Player Matchup

Baron Samedi
Baron Samedi
Fetoh
Baron Samedi
Level 236
God Stats
1W - 0L
1,522 SR
Queue Stats
59W - 18L
1,750 Elo+
Party 1
Medusa
Medusa
Lumineon
Medusa
Level 164
God Stats
28W - 2L
2,103 SR
Queue Stats
466W - 16L
2,229 Elo+
Party 1
Amaterasu
Amaterasu
Mefistö
Amaterasu
Level 200
God Stats
12W - 0L
2,096 SR
Queue Stats
474W - 22L
2,220 Elo+
Party 1
Thanatos
Thanatos
Shanró
Thanatos
Level 266
God Stats
5W - 1L
1,674 SR
Queue Stats
277W - 144L
1,712 Elo+
Party 1
Khepri
Khepri
whaaaaaaaaaat
Khepri
Level 157
God Stats
3W - 0L
1,825 SR
Queue Stats
449W - 1L
2,549 Elo+
Party 1
Team Averages
Level 205
1,844 SR
2,092 Elo+

VS

Team Averages
Level 121
1,474 SR
1,497 Elo+
Arachne
Arachne
Amazing_X-Man
Arachne
Level 68
God Stats
90W - 88L
1,636 SR
Queue Stats
137W - 168L
1,517 Elo+
Solo
Ymir
Ymir
Dragonhayn808
Ymir
Level 106
God Stats
11W - 17L
1,516 SR
Queue Stats
107W - 129L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Giggy P
Cernunnos
Level 129
God Stats
1W - 3L
1,252 SR
Queue Stats
18W - 15L
1,569 Elo+
Solo
Bellona
Bellona
Toponith
Bellona
Level 168
God Stats
10W - 12L
1,466 SR
Queue Stats
530W - 445L
1,669 Elo+
Solo
Vulcan
Vulcan
runningriot22
Vulcan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fetoh
Baron Samedi
10
3 / 1 / 2
5,340
1,068
3,160
3,739
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lumineon
Medusa
11
3 / 0 / 1
5,695
1,139
3,611
2,311
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
Mefistö
Amaterasu
11
1 / 0 / 6
5,447
1,089
5,411
4,684
3,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Shanró
Thanatos
10
4 / 1 / 4
5,514
1,103
3,649
3,081
1,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
5,140
1,028
1,577
3,504
1,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
1 / 3 / 1
4,655
931
3,117
4,807
1,948
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
4,245
849
0
0
0
Cernunnos
Giggy P
Cernunnos
9
0 / 4 / 2
4,889
978
3,233
6,680
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Toponith
Bellona
10
1 / 1 / 1
4,942
988
3,323
6,487
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
4,778
956
2,073
3,357
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
2
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
3
1
0.5
L
0
0
0
0
W
Baron Samedi
Fetoh
Baron Samedi
3
1
2
4
L
Cernunnos
Giggy P
Cernunnos
0
4
2
0.25
W
Medusa
Lumineon
Medusa
3
0
1
3.5
W
Amaterasu
Mefistö
Amaterasu
1
0
6
4
W
Thanatos
Shanró
Thanatos
4
1
4
6
L
Bellona
Toponith
Bellona
1
1
1
1.5
L
0
3
1
0.17
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
11,746
17,319
Taken
21,331
9,528
Mitigated
10,390
6,778
Healing
1,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,117
2,619
0
200
4,807
1,948
0
1,260
3,547
0
4,442
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Fetoh
Baron Samedi
3,160
289
176
648
3,739
1,798
204
1,078
2,588
15,243
0
L
Cernunnos
Giggy P
Cernunnos
3,233
577
0
1,133
6,680
1,789
0
621
6,059
0
15,533
W
Medusa
Lumineon
Medusa
3,611
1,791
0
518
2,311
689
0
454
1,823
0
22,943
W
Amaterasu
Mefistö
Amaterasu
5,411
1,323
0
2,160
4,684
3,325
0
334
4,314
0
13,068
W
Thanatos
Shanró
Thanatos
3,649
565
0
2,177
3,081
1,808
163
207
2,837
0
9,186
L
Bellona
Toponith
Bellona
3,323
673
0
492
6,487
5,661
0
1,894
4,593
0
11,130
L
2,073
38
0
0
3,357
992
0
962
2,395
7,390
0
W
1,577
170
522
577
3,504
1,908
0
0
3,454
5,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
23,509
122
Minions Killed
64
0
Camps Cleared
0
535,626
Distance Traveled
359,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,655
931
2
0
0
80,307
0
L
Ymir
4,245
849
0
0
0
0
0
W
Baron Samedi
5,340
1,068
32
6
0
87,904
0
L
Cernunnos
4,889
978
33
7
0
88,512
0
W
Medusa
5,695
1,139
45
9
0
99,157
0
W
Amaterasu
5,447
1,089
23
5
0
127,412
0
W
Thanatos
5,514
1,103
9
2
0
110,833
0
L
Bellona
4,942
988
16
3
0
104,227
0
L
Vulcan
4,778
956
13
3
0
86,769
0
W
Khepri
5,140
1,028
13
3
0
110,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role