Player Matchup

Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver II
Doublix
Lancelot
Silver II
Level 89
God Stats
1W - 4L
1,149 SR
Queue Stats
251W - 356L
1,089 MMR
Solo
Kukulkan
Kukulkan
Silver III
PlowableTU PAPI
Kukulkan
Silver III
Level 127
God Stats
4W - 8L
1,385 SR
Queue Stats
11W - 23L
1,251 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,345 SR
1,280 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,669 SR
1,439 MMR
Medusa
Medusa
Bronze III
BigPhatNibba
Medusa
Bronze III
Level 124
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 2L
1,398 MMR
Party 1
Chang'e
Chang'e
Bronze III
Oceanus
Chang'e
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,460 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Ubiquit0us
Gilgamesh
Bronze III
Level 149
God Stats
1W - 0L
1,906 SR
Queue Stats
2W - 2L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 5 / 0
6,908
691
3,500
7,201
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Doublix
Lancelot
12
0 / 8 / 1
7,349
735
6,987
14,645
8,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
12
1 / 4 / 0
7,464
746
5,039
8,224
2,692
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KumbhakarnaCerberusZhong KuiHorusDanzaburou

VS

Bans
SurtrLokiCthulhuMartichorasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 0 / 13
9,393
939
8,766
6,036
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Oceanus
Chang'e
15
7 / 2 / 10
9,598
960
8,549
11,235
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Ubiquit0us
Gilgamesh
16
7 / 0 / 9
9,965
997
9,753
12,903
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
17
17
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Medusa
3
0
13
9.5
L
Lancelot
Doublix
Lancelot
0
8
1
0.06
W
Chang'e
Oceanus
Chang'e
7
2
10
6
L
Kukulkan
1
4
0
0.25
W
Gilgamesh
Ubiquit0us
Gilgamesh
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,526
Damage
27,068
30,070
Taken
30,174
13,603
Mitigated
17,019
666
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,500
995
0
40
7,201
2,250
0
2,108
4,899
0
14,565
W
Medusa
8,766
3,836
0
1,522
6,036
2,118
1,699
1,133
4,875
0
35,401
L
Lancelot
Doublix
Lancelot
6,987
1,032
0
260
14,645
8,661
0
4,866
9,394
0
17,014
W
Chang'e
Oceanus
Chang'e
8,549
1,487
2,545
4,452
11,235
3,912
1,536
1,940
9,272
28,180
0
L
Kukulkan
5,039
174
0
366
8,224
2,692
0
1,591
6,397
29,973
0
W
Gilgamesh
Ubiquit0us
Gilgamesh
9,753
2,620
0
873
12,903
10,989
211
1,895
10,960
0
33,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,721
Gold Earned
28,956
101
Minions Killed
140
0
Camps Cleared
0
462,531
Distance Traveled
619,610
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,908
691
21
2
0
140,240
2
W
Medusa
9,393
939
64
6
0
202,596
4
L
Lancelot
7,349
735
24
2
0
167,858
0
W
Chang'e
9,598
960
32
3
0
186,869
0
L
Kukulkan
7,464
746
56
6
0
154,433
3
W
Gilgamesh
9,965
997
44
4
0
230,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role