Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
SugarDaddyDietz
Poseidon
Level 84
God Stats
3W - 3L
1,356 SR
Queue Stats
14W - 13L
1,380 Elo+
Party 1
Horus
Horus
xALACAZAMx
Horus
Level 121
God Stats
5W - 3L
1,540 SR
Queue Stats
5W - 8L
1,180 Elo+
Party 1
Team Averages
Level 110
1,465 SR
1,353 Elo+

VS

Team Averages
Level 101
1,563 SR
1,442 Elo+
Loki
Loki
Finezycarlos
Loki
Level 37
God Stats
0W - 1L
1,699 SR
Queue Stats
40W - 50L
1,392 Elo+
Solo
Bacchus
Bacchus
GracefulKumiho
Bacchus
Level 117
God Stats
51W - 44L
1,490 SR
Queue Stats
145W - 162L
1,433 Elo+
Solo
Ah Puch
Ah Puch
Williegothos
Ah Puch
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 2
8,259
826
6,195
5,246
1,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
14
3 / 1 / 1
8,089
809
4,847
5,970
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
0 / 2 / 3
7,114
711
2,423
7,918
6,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,580
658
3,116
4,959
1,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 3
7,009
701
2,986
6,979
8,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Williegothos
Ah Puch
15
3 / 1 / 0
8,529
853
7,867
3,924
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
3
3
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
0
3
3
0.5
L
0
0
3
1.5
W
Poseidon
3
1
1
3.5
L
Ah Puch
Williegothos
Ah Puch
3
1
0
3
W
Horus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,465
Damage
13,969
19,134
Taken
15,862
9,300
Mitigated
11,136
8,587
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,195
2,225
0
3,248
5,246
1,652
252
3,009
2,132
0
31,498
L
3,116
439
0
355
4,959
1,822
0
1,737
3,172
0
6,772
L
2,986
59
0
1,523
6,979
8,058
0
2,073
4,876
9,102
727
W
Poseidon
4,847
489
0
1,542
5,970
1,627
0
3,535
2,298
27,826
0
L
Ah Puch
Williegothos
Ah Puch
7,867
54
0
1,188
3,924
1,256
0
969
2,944
40,534
0
W
Horus
2,423
746
1,995
1,802
7,918
6,021
0
3,886
3,778
0
4,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
22,118
136
Minions Killed
102
0
Camps Cleared
0
579,874
Distance Traveled
515,475
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,259
826
76
8
0
188,522
0
L
Loki
6,580
658
16
2
0
137,222
0
L
Bacchus
7,009
701
16
2
0
198,096
3
W
Poseidon
8,089
809
50
5
0
188,569
0
L
Ah Puch
8,529
853
70
7
0
180,157
0
W
Horus
7,114
711
10
1
0
202,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role