Player Matchup

Discordia
Discordia
DanoX916
Discordia
Level 48
God Stats
6W - 9L
1,588 SR
Queue Stats
15W - 23L
1,490 Elo+
Party 2
Olorun
Olorun
Johnny2camels
Olorun
Level 137
God Stats
3W - 7L
1,694 SR
Queue Stats
125W - 114L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
ShadowDragonnite
Cthulhu
Level 77
God Stats
0W - 1L
1,297 SR
Queue Stats
73W - 85L
1,542 Elo+
Party 2
Izanami
Izanami
improblythrowing
Izanami
Level 88
God Stats
1W - 2L
1,528 SR
Queue Stats
67W - 72L
1,592 Elo+
Party 2
Ne Zha
Ne Zha
popochito123
Ne Zha
Level 139
God Stats
42W - 20L
1,727 SR
Queue Stats
156W - 137L
1,525 Elo+
Solo
Team Averages
Level 98
1,567 SR
1,554 Elo+

VS

Team Averages
Level 161
1,542 SR
1,511 Elo+
Apollo
Apollo
KingHunter133
Apollo
Level 126
God Stats
3W - 3L
1,230 SR
Queue Stats
285W - 284L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
LSdweebisback
Xing Tian
Level 48
God Stats
1W - 0L
1,360 SR
Queue Stats
84W - 82L
1,513 Elo+
Party 1
Zeus
Zeus
N4thanM4ster
Zeus
Level 128
God Stats
3W - 2L
1,708 SR
Queue Stats
62W - 48L
1,504 Elo+
Solo
Horus
Horus
SouthernSteel
Horus
Level 129
God Stats
5W - 0L
1,856 SR
Queue Stats
365W - 355L
1,506 Elo+
Party 1
Thanatos
Thanatos
pfeiff17
Thanatos
Level 372
God Stats
18W - 15L
1,555 SR
Queue Stats
1,059W - 1,020L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanoX916
Discordia
13
1 / 3 / 0
7,408
570
2,326
6,436
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 0
8,309
639
10,314
11,365
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 1
6,297
484
7,205
8,710
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
7,092
546
4,634
6,488
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
11
0 / 3 / 0
6,015
463
3,557
10,605
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
7,644
588
6,680
8,488
3,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
LSdweebisback
Xing Tian
14
2 / 0 / 2
7,501
577
6,381
17,274
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 3
8,112
624
4,455
4,649
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
7 / 0 / 5
7,366
567
7,604
9,144
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
pfeiff17
Thanatos
12
4 / 1 / 7
7,712
593
3,730
10,173
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
16
16
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
DanoX916
Discordia
1
3
0
0.33
L
0
3
0
0
W
1
0
8
5
W
Xing Tian
LSdweebisback
Xing Tian
2
0
2
3
W
2
1
3
3.5
L
1
4
1
0.38
W
7
0
5
9.5
L
0
3
1
0.17
W
Thanatos
pfeiff17
Thanatos
4
1
7
7.5
L
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
28,850
43,604
Taken
49,728
18,554
Mitigated
23,699
11,561
Healing
24,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DanoX916
Discordia
2,326
90
0
534
6,436
1,603
0
2,722
3,440
45,442
143
L
10,314
4,860
79
6,032
11,365
4,690
659
5,236
5,531
62,036
13,941
W
6,680
4,202
0
4,847
8,488
3,103
630
2,386
5,902
0
69,120
W
Xing Tian
LSdweebisback
Xing Tian
6,381
554
0
5,900
17,274
8,535
0
8,420
8,854
45,844
1,708
W
4,455
368
0
1,270
4,649
1,502
34
1,208
3,441
65,820
0
L
7,205
690
18
997
8,710
6,419
36
825
7,816
29,678
0
W
7,604
3,515
400
2,783
9,144
4,018
0
2,270
6,840
0
45,589
L
4,634
3,321
0
1,877
6,488
2,152
323
19
6,469
0
54,070
W
Thanatos
pfeiff17
Thanatos
3,730
510
2,445
6,683
10,173
6,541
0
3,597
6,193
384
19,922
L
Ne Zha
3,557
1,047
0
2,024
10,605
3,690
0
1,254
9,163
0
41,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
38,335
463
Minions Killed
455
0
Camps Cleared
0
1,367,118
Distance Traveled
1,346,768
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,408
570
102
8
0
269,736
0
L
Olorun
8,309
639
136
10
0
231,743
1
W
Apollo
7,644
588
124
10
0
241,683
2
W
Xing Tian
7,501
577
104
8
0
273,303
3
W
Zeus
8,112
624
142
11
0
249,621
0
L
Cthulhu
6,297
484
38
3
0
300,528
4
W
Horus
7,366
567
62
5
0
296,378
0
L
Izanami
7,092
546
126
10
0
247,457
0
W
Thanatos
7,712
593
23
2
0
285,783
4
L
Ne Zha
6,015
463
61
5
0
317,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role