Player Matchup

Bacchus
Bacchus
PrimalBloodLust
Bacchus
Level 106
God Stats
3W - 1L
1,421 SR
Queue Stats
76W - 85L
1,444 Elo+
Solo
Anubis
Anubis
ZIG20
Anubis
Level 118
God Stats
9W - 6L
1,452 SR
Queue Stats
197W - 166L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
ammalone35
Zhong Kui
Level 98
God Stats
10W - 9L
1,372 SR
Queue Stats
406W - 369L
1,476 Elo+
Party 1
Neith
Neith
iRaik
Neith
Level 76
God Stats
2W - 0L
1,659 SR
Queue Stats
36W - 18L
1,612 Elo+
Solo
Susano
Susano
infinityhunt
Susano
Level 126
God Stats
4W - 2L
1,220 SR
Queue Stats
151W - 130L
1,472 Elo+
Party 1
Team Averages
Level 105
1,425 SR
1,497 Elo+

VS

Team Averages
Level 110
1,571 SR
1,481 Elo+
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 89
God Stats
100W - 85L
1,503 SR
Queue Stats
413W - 409L
1,431 Elo+
Solo
Nox
Nox
Njordi
Nox
Level 125
God Stats
21W - 17L
1,629 SR
Queue Stats
137W - 117L
1,480 Elo+
Party 2
Athena
Athena
PRlVATYR
Athena
Level 152
God Stats
74W - 48L
1,577 SR
Queue Stats
250W - 204L
1,477 Elo+
Solo
Achilles
Achilles
URNVRAVCTM
Achilles
Level 41
God Stats
5W - 4L
1,584 SR
Queue Stats
110W - 107L
1,475 Elo+
Party 2
Bastet
Bastet
cheche19
Bastet
Level 144
God Stats
5W - 3L
1,561 SR
Queue Stats
74W - 54L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,814
488
4,028
16,426
17,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
ZIG20
Anubis
16
7 / 2 / 4
10,752
672
13,519
11,918
5,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ammalone35
Zhong Kui
16
0 / 1 / 4
9,481
593
5,734
8,101
6,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
iRaik
Neith
14
3 / 0 / 1
8,214
513
11,289
8,710
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Susano
15
9 / 1 / 2
9,131
571
8,866
13,479
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gleb0212
Hou Yi
13
2 / 5 / 1
7,416
464
6,485
9,692
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Njordi
Nox
13
2 / 3 / 1
8,055
503
8,671
7,046
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
PRlVATYR
Athena
12
0 / 0 / 4
7,468
467
5,597
11,919
11,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
URNVRAVCTM
Achilles
13
2 / 7 / 1
7,837
490
6,932
16,485
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
cheche19
Bastet
13
1 / 6 / 5
7,308
457
6,446
16,715
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
21
Kills
7
7
Deaths
21
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gleb0212
Hou Yi
2
5
1
0.5
L
Nox
Njordi
Nox
2
3
1
0.83
L
Athena
PRlVATYR
Athena
0
0
4
2
W
2
3
2
1
L
Achilles
URNVRAVCTM
Achilles
2
7
1
0.36
W
Anubis
ZIG20
Anubis
7
2
4
4.5
W
Zhong Kui
ammalone35
Zhong Kui
0
1
4
2
L
Bastet
cheche19
Bastet
1
6
5
0.58
W
Neith
iRaik
Neith
3
0
1
3.5
W
Susano
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,436
Damage
34,131
58,634
Taken
61,857
37,694
Mitigated
30,578
25,215
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gleb0212
Hou Yi
6,485
2,985
0
2,361
9,692
4,115
0
877
8,815
0
63,117
L
Nox
Njordi
Nox
8,671
289
0
250
7,046
2,331
0
1,937
5,109
46,299
0
L
Athena
PRlVATYR
Athena
5,597
1,987
0
2,217
11,919
11,678
0
2,795
9,124
25,577
1,296
W
4,028
652
105
5,433
16,426
17,950
0
3,664
12,559
26,291
2,535
L
Achilles
URNVRAVCTM
Achilles
6,932
1,943
0
2,752
16,485
7,970
0
10,242
6,243
0
36,950
W
Anubis
ZIG20
Anubis
13,519
576
0
7,357
11,918
5,429
80
521
10,851
71,766
2,863
W
Zhong Kui
ammalone35
Zhong Kui
5,734
246
0
4,661
8,101
6,421
1,666
1,887
5,856
66,009
4,675
L
Bastet
cheche19
Bastet
6,446
1,514
0
6,653
16,715
4,484
0
6,921
9,794
0
51,171
W
Neith
iRaik
Neith
11,289
4,194
0
2,576
8,710
3,115
302
2,957
5,661
0
64,007
W
Susano
8,866
1,647
0
5,083
13,479
4,779
0
4,172
8,933
0
69,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
38,084
522
Minions Killed
374
0
Camps Cleared
0
1,514,809
Distance Traveled
1,619,720
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,416
464
103
6
0
270,614
0
L
Nox
8,055
503
105
7
0
326,689
0
L
Athena
7,468
467
34
2
0
373,455
8
W
Bacchus
7,814
488
32
2
0
300,949
1
L
Achilles
7,837
490
55
3
0
326,640
0
W
Anubis
10,752
672
130
8
0
250,806
0
W
Zhong Kui
9,481
593
140
9
0
282,626
0
L
Bastet
7,308
457
77
5
0
322,322
0
W
Neith
8,214
513
115
7
0
320,259
2
W
Susano
9,131
571
105
7
0
360,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role