hera
6
1
8
10
W
5
1
13
11.5
L
Zeus
getsent
Zeus
1
5
7
0.9
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
55,004
59,259
Taken
38,906
36,957
Mitigated
20,619
2,867
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
5,619
2,770
0
696
14,548
12,619
0
9,538
4,799
12,907
542
L
Xing Tian
AsmodeuSM9
Xing Tian
4,684
245
0
1,022
12,677
12,874
0
7,107
5,172
8,720
0
W
Awilix
Dalbatrino
Awilix
10,736
3,400
0
0
8,084
2,254
0
5,754
1,907
0
23,882
W
Baron Samedi
Eravos4852
Baron Samedi
9,979
1,175
1,185
2,701
6,907
2,358
0
5,417
1,171
29,364
0
L
5,805
4,065
0
1,134
15,806
5,623
0
9,440
5,957
0
23,037
W
Jormungandr
KiddingRabbit407
Jormungandr
14,758
3,196
530
1,450
9,446
3,610
0
5,615
3,461
29,968
617
W
Hera
12,726
2,197
0
0
3,107
995
0
2,546
305
31,261
621
W
6,805
2,320
0
1,731
11,362
11,402
0
6,954
3,494
0
16,115
L
Zeus
getsent
Zeus
13,832
1,147
0
15
8,983
3,327
0
5,672
3,055
36,364
0
L
4,716
1,456
0
0
7,245
2,514
0
3,297
3,665
20,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
51,607
143
Minions Killed
187
3
Camps Cleared
7
672,192
Distance Traveled
829,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,456
1,057
14
2
0
128,112
0
L
Xing Tian
9,204
1,151
5
1
0
131,332
0
W
Awilix
10,074
1,259
27
3
1
193,657
0
W
Baron Samedi
9,446
1,181
57
7
1
154,750
0
L
Izanami
9,032
1,129
37
5
1
165,327
0
W
Jormungandr
10,615
1,327
36
5
1
140,016
0
W
Hera
10,109
1,264
45
6
3
160,849
0
W
Odin
11,363
1,420
22
3
1
180,207
0
L
Zeus
9,235
1,154
62
8
1
137,391
0
L
Nu Wa
8,275
1,034
25
3
1
110,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role