Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze V
 
Bastet
Bronze V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Bronze III
FelipePrinces
Odin
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,383 MMR
Party 2
Artemis
Artemis
Bronze III
JoseeCares
Artemis
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,350 MMR
Party 2
Nu Wa
Nu Wa
Bronze V
RiftzySZN
Nu Wa
Bronze V
Level 129
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 6L
1,389 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 122
1,503 SR
1,425 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 162
1,553 SR
1,356 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Bronze IV
DIOSFABS
Mulan
Bronze IV
Level 158
God Stats
1W - 1L
1,566 SR
Queue Stats
1W - 4L
1,379 MMR
Solo
Charybdis
Charybdis
Silver II
McGhoulYiXa1762
Charybdis
Silver II
Level 142
God Stats
6W - 8L
1,568 SR
Queue Stats
95W - 108L
1,154 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
SilenceTheKiII
Baron Samedi
Gold IV
Level 242
God Stats
10W - 6L
1,743 SR
Queue Stats
494W - 500L
1,378 MMR
Solo
Janus
Janus
Gold V
TravyWap
Janus
Gold V
Level 119
God Stats
11W - 21L
1,391 SR
Queue Stats
211W - 231L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 5 / 0
7,953
568
9,244
14,463
14,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bastet
 
Bastet
11
1 / 1 / 3
6,311
451
3,362
6,782
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 5 / 1
6,124
437
4,945
11,331
5,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
JoseeCares
Artemis
11
1 / 5 / 1
6,079
434
3,415
9,001
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
RiftzySZN
Nu Wa
13
1 / 1 / 2
7,439
531
5,057
4,099
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixXbalanqueYmirThoth

VS

Bans
KaliIzanamiKing ArthurGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 1 / 4
8,854
632
8,610
10,923
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
DIOSFABS
Mulan
14
1 / 4 / 2
8,559
611
7,038
13,882
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
McGhoulYiXa1762
Charybdis
14
3 / 2 / 3
7,660
547
5,266
7,601
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
SilenceTheKiII
Baron Samedi
14
2 / 2 / 8
8,480
606
8,292
9,403
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
TravyWap
Janus
15
5 / 1 / 0
8,983
642
3,421
4,297
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
17
17
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
5
0
1
L
Bastet
 
Bastet
1
1
3
2.5
W
Loki
 
Loki
6
1
4
8
W
Mulan
DIOSFABS
Mulan
1
4
2
0.5
L
2
5
1
0.5
L
Artemis
JoseeCares
Artemis
1
5
1
0.3
W
Charybdis
McGhoulYiXa1762
Charybdis
3
2
3
2.25
L
Nu Wa
RiftzySZN
Nu Wa
1
1
2
2
W
Baron Samedi
SilenceTheKiII
Baron Samedi
2
2
8
3
W
Janus
TravyWap
Janus
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,023
Damage
32,627
45,676
Taken
46,106
25,766
Mitigated
18,869
14,416
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,244
2,707
52
5,969
14,463
14,773
0
1,833
12,526
42,688
9,817
L
Bastet
 
Bastet
3,362
1,023
0
2,674
6,782
2,380
0
869
5,889
0
40,254
W
Loki
 
Loki
8,610
2,541
0
6,944
10,923
3,512
0
2,156
8,571
0
77,198
W
Mulan
DIOSFABS
Mulan
7,038
1,160
0
5,312
13,882
6,081
406
7,462
6,298
0
60,103
L
4,945
906
0
2,280
11,331
5,261
0
6,133
5,162
0
24,172
L
Artemis
JoseeCares
Artemis
3,415
864
0
2,550
9,001
2,490
0
1,901
7,100
0
34,458
W
Charybdis
McGhoulYiXa1762
Charybdis
5,266
3,101
0
4,181
7,601
2,347
600
291
7,268
0
51,333
L
Nu Wa
RiftzySZN
Nu Wa
5,057
475
0
891
4,099
862
0
461
3,558
45,948
0
W
Baron Samedi
SilenceTheKiII
Baron Samedi
8,292
923
438
4,710
9,403
5,950
33
680
8,587
34,716
1,040
W
Janus
TravyWap
Janus
3,421
462
0
842
4,297
979
824
2,179
1,837
62,596
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
42,536
373
Minions Killed
511
0
Camps Cleared
0
1,230,360
Distance Traveled
1,471,942
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,953
568
98
7
0
191,071
0
L
Bastet
6,311
451
69
5
0
213,512
0
W
Loki
8,854
632
111
8
0
362,223
0
W
Mulan
8,559
611
116
8
0
275,615
3
L
Odin
6,124
437
57
4
0
296,384
4
L
Artemis
6,079
434
47
3
0
248,237
0
W
Charybdis
7,660
547
90
6
0
258,382
0
L
Nu Wa
7,439
531
102
7
0
281,156
5
W
Baron Samedi
8,480
606
53
4
0
261,986
1
W
Janus
8,983
642
141
10
0
313,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role