Player Matchup

Ra
Ra
Brauser
Ra
Level 149
God Stats
1W - 0L
1,547 SR
Queue Stats
41W - 28L
1,572 Elo+
Solo
King Arthur
King Arthur
Robertblue37
King Arthur
Level 174
God Stats
5W - 3L
1,490 SR
Queue Stats
129W - 132L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
hotpotenthusiast
Ao Kuang
Level 86
God Stats
11W - 14L
1,452 SR
Queue Stats
395W - 371L
1,498 Elo+
Solo
Ymir
Ymir
ninjapanda69de1
Ymir
Level 156
God Stats
3W - 3L
1,520 SR
Queue Stats
29W - 35L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
undeadking1260
Danzaburou
Level 159
God Stats
7W - 0L
2,005 SR
Queue Stats
182W - 156L
1,553 Elo+
Solo
Team Averages
Level 145
1,603 SR
1,522 Elo+

VS

Team Averages
Level 122
1,514 SR
1,508 Elo+
Athena
Athena
 
Athena
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DANIELOCO555
Apollo
Level 139
God Stats
3W - 3L
1,518 SR
Queue Stats
88W - 77L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Enix66YT
Sun Wukong
Level 140
God Stats
13W - 18L
1,531 SR
Queue Stats
123W - 118L
1,507 Elo+
Solo
Aphrodite
Aphrodite
nonotyet3
Aphrodite
Level 39
God Stats
6W - 6L
1,520 SR
Queue Stats
108W - 115L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,629
694
7,433
4,890
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Robertblue37
King Arthur
11
1 / 1 / 5
6,362
578
4,937
11,390
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 3 / 6
7,202
655
7,342
11,291
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 6
6,596
600
4,028
6,302
5,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
undeadking1260
Danzaburou
13
5 / 0 / 2
7,487
681
5,791
6,743
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 5 / 1
5,855
532
4,249
9,576
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
 
Tsukuyomi
10
1 / 7 / 2
5,729
521
5,324
10,984
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
9
0 / 5 / 1
5,157
469
5,591
8,497
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Enix66YT
Sun Wukong
12
1 / 1 / 1
6,453
587
4,440
8,806
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
nonotyet3
Aphrodite
10
1 / 1 / 0
6,153
559
4,948
7,267
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
4
4
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
1
0.3
L
Tsukuyomi
 
Tsukuyomi
1
7
2
0.29
W
6
0
5
8.5
L
Apollo
0
5
1
0.1
L
Sun Wukong
Enix66YT
Sun Wukong
1
1
1
1.5
W
King Arthur
Robertblue37
King Arthur
1
1
5
3.5
W
6
3
6
3
W
1
0
6
4
L
Aphrodite
nonotyet3
Aphrodite
1
1
0
1
W
Danzaburou
undeadking1260
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
24,552
40,616
Taken
45,130
20,966
Mitigated
18,411
15,711
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,249
1,106
0
1,247
9,576
4,013
0
5,326
3,876
29,968
702
L
Tsukuyomi
 
Tsukuyomi
5,324
1,136
0
2,877
10,984
3,095
0
5,046
5,689
0
36,210
W
7,433
696
416
2,045
4,890
1,639
0
2,097
2,793
52,373
463
L
Apollo
5,591
2,593
0
691
8,497
2,845
0
3,400
5,038
0
34,350
L
Sun Wukong
Enix66YT
Sun Wukong
4,440
580
0
1,855
8,806
5,209
0
1,431
6,977
0
43,892
W
King Arthur
Robertblue37
King Arthur
4,937
642
0
2,156
11,390
8,137
0
1,413
9,977
0
39,502
W
7,342
1,034
0
4,909
11,291
3,735
0
2,567
8,724
43,809
0
W
4,028
901
0
1,640
6,302
5,163
0
2,116
4,186
18,213
1,447
L
Aphrodite
nonotyet3
Aphrodite
4,948
637
3,340
4,732
7,267
3,249
0
2,877
4,322
24,917
0
W
Danzaburou
undeadking1260
Danzaburou
5,791
3,070
0
4,545
6,743
2,292
362
1,359
5,384
0
56,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,276
Gold Earned
29,347
368
Minions Killed
295
0
Camps Cleared
0
1,206,589
Distance Traveled
1,162,521
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,855
532
51
5
0
237,800
0
L
Tsukuyomi
5,729
521
55
5
0
259,870
0
W
Ra
7,629
694
91
8
0
263,147
2
L
Apollo
5,157
469
70
6
0
202,576
0
L
Sun Wukong
6,453
587
71
6
0
240,020
4
W
King Arthur
6,362
578
70
6
0
230,575
0
W
Ao Kuang
7,202
655
69
6
0
257,669
0
W
Ymir
6,596
600
33
3
0
238,781
2
L
Aphrodite
6,153
559
48
4
0
222,255
1
W
Danzaburou
7,487
681
105
10
0
216,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role