Player Matchup

Artio
Artio
EkElskaUlfr
Artio
Level 67
God Stats
23W - 22L
1,513 SR
Queue Stats
32W - 36L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
MrDrMedicine101
Jormungandr
Level 41
God Stats
9W - 3L
1,708 SR
Queue Stats
71W - 91L
1,408 Elo+
Party 1
Medusa
Medusa
Thiqqliquid2903
Medusa
Level 64
God Stats
10W - 8L
1,554 SR
Queue Stats
123W - 137L
1,415 Elo+
Party 1
Zeus
Zeus
TraxStar808
Zeus
Level 43
God Stats
13W - 16L
1,525 SR
Queue Stats
17W - 18L
1,328 Elo+
Solo
Pele
Pele
TwyLess
Pele
Level 67
God Stats
6W - 1L
1,610 SR
Queue Stats
22W - 10L
1,665 Elo+
Party 2
Team Averages
Level 56
1,582 SR
1,453 Elo+

VS

Team Averages
Level 94
1,442 SR
1,440 Elo+
Cthulhu
Cthulhu
Bernal1613
Cthulhu
Level 69
God Stats
3W - 9L
1,345 SR
Queue Stats
262W - 278L
1,458 Elo+
Solo
Medusa
Medusa
CobraBite1
Medusa
Level 100
God Stats
1W - 4L
1,298 SR
Queue Stats
162W - 143L
1,429 Elo+
Party 3
Arachne
Arachne
SkyeHatesMe
Arachne
Level 39
God Stats
22W - 11L
1,515 SR
Queue Stats
69W - 62L
1,449 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheShotoBeni
Tsukuyomi
Level 160
God Stats
2W - 1L
1,551 SR
Queue Stats
29W - 34L
1,480 Elo+
Solo
Nu Wa
Nu Wa
The_VeXor
Nu Wa
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 42L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,532
594
3,690
6,461
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
MrDrMedicine101
Jormungandr
11
0 / 1 / 2
6,522
593
3,252
8,742
4,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 3
6,140
558
6,950
5,453
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 1 / 0
6,740
613
4,924
3,242
852
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
TwyLess
Pele
13
5 / 0 / 2
7,179
653
6,315
10,545
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bernal1613
Cthulhu
9
0 / 2 / 0
5,029
457
4,143
9,569
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
CobraBite1
Medusa
10
0 / 3 / 0
5,067
461
1,916
6,065
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
SkyeHatesMe
Arachne
10
0 / 1 / 1
5,271
479
1,554
6,784
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TheShotoBeni
Tsukuyomi
11
1 / 2 / 0
6,482
589
6,445
11,700
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
The_VeXor
Nu Wa
12
1 / 2 / 0
6,203
564
3,578
7,197
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bernal1613
Cthulhu
0
2
0
0
L
Medusa
CobraBite1
Medusa
0
3
0
0
W
1
0
5
3.5
W
Jormungandr
MrDrMedicine101
Jormungandr
0
1
2
1
L
Arachne
SkyeHatesMe
Arachne
0
1
1
0.5
L
Tsukuyomi
TheShotoBeni
Tsukuyomi
1
2
0
0.5
L
Nu Wa
The_VeXor
Nu Wa
1
2
0
0.5
W
3
0
3
4.5
W
1
1
0
1
W
Pele
TwyLess
Pele
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,131
Damage
17,636
34,443
Taken
41,315
14,828
Mitigated
16,084
16,559
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bernal1613
Cthulhu
4,143
63
58
2,269
9,569
5,276
0
1,872
7,697
25,112
0
L
Medusa
CobraBite1
Medusa
1,916
562
0
606
6,065
1,881
0
1,454
4,611
0
30,487
W
3,690
538
1,058
3,747
6,461
3,685
0
1,889
4,572
22,830
0
W
Jormungandr
MrDrMedicine101
Jormungandr
3,252
1,055
0
3,850
8,742
4,610
0
318
8,424
41,501
1,147
L
Arachne
SkyeHatesMe
Arachne
1,554
668
0
3,179
6,784
2,056
0
1,028
5,756
0
31,516
L
Tsukuyomi
TheShotoBeni
Tsukuyomi
6,445
1,821
0
4,362
11,700
5,336
0
3,052
8,648
0
47,244
L
Nu Wa
The_VeXor
Nu Wa
3,578
685
0
1,841
7,197
1,535
0
4,064
3,133
43,294
1,782
W
6,950
2,995
0
2,184
5,453
1,603
0
2,351
3,102
0
36,267
W
4,924
291
0
300
3,242
852
605
1,878
1,364
48,778
1,090
W
Pele
TwyLess
Pele
6,315
2,089
0
5,420
10,545
4,078
898
1,141
9,404
0
54,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
28,052
370
Minions Killed
348
0
Camps Cleared
0
1,180,666
Distance Traveled
1,076,674
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,029
457
52
5
0
208,658
2
L
Medusa
5,067
461
54
5
0
213,825
4
W
Artio
6,532
594
44
4
0
237,851
4
W
Jormungandr
6,522
593
70
6
0
227,882
2
L
Arachne
5,271
479
63
6
0
251,910
2
L
Tsukuyomi
6,482
589
86
8
0
210,795
1
L
Nu Wa
6,203
564
93
8
0
191,486
3
W
Medusa
6,140
558
50
5
0
234,437
0
W
Zeus
6,740
613
105
10
0
219,592
0
W
Pele
7,179
653
101
9
0
260,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role