Player Matchup

Bastet
Bastet
Conqwee-ftador
Bastet
Level 140
God Stats
0W - 3L
1,156 SR
Queue Stats
88W - 77L
1,514 Elo+
Solo
Bellona
Bellona
Njordi
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 117L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
PopwarTRE
Cthulhu
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 161L
1,374 Elo+
Party 1
Ao Kuang
Ao Kuang
URNVRAVCTM
Ao Kuang
Level 41
God Stats
4W - 1L
1,809 SR
Queue Stats
110W - 107L
1,497 Elo+
Party 2
Neith
Neith
popwarKING
Neith
Level 45
God Stats
31W - 34L
1,452 SR
Queue Stats
90W - 117L
1,386 Elo+
Party 1
Team Averages
Level 82
1,483 SR
1,455 Elo+

VS

Team Averages
Level 70
1,532 SR
1,438 Elo+
Surtr
Surtr
 
Surtr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fakermorty
Nu Wa
Level 65
God Stats
11W - 14L
1,507 SR
Queue Stats
148W - 176L
1,408 Elo+
Solo
Ymir
Ymir
Neptear
Ymir
Level 69
God Stats
13W - 8L
1,571 SR
Queue Stats
215W - 211L
1,491 Elo+
Solo
Izanami
Izanami
Summonskull98
Izanami
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,310 Elo+
Solo
Bastet
Bastet
akaLucasLee
Bastet
Level 124
God Stats
37W - 21L
1,582 SR
Queue Stats
152W - 148L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,814
529
5,256
9,130
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Njordi
Bellona
11
1 / 3 / 2
5,668
515
3,242
8,243
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
PopwarTRE
Cthulhu
6
0 / 6 / 1
4,618
420
1,355
10,664
5,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
URNVRAVCTM
Ao Kuang
11
3 / 2 / 0
6,341
576
3,924
7,642
2,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
8
1 / 3 / 1
5,222
475
4,671
6,203
2,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 1 / 1
6,427
584
5,229
8,507
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Nu Wa
11
1 / 2 / 4
6,723
611
6,694
4,983
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Neptear
Ymir
10
3 / 0 / 7
6,619
602
4,486
5,707
4,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
10
6 / 2 / 3
6,449
586
7,029
5,679
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
13
5 / 1 / 0
6,767
615
3,305
7,733
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
1
3.5
L
1
4
0
0.25
W
Nu Wa
1
2
4
1.5
W
Ymir
Neptear
Ymir
3
0
7
6.5
L
Bellona
Njordi
Bellona
1
3
2
0.67
L
Cthulhu
PopwarTRE
Cthulhu
0
6
1
0.08
W
Izanami
6
2
3
3.75
L
Ao Kuang
URNVRAVCTM
Ao Kuang
3
2
0
1.5
W
Bastet
5
1
0
5
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
26,743
41,882
Taken
32,609
15,696
Mitigated
12,870
10,565
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,229
1,963
0
3,195
8,507
3,306
118
0
8,507
978
31,840
L
5,256
1,138
0
2,514
9,130
2,420
0
1,168
7,962
0
32,259
W
Nu Wa
6,694
2,037
0
1,282
4,983
1,513
114
2,540
2,443
45,000
657
W
Ymir
Neptear
Ymir
4,486
1,779
0
1,517
5,707
4,128
0
978
4,729
16,269
0
L
Bellona
Njordi
Bellona
3,242
518
0
904
8,243
3,659
0
2,255
5,988
0
39,845
L
Cthulhu
PopwarTRE
Cthulhu
1,355
363
692
990
10,664
5,064
0
1,992
8,625
11,321
1,036
W
Izanami
7,029
4,332
0
1,124
5,679
1,564
636
641
5,038
0
38,583
L
Ao Kuang
URNVRAVCTM
Ao Kuang
3,924
503
0
3,492
7,642
2,235
0
3,768
3,874
37,283
0
W
Bastet
3,305
1,214
0
5,158
7,733
2,359
0
1,046
6,687
0
49,171
L
Neith
4,671
2,039
0
1,973
6,203
2,318
0
2,242
3,874
0
26,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
32,985
260
Minions Killed
306
0
Camps Cleared
0
1,026,243
Distance Traveled
1,059,820
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,427
584
62
6
0
201,536
4
L
Bastet
5,814
529
69
6
0
208,430
2
W
Nu Wa
6,723
611
73
7
0
186,902
0
W
Ymir
6,619
602
20
2
0
227,178
1
L
Bellona
5,668
515
69
6
0
239,889
2
L
Cthulhu
4,618
420
11
1
0
176,143
0
W
Izanami
6,449
586
65
6
0
180,496
0
L
Ao Kuang
6,341
576
62
6
0
225,117
0
W
Bastet
6,767
615
86
8
0
263,708
0
L
Neith
5,222
475
49
4
0
176,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role