Player Matchup

Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BasilBean7552
Hel
Level 129
God Stats
4W - 7L
1,395 SR
Queue Stats
665W - 709L
1,514 Elo+
Solo
Arachne
Arachne
Elexiterico
Arachne
Level 68
God Stats
9W - 5L
1,472 SR
Queue Stats
383W - 381L
1,526 Elo+
Solo
Cthulhu
Cthulhu
PEMBORT
Cthulhu
Level 146
God Stats
3W - 3L
1,387 SR
Queue Stats
221W - 192L
1,518 Elo+
Party 1
Surtr
Surtr
iNitroCell
Surtr
Level 157
God Stats
2W - 0L
1,455 SR
Queue Stats
35W - 28L
1,558 Elo+
Solo
Team Averages
Level 131
1,442 SR
1,523 Elo+

VS

Team Averages
Level 119
1,472 SR
1,506 Elo+
Xbalanque
Xbalanque
BubbleSyrup
Xbalanque
Level 129
God Stats
0W - 2L
1,274 SR
Queue Stats
70W - 74L
1,491 Elo+
Party 3
Apollo
Apollo
Isaac1907
Apollo
Level 75
God Stats
5W - 1L
1,981 SR
Queue Stats
122W - 97L
1,499 Elo+
Party 2
The Morrigan
The Morrigan
KirawrUwU
The Morrigan
Level 141
God Stats
1W - 4L
1,076 SR
Queue Stats
61W - 62L
1,530 Elo+
Party 3
Aphrodite
Aphrodite
Stevenstewi123
Aphrodite
Level 127
God Stats
1W - 1L
1,412 SR
Queue Stats
125W - 112L
1,470 Elo+
Party 2
Shiva
Shiva
ll scrub II
Shiva
Level 122
God Stats
45W - 34L
1,617 SR
Queue Stats
731W - 731L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 0 / 25
9,681
880
12,713
16,619
16,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 3 / 17
10,254
932
10,454
12,757
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
Elexiterico
Arachne
15
4 / 1 / 16
9,165
833
7,272
16,115
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
PEMBORT
Cthulhu
16
16 / 5 / 15
11,318
1,029
18,194
17,964
25,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
16
6 / 4 / 24
10,036
912
10,063
16,877
22,066
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BubbleSyrup
Xbalanque
14
4 / 7 / 5
8,652
787
13,475
12,881
4,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Isaac1907
Apollo
12
1 / 8 / 4
7,388
672
8,145
14,204
4,978
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
KirawrUwU
The Morrigan
13
2 / 6 / 4
8,069
734
8,925
7,023
2,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Stevenstewi123
Aphrodite
13
1 / 6 / 6
7,759
705
9,806
13,097
6,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 6
8,236
749
17,635
15,086
13,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
33
Kills
10
13
Deaths
33
97
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
25
14.5
W
5
3
17
4.5
L
Xbalanque
BubbleSyrup
Xbalanque
4
7
5
0.93
W
Arachne
Elexiterico
Arachne
4
1
16
12
L
Apollo
Isaac1907
Apollo
1
8
4
0.38
L
The Morrigan
KirawrUwU
The Morrigan
2
6
4
0.67
W
Cthulhu
PEMBORT
Cthulhu
16
5
15
4.7
L
Aphrodite
Stevenstewi123
Aphrodite
1
6
6
0.67
W
Surtr
6
4
24
4.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,696
Damage
57,986
80,332
Taken
62,291
84,667
Mitigated
32,331
38,832
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,713
375
3,067
4,267
16,619
16,155
2,011
4,249
12,039
4,224
24,971
W
10,454
480
12,993
6,973
12,757
4,611
1,186
2,155
10,225
33,001
0
L
Xbalanque
BubbleSyrup
Xbalanque
13,475
4,332
282
672
12,881
4,525
0
6,668
5,759
0
26,310
W
Arachne
Elexiterico
Arachne
7,272
4,949
1,007
3,250
16,115
16,753
3,101
3,691
12,220
0
16,275
L
Apollo
Isaac1907
Apollo
8,145
3,446
0
2,017
14,204
4,978
0
6,252
7,322
0
17,960
L
The Morrigan
KirawrUwU
The Morrigan
8,925
588
502
309
7,023
2,337
0
4,118
2,535
20,803
2,261
W
Cthulhu
PEMBORT
Cthulhu
18,194
136
3,274
1,388
17,964
25,082
80
3,969
13,893
27,991
2,666
L
Aphrodite
Stevenstewi123
Aphrodite
9,806
795
5,700
5,304
13,097
6,660
0
7,172
5,358
21,019
0
W
Surtr
10,063
1,547
870
1,743
16,877
22,066
492
3,433
13,216
4,964
17,204
L
17,635
874
502
1,732
15,086
13,831
0
6,205
8,267
0
37,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
40,104
149
Minions Killed
165
0
Camps Cleared
0
1,153,133
Distance Traveled
963,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,681
880
24
2
0
261,107
0
W
Hel
10,254
932
56
5
0
252,847
0
L
Xbalanque
8,652
787
26
2
0
180,542
0
W
Arachne
9,165
833
14
1
0
235,770
0
L
Apollo
7,388
672
28
3
0
199,318
0
L
The Morrigan
8,069
734
32
3
0
183,591
0
W
Cthulhu
11,318
1,029
40
4
0
221,490
0
L
Aphrodite
7,759
705
40
4
0
192,129
0
W
Surtr
10,036
912
15
1
0
181,919
0
L
Shiva
8,236
749
39
4
0
208,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role