Player Matchup

Cabrakan
Cabrakan
AtlasOfTheDeep
Cabrakan
Level 159
God Stats
0W - 2L
1,279 SR
Queue Stats
91W - 107L
1,507 Elo+
Party 2
Mercury
Mercury
Aura of Lucario
Mercury
Level 127
God Stats
12W - 9L
1,602 SR
Queue Stats
90W - 104L
1,530 Elo+
Party 2
Osiris
Osiris
FiveDayzLeft
Osiris
Level 157
God Stats
4W - 3L
1,792 SR
Queue Stats
234W - 256L
1,528 Elo+
Party 2
Tiamat
Tiamat
TrulyRogue
Tiamat
Level 156
God Stats
10W - 12L
1,622 SR
Queue Stats
377W - 426L
1,523 Elo+
Party 2
Artemis
Artemis
TrulyRug
Artemis
Level 140
God Stats
1W - 3L
1,585 SR
Queue Stats
191W - 243L
1,464 Elo+
Party 2
Team Averages
Level 148
1,576 SR
1,510 Elo+

VS

Team Averages
Level 127
1,451 SR
1,516 Elo+
Agni
Agni
HungryPumpkn
Agni
Level 122
God Stats
5W - 6L
1,492 SR
Queue Stats
591W - 483L
1,539 Elo+
Party 1
Janus
Janus
Khoh
Janus
Level 125
God Stats
6W - 6L
1,495 SR
Queue Stats
42W - 35L
1,469 Elo+
Solo
Nut
Nut
Mmrrggll
Nut
Level 121
God Stats
2W - 3L
1,185 SR
Queue Stats
679W - 586L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
MrPotatoHands
Hou Yi
Level 159
God Stats
3W - 2L
1,585 SR
Queue Stats
191W - 184L
1,536 Elo+
Solo
Neith
Neith
saint767887
Neith
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 152L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
5
0 / 7 / 1
4,202
420
2,601
12,067
8,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 2 / 1
5,119
512
3,568
7,441
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
11
0 / 1 / 1
5,780
578
4,400
8,801
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
TrulyRogue
Tiamat
11
1 / 2 / 2
5,757
576
5,231
5,500
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TrulyRug
Artemis
7
0 / 5 / 0
4,471
447
3,604
7,104
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 8
6,609
661
7,164
5,427
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Khoh
Janus
10
0 / 3 / 3
5,699
570
1,352
6,061
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
9 / 0 / 5
7,152
715
11,580
7,187
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 2
5,746
575
4,633
5,466
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,226
623
4,987
6,585
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
7
1
0.07
L
3
2
1
1.75
L
Osiris
0
1
1
0.5
W
4
0
8
8
W
Janus
Khoh
Janus
0
3
3
0.5
W
9
0
5
11.5
W
4
0
2
5
L
Tiamat
TrulyRogue
Tiamat
1
2
2
1
L
Artemis
TrulyRug
Artemis
0
5
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,404
Damage
29,716
40,913
Taken
30,726
21,148
Mitigated
8,981
7,412
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,601
415
0
1,895
12,067
8,062
0
3,449
8,542
11,171
0
L
3,568
1,484
0
1,347
7,441
2,594
0
1,096
6,345
0
25,953
L
Osiris
4,400
1,531
0
2,208
8,801
5,919
0
0
8,801
0
41,614
W
7,164
1,499
0
1,367
5,427
1,964
0
1,417
4,006
20,879
109
W
Janus
Khoh
Janus
1,352
145
0
1,281
6,061
1,488
0
2,873
2,898
35,557
1,429
W
11,580
8,275
0
4,727
7,187
2,193
451
1,753
5,348
0
52,490
W
4,633
2,296
0
3,458
5,466
1,544
27
1,211
4,057
0
32,632
L
Tiamat
TrulyRogue
Tiamat
5,231
497
0
833
5,500
2,656
0
674
4,761
27,327
496
L
Artemis
TrulyRug
Artemis
3,604
1,298
0
1,129
7,104
1,917
0
3,031
4,073
0
23,499
W
4,987
1,570
0
3,866
6,585
1,792
0
0
6,115
0
48,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
31,432
236
Minions Killed
352
0
Camps Cleared
0
1,038,225
Distance Traveled
976,251
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,202
420
8
1
0
195,693
0
L
Mercury
5,119
512
42
4
0
246,221
0
L
Osiris
5,780
578
76
8
0
193,779
0
W
Agni
6,609
661
27
3
0
194,823
6
W
Janus
5,699
570
89
9
0
207,616
0
W
Nut
7,152
715
84
8
0
182,597
0
W
Hou Yi
5,746
575
60
6
0
213,383
0
L
Tiamat
5,757
576
76
8
0
229,921
2
L
Artemis
4,471
447
34
3
0
172,611
0
W
Neith
6,226
623
92
9
0
177,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role