Player Matchup

Neith
Neith
LeDollarBean684
Neith
Level 22
God Stats
4W - 1L
1,426 SR
Queue Stats
9W - 26L
1,231 Elo+
Party 1
Kukulkan
Kukulkan
SLIMEY_223_LNF
Kukulkan
Level 113
God Stats
14W - 9L
1,596 SR
Queue Stats
572W - 596L
1,442 Elo+
Solo
Chaac
Chaac
SaintsDemon
Chaac
Level 113
God Stats
5W - 4L
1,481 SR
Queue Stats
114W - 147L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
TTVWhatTheFrank
Cthulhu
Level 124
God Stats
3W - 3L
1,739 SR
Queue Stats
82W - 131L
1,395 Elo+
Party 1
Arachne
Arachne
acevibez
Arachne
Level 69
God Stats
12W - 17L
1,632 SR
Queue Stats
68W - 114L
1,423 Elo+
Party 1
Team Averages
Level 88
1,575 SR
1,394 Elo+

VS

Team Averages
Level 133
1,485 SR
1,442 Elo+
Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 291
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Garcia_3Irmaos
Chaac
Level 45
God Stats
17W - 26L
1,490 SR
Queue Stats
99W - 131L
1,348 Elo+
Solo
Kukulkan
Kukulkan
Gone ForSure
Kukulkan
Level 39
God Stats
12W - 17L
1,344 SR
Queue Stats
39W - 50L
1,410 Elo+
Solo
Pele
Pele
zabne123
Pele
Level 143
God Stats
4W - 4L
1,590 SR
Queue Stats
297W - 283L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,637
464
3,099
5,392
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Kukulkan
12
1 / 0 / 1
6,943
694
2,441
4,126
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
6,317
632
2,517
5,964
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 2
4,744
474
3,824
6,310
3,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
acevibez
Arachne
11
5 / 0 / 1
6,125
613
5,313
6,015
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 1 / 2
5,166
517
2,573
7,312
5,280
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
 
Chernobog
9
0 / 4 / 0
5,005
501
7,216
7,766
3,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,184
518
2,457
5,016
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Gone ForSure
Kukulkan
12
0 / 0 / 0
6,002
600
151
1,877
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
9
2 / 3 / 0
4,932
493
1,903
7,185
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
2
1
L
Chernobog
 
Chernobog
0
4
0
0
L
0
0
0
0
L
Kukulkan
Gone ForSure
Kukulkan
0
0
0
0
W
1
1
1
1.5
W
Kukulkan
1
0
1
1.5
W
0
0
1
0.5
W
1
1
2
2
W
Arachne
acevibez
Arachne
5
0
1
5.5
L
Pele
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,194
Damage
14,300
27,807
Taken
29,156
11,183
Mitigated
13,039
10,410
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,573
266
0
1,418
7,312
5,280
0
2,017
5,295
19,715
607
L
Chernobog
 
Chernobog
7,216
4,462
0
2,030
7,766
3,366
0
2,197
5,521
0
37,946
L
2,457
22
0
2,357
5,016
1,966
0
294
4,722
0
31,907
L
Kukulkan
Gone ForSure
Kukulkan
151
42
0
424
1,877
453
0
1,172
619
44,892
0
W
3,099
1,054
0
2,154
5,392
1,254
0
588
4,804
0
19,818
W
Kukulkan
2,441
199
0
1,213
4,126
1,457
0
0
4,126
52,292
1,292
W
2,517
146
0
1,830
5,964
3,330
0
142
5,822
0
44,353
W
3,824
449
78
1,707
6,310
3,312
0
1,215
5,095
18,078
0
W
Arachne
acevibez
Arachne
5,313
4,010
0
3,428
6,015
1,830
0
767
5,248
0
39,344
L
Pele
1,903
216
0
3,359
7,185
1,974
0
451
6,734
0
30,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
26,289
335
Minions Killed
295
0
Camps Cleared
0
1,057,522
Distance Traveled
1,017,601
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,166
517
36
4
0
196,663
6
L
Chernobog
5,005
501
56
6
0
176,945
0
L
Chaac
5,184
518
52
5
0
212,505
0
L
Kukulkan
6,002
600
101
10
0
218,765
0
W
Neith
4,637
464
29
3
0
181,525
1
W
Kukulkan
6,943
694
126
13
0
197,434
0
W
Chaac
6,317
632
90
9
0
194,912
0
W
Cthulhu
4,744
474
26
3
0
221,293
0
W
Arachne
6,125
613
64
6
0
262,358
0
L
Pele
4,932
493
50
5
0
212,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role