Player Matchup

Athena
Athena
CaderadeG2
Athena
Level 105
God Stats
5W - 1L
1,574 SR
Queue Stats
64W - 63L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Voltic Assassin
Danzaburou
Level 106
God Stats
22W - 11L
1,510 SR
Queue Stats
130W - 133L
1,483 Elo+
Party 1
Hades
Hades
rosscopco68
Hades
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 121L
1,494 Elo+
Party 1
Team Averages
Level 109
1,528 SR
1,484 Elo+

VS

Team Averages
Level 85
1,312 SR
1,251 Elo+
Bacchus
Bacchus
OutrageousOlive
Bacchus
Level 19
God Stats
1W - 6L
1,219 SR
Queue Stats
8W - 36L
1,139 Elo+
Party 2
Hera
Hera
Tejasheat
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,358 Elo+
Party 2
Cliodhna
Cliodhna
VengefulBobRoss
Cliodhna
Level 129
God Stats
0W - 1L
1,218 SR
Queue Stats
33W - 63L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CaderadeG2
Athena
14
2 / 3 / 10
8,733
873
6,388
10,143
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Voltic Assassin
Danzaburou
16
4 / 0 / 8
9,805
981
8,276
6,154
2,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 0 / 5
9,766
977
5,567
5,599
2,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,113
711
3,230
9,368
9,342
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
14
2 / 3 / 0
8,287
829
5,033
5,205
2,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
13
0 / 5 / 2
7,761
776
4,279
10,259
3,397
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
CaderadeG2
Athena
2
3
10
2.33
L
0
4
1
0.13
L
Hera
2
3
0
0.67
L
Cliodhna
0
5
2
0.2
W
Danzaburou
Voltic Assassin
Danzaburou
4
0
8
8
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
12,542
21,896
Taken
24,832
12,585
Mitigated
14,833
4,666
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CaderadeG2
Athena
6,388
820
0
1,075
10,143
7,867
600
3,241
6,902
12,990
204
L
3,230
323
0
464
9,368
9,342
0
3,604
5,522
8,235
1,109
L
Hera
5,033
1,094
0
0
5,205
2,094
0
1,286
3,775
26,771
128
L
Cliodhna
4,279
344
0
1,891
10,259
3,397
0
6,099
3,805
0
28,580
W
Danzaburou
Voltic Assassin
Danzaburou
8,276
3,826
0
1,668
6,154
2,234
2,209
2,070
4,084
0
40,667
W
5,567
124
259
1,664
5,599
2,484
1,058
2,604
2,995
30,156
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
23,161
133
Minions Killed
114
0
Camps Cleared
0
589,137
Distance Traveled
485,425
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,733
873
8
1
0
183,578
3
L
Bacchus
7,113
711
15
2
0
159,542
0
L
Hera
8,287
829
65
7
0
153,791
0
L
Cliodhna
7,761
776
34
3
0
172,092
1
W
Danzaburou
9,805
981
72
7
0
200,815
0
W
Hades
9,766
977
53
5
0
204,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role