Player Matchup

Sobek
Sobek
 
Sobek
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Alexf0508
Jormungandr
Level 138
God Stats
0W - 1L
1,386 SR
Queue Stats
218W - 231L
1,485 Elo+
Solo
Rama
Rama
CN D4RK
Rama
Level 113
God Stats
5W - 4L
1,768 SR
Queue Stats
80W - 84L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
SIeep onU
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
TSM Requiss
Ao Kuang
Level 67
God Stats
1W - 2L
1,496 SR
Queue Stats
51W - 48L
1,471 Elo+
Party 1
Team Averages
Level 107
1,530 SR
1,486 Elo+

VS

Team Averages
Level 88
1,429 SR
1,453 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Pseudocreme
Anubis
Level 165
God Stats
79W - 63L
1,530 SR
Queue Stats
480W - 477L
1,448 Elo+
Solo
Janus
Janus
Saintshoot
Janus
Level 73
God Stats
3W - 4L
1,436 SR
Queue Stats
33W - 32L
1,401 Elo+
Party 2
Horus
Horus
The_Borden
Horus
Level 69
God Stats
7W - 8L
1,422 SR
Queue Stats
220W - 206L
1,506 Elo+
Solo
Neith
Neith
drey55
Neith
Level 26
God Stats
1W - 2L
1,256 SR
Queue Stats
30W - 29L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 4 / 4
7,390
493
4,393
12,866
8,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Alexf0508
Jormungandr
12
2 / 4 / 3
7,566
504
7,299
12,224
8,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
CN D4RK
Rama
12
0 / 4 / 2
7,066
471
6,779
12,667
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
SIeep onU
Nu Wa
12
1 / 7 / 1
6,819
455
6,852
8,781
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
TSM Requiss
Ao Kuang
13
2 / 4 / 2
7,189
479
5,256
11,413
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 2 / 4
9,261
617
7,365
11,610
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
3 / 4 / 2
9,204
614
9,231
11,092
4,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Janus
14
4 / 2 / 4
8,517
568
8,555
8,404
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
2 / 0 / 6
7,620
508
7,371
12,558
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
drey55
Neith
13
4 / 1 / 4
7,733
516
8,097
8,438
2,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
23
23
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
4
4
1.25
W
Arachne
 
Arachne
10
2
4
6
L
Jormungandr
Alexf0508
Jormungandr
2
4
3
0.88
L
Rama
CN D4RK
Rama
0
4
2
0.25
W
Anubis
3
4
2
1
L
Nu Wa
SIeep onU
Nu Wa
1
7
1
0.21
W
Janus
4
2
4
3
L
Ao Kuang
TSM Requiss
Ao Kuang
2
4
2
0.75
W
Horus
2
0
6
5
W
Neith
drey55
Neith
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
40,619
57,951
Taken
52,102
26,958
Mitigated
19,635
10,707
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,393
161
0
5,408
12,866
8,666
0
5,886
6,980
36,527
0
W
Arachne
 
Arachne
7,365
5,668
0
4,618
11,610
4,136
43
5,010
6,596
0
61,834
L
Jormungandr
Alexf0508
Jormungandr
7,299
1,512
0
1,262
12,224
8,263
0
3,062
9,162
31,385
464
L
Rama
CN D4RK
Rama
6,779
5,221
0
3,292
12,667
3,798
27
1,158
11,509
0
49,947
W
Anubis
9,231
595
0
5,465
11,092
4,549
882
4,216
6,570
70,012
1,852
L
Nu Wa
SIeep onU
Nu Wa
6,852
1,257
0
312
8,781
2,172
0
4,108
4,673
42,465
0
W
Janus
8,555
0
0
0
8,404
2,532
284
6,558
1,698
58,875
1,711
L
Ao Kuang
TSM Requiss
Ao Kuang
5,256
796
0
433
11,413
4,059
0
3,035
8,378
56,663
0
W
Horus
7,371
3,144
1,002
5,990
12,558
5,615
62
3,936
8,622
0
28,153
W
Neith
drey55
Neith
8,097
3,823
139
4,248
8,438
2,803
340
3,265
5,137
0
47,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
42,335
351
Minions Killed
415
0
Camps Cleared
0
1,403,522
Distance Traveled
1,486,771
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,390
493
58
4
0
273,723
6
W
Arachne
9,261
617
85
6
0
338,614
0
L
Jormungandr
7,566
504
35
2
0
277,861
4
L
Rama
7,066
471
95
6
0
270,220
0
W
Anubis
9,204
614
121
8
0
255,244
0
L
Nu Wa
6,819
455
73
5
0
257,811
1
W
Janus
8,517
568
107
7
0
312,576
0
L
Ao Kuang
7,189
479
90
6
0
323,907
0
W
Horus
7,620
508
32
2
0
301,720
0
W
Neith
7,733
516
70
5
0
278,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role