Player Matchup

Anubis
Anubis
AdventurTime1
Anubis
Level 127
God Stats
2W - 0L
1,706 SR
Queue Stats
87W - 95L
1,462 Elo+
Solo
Olorun
Olorun
Bernal1613
Olorun
Level 69
God Stats
6W - 4L
1,538 SR
Queue Stats
250W - 273L
1,447 Elo+
Solo
Cupid
Cupid
MythicalMisthios
Cupid
Level 81
God Stats
2W - 6L
1,287 SR
Queue Stats
89W - 108L
1,353 Elo+
Solo
Arachne
Arachne
nickyoone
Arachne
Level 68
God Stats
6W - 4L
1,303 SR
Queue Stats
153W - 152L
1,460 Elo+
Solo
Ah Puch
Ah Puch
shkont
Ah Puch
Level 96
God Stats
30W - 30L
1,525 SR
Queue Stats
344W - 381L
1,419 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,428 Elo+

VS

Team Averages
Level 76
1,467 SR
1,439 Elo+
Charybdis
Charybdis
CobraBite1
Charybdis
Level 100
God Stats
29W - 33L
1,467 SR
Queue Stats
127W - 116L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
Dantopia7
Nu Wa
Level 105
God Stats
20W - 27L
1,438 SR
Queue Stats
509W - 482L
1,485 Elo+
Solo
Mercury
Mercury
KvotheTheFlame
Mercury
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 86L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
SkyeHatesMe
Jormungandr
Level 39
God Stats
23W - 22L
1,474 SR
Queue Stats
53W - 53L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
poohmeisty69
Sun Wukong
Level 28
God Stats
2W - 4L
1,457 SR
Queue Stats
76W - 79L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,223
514
2,632
5,173
1,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Bernal1613
Olorun
16
7 / 4 / 5
9,731
608
10,925
11,987
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
8 / 1 / 4
9,453
591
8,654
8,210
2,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
nickyoone
Arachne
13
5 / 1 / 5
8,460
529
11,068
13,007
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
shkont
Ah Puch
16
4 / 2 / 3
9,982
624
11,703
11,654
3,909
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CobraBite1
Charybdis
12
2 / 7 / 2
7,081
443
3,646
10,836
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Dantopia7
Nu Wa
14
1 / 2 / 3
8,132
508
10,329
7,546
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 9 / 0
6,286
393
1,741
14,684
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SkyeHatesMe
Jormungandr
12
3 / 4 / 2
8,070
504
6,907
15,621
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
poohmeisty69
Sun Wukong
13
2 / 5 / 2
7,873
492
4,579
13,808
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
26
Kills
8
8
Deaths
27
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Olorun
Bernal1613
Olorun
7
4
5
2.38
L
Charybdis
CobraBite1
Charybdis
2
7
2
0.43
L
Nu Wa
Dantopia7
Nu Wa
1
2
3
1.25
L
0
9
0
0
W
8
1
4
10
L
Jormungandr
SkyeHatesMe
Jormungandr
3
4
2
1
W
Arachne
nickyoone
Arachne
5
1
5
7.5
L
Sun Wukong
poohmeisty69
Sun Wukong
2
5
2
0.6
W
Ah Puch
shkont
Ah Puch
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
27,202
50,031
Taken
62,495
17,234
Mitigated
28,580
26,027
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,632
0
0
3,360
5,173
1,966
369
2,201
2,972
54,620
0
W
Olorun
Bernal1613
Olorun
10,925
6,308
0
4,501
11,987
4,281
3,190
4,630
7,357
66,898
9,775
L
Charybdis
CobraBite1
Charybdis
3,646
2,266
0
1,681
10,836
3,589
0
4,985
5,851
0
34,333
L
Nu Wa
Dantopia7
Nu Wa
10,329
2,165
0
676
7,546
2,187
0
3,213
4,333
63,292
1,001
L
1,741
507
0
3,734
14,684
4,219
0
3,552
11,132
0
28,377
W
8,654
4,879
608
3,433
8,210
2,711
2,033
2,457
5,753
0
54,083
L
Jormungandr
SkyeHatesMe
Jormungandr
6,907
1,574
0
645
15,621
10,545
0
6,791
8,830
25,951
0
W
Arachne
nickyoone
Arachne
11,068
6,975
0
6,467
13,007
4,367
601
5,534
7,473
0
46,294
L
Sun Wukong
poohmeisty69
Sun Wukong
4,579
698
0
2,678
13,808
8,040
0
5,883
7,925
0
36,907
W
Ah Puch
shkont
Ah Puch
11,703
498
210
7,448
11,654
3,909
0
2,516
9,138
83,921
2,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
37,442
514
Minions Killed
368
0
Camps Cleared
0
1,539,178
Distance Traveled
1,478,420
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,223
514
91
6
0
303,223
0
W
Olorun
9,731
608
117
7
0
281,321
0
L
Charybdis
7,081
443
49
3
0
260,007
4
L
Nu Wa
8,132
508
133
8
0
306,546
0
L
Mercury
6,286
393
67
4
0
323,709
0
W
Cupid
9,453
591
95
6
0
284,272
0
L
Jormungandr
8,070
504
49
3
0
301,354
6
W
Arachne
8,460
529
70
4
0
371,124
0
L
Sun Wukong
7,873
492
70
4
0
286,804
1
W
Ah Puch
9,982
624
141
9
0
299,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role