Player Matchup

Susano
Susano
DesmondThePlayer
Susano
Level 142
God Stats
10W - 6L
1,320 SR
Queue Stats
407W - 353L
1,534 Elo+
Solo
Chernobog
Chernobog
FrenchGoose2
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,504 Elo+
Party 1
Eset
Eset
NPCGingerr
Eset
Level 128
God Stats
3W - 3L
1,510 SR
Queue Stats
47W - 66L
1,476 Elo+
Party 1
Sobek
Sobek
Quiet Ech0
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
glarexfate
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,554 Elo+
Party 1
Team Averages
Level 136
1,466 SR
1,511 Elo+

VS

Team Averages
Level 150
1,458 SR
1,505 Elo+
Skadi
Skadi
Aquaberry Viper
Skadi
Level 124
God Stats
5W - 5L
1,307 SR
Queue Stats
100W - 102L
1,483 Elo+
Solo
Bakasura
Bakasura
BDraco
Bakasura
Level 153
God Stats
2W - 4L
1,437 SR
Queue Stats
173W - 155L
1,455 Elo+
Solo
Tyr
Tyr
HastaLaByBye
Tyr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 259L
1,570 Elo+
Solo
Merlin
Merlin
nachito828384
Merlin
Level 160
God Stats
3W - 1L
1,461 SR
Queue Stats
206W - 186L
1,533 Elo+
Solo
Geb
Geb
senyour James
Geb
Level 183
God Stats
29W - 27L
1,585 SR
Queue Stats
311W - 315L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 2
8,762
730
12,082
10,118
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
FrenchGoose2
Chernobog
12
2 / 1 / 4
6,919
577
4,709
6,457
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 3 / 0
6,715
560
2,123
6,326
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
10
0 / 0 / 5
6,610
551
4,168
10,627
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
glarexfate
Sun Wukong
13
3 / 0 / 6
8,009
667
7,157
11,594
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,992
583
4,994
5,824
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
BDraco
Bakasura
10
1 / 5 / 2
5,980
498
6,622
12,003
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 5 / 0
6,169
514
4,320
9,787
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 4 / 1
7,040
587
5,437
5,608
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 1 / 1
6,399
533
4,073
8,818
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
5
5
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bakasura
BDraco
Bakasura
1
5
2
0.4
W
13
1
2
14
W
Chernobog
FrenchGoose2
Chernobog
2
1
4
4
L
0
5
0
0
W
0
3
0
0
W
Sobek
0
0
5
2.5
W
Sun Wukong
glarexfate
Sun Wukong
3
0
6
6
L
3
4
1
0.88
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,239
Damage
25,446
45,122
Taken
42,040
29,032
Mitigated
21,431
14,171
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,994
2,735
0
1,066
5,824
1,648
563
904
4,920
0
58,354
L
Bakasura
BDraco
Bakasura
6,622
4,943
0
2,004
12,003
4,208
0
1,741
10,099
0
31,791
W
12,082
4,350
0
3,389
10,118
3,493
0
1,154
8,774
0
56,739
W
Chernobog
FrenchGoose2
Chernobog
4,709
3,127
0
2,271
6,457
2,752
714
1,267
5,190
0
50,792
L
4,320
511
0
1,621
9,787
7,894
0
0
9,086
0
34,584
W
2,123
269
401
1,968
6,326
2,008
102
2,756
3,224
49,981
734
W
Sobek
4,168
660
0
4,160
10,627
9,297
0
3,636
6,542
15,264
1,206
W
Sun Wukong
glarexfate
Sun Wukong
7,157
1,108
0
1,982
11,594
11,482
0
536
10,723
0
52,730
L
5,437
361
0
230
5,608
1,566
0
948
4,660
46,504
0
L
4,073
151
0
1,981
8,818
6,115
0
2,614
6,162
19,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
32,580
431
Minions Killed
381
0
Camps Cleared
0
1,310,886
Distance Traveled
1,239,807
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,992
583
99
8
0
216,017
0
L
Bakasura
5,980
498
75
6
0
309,858
2
W
Susano
8,762
730
94
8
0
301,524
0
W
Chernobog
6,919
577
102
9
0
262,347
2
L
Tyr
6,169
514
74
6
0
232,287
2
W
Eset
6,715
560
126
11
0
233,085
0
W
Sobek
6,610
551
15
1
0
262,674
4
W
Sun Wukong
8,009
667
94
8
0
251,256
3
L
Merlin
7,040
587
97
8
0
226,946
0
L
Geb
6,399
533
36
3
0
254,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role