Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Diamond III
ClassyLoki
Discordia
Diamond III
Level 107
God Stats
33W - 15L
1,778 SR
Queue Stats
52W - 34L
2,248 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
RevengerKO
Jormungandr
Diamond III
Level 146
God Stats
50W - 21L
1,767 SR
Queue Stats
79W - 69L
2,229 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,682 SR
1,992 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,460 SR
2,046 MMR
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
Jack_Mc_Klau
Geb
Platinum I
Level 156
God Stats
0W - 1L
1,198 SR
Queue Stats
107W - 93L
2,056 MMR
Solo
Eset
Eset
Masters
Nmasert
Eset
Masters
Level 70
God Stats
23W - 22L
1,683 SR
Queue Stats
113W - 105L
2,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 0 / 8
9,409
941
12,512
9,087
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ClassyLoki
Discordia
14
1 / 1 / 11
8,528
853
6,190
5,791
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RevengerKO
Jormungandr
15
6 / 1 / 8
9,265
927
6,044
10,086
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SerqetOdinKumbhakarnaCabrakanCthulhu

VS

Bans
Xing TianHou YiSobekXbalanqueFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 4 / 2
7,362
736
6,059
9,756
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
7,139
714
4,476
8,608
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
Nmasert
Eset
12
1 / 6 / 1
7,604
760
6,195
9,392
3,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
13
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
8
10
L
Ne Zha
 
Ne Zha
0
4
2
0.25
W
Discordia
ClassyLoki
Discordia
1
1
11
6.5
L
1
4
0
0.25
L
Eset
Nmasert
Eset
1
6
1
0.25
W
Jormungandr
RevengerKO
Jormungandr
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,746
Damage
16,730
24,964
Taken
27,756
15,835
Mitigated
15,944
9,000
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,512
10,243
0
4,468
9,087
5,904
1,580
4,477
4,278
0
30,331
L
Ne Zha
 
Ne Zha
6,059
450
0
1,847
9,756
7,365
0
3,772
5,300
0
26,405
W
Discordia
ClassyLoki
Discordia
6,190
68
0
1,111
5,791
1,922
1,072
1,957
3,646
36,511
0
L
4,476
41
0
1,412
8,608
4,932
0
3,543
4,589
16,670
0
L
Eset
Nmasert
Eset
6,195
496
0
1,598
9,392
3,647
0
3,840
5,136
30,159
0
W
Jormungandr
RevengerKO
Jormungandr
6,044
669
0
3,421
10,086
8,009
544
3,974
5,713
22,433
1,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
22,105
128
Minions Killed
143
0
Camps Cleared
0
622,808
Distance Traveled
502,921
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,409
941
35
4
0
223,347
0
L
Ne Zha
7,362
736
42
4
0
173,430
0
W
Discordia
8,528
853
53
5
0
195,246
0
L
Geb
7,139
714
32
3
0
172,910
10
L
Eset
7,604
760
69
7
0
156,581
2
W
Jormungandr
9,265
927
40
4
0
204,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role