Player Matchup

Zeus
Zeus
ArsenicProdigy
Zeus
Level 148
God Stats
3W - 3L
1,747 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
BigStromboli
Cthulhu
Level 86
God Stats
2W - 4L
1,589 SR
Queue Stats
9W - 8L
1,477 Elo+
Party 1
Khepri
Khepri
OrangeKurama
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,029 Elo+
Party 1
Gilgamesh
Gilgamesh
TonyEnt3
Gilgamesh
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 1
Neith
Neith
pixie347
Neith
Level 140
God Stats
2W - 1L
1,733 SR
Queue Stats
5W - 6L
1,374 Elo+
Party 1
Team Averages
Level 97
1,614 SR
1,347 Elo+

VS

Team Averages
Level 26
1,432 SR
1,424 Elo+
Charybdis
Charybdis
All Nyssen
Charybdis
Level 27
God Stats
8W - 14L
1,097 SR
Queue Stats
82W - 135L
1,350 Elo+
Party 2
Hercules
Hercules
CheaterKory
Hercules
Level 46
God Stats
2W - 5L
1,621 SR
Queue Stats
156W - 230L
1,335 Elo+
Party 2
Ares
Ares
DonttalktomeVR80
Ares
Level 20
God Stats
6W - 5L
1,658 SR
Queue Stats
184W - 197L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Joacoop4226
Nu Wa
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
wet_busse
Baron Samedi
Level 34
God Stats
1W - 6L
1,281 SR
Queue Stats
142W - 174L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,077
1,154
15,350
4,119
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BigStromboli
Cthulhu
12
0 / 3 / 7
6,794
971
7,527
7,227
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
11
0 / 3 / 4
6,869
981
1,191
6,178
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
TonyEnt3
Gilgamesh
11
0 / 3 / 3
6,270
896
2,903
5,073
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
pixie347
Neith
12
2 / 2 / 4
7,014
1,002
3,394
4,759
1,429
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
All Nyssen
Charybdis
12
3 / 2 / 6
7,302
1,043
3,108
5,111
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
CheaterKory
Hercules
11
0 / 0 / 6
6,474
925
1,953
5,498
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 9
6,776
968
5,593
11,557
11,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 2 / 4
7,863
1,123
6,650
6,676
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
wet_busse
Baron Samedi
12
1 / 2 / 5
7,007
1,001
5,224
6,490
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
8
Kills
11
11
Deaths
8
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
All Nyssen
Charybdis
3
2
6
3
W
6
0
2
7
W
Cthulhu
BigStromboli
Cthulhu
0
3
7
1.17
L
Hercules
CheaterKory
Hercules
0
0
6
3
L
1
2
9
2.75
L
6
2
4
4
W
Khepri
0
3
4
0.67
W
Gilgamesh
TonyEnt3
Gilgamesh
0
3
3
0.5
W
Neith
pixie347
Neith
2
2
4
2
L
Baron Samedi
wet_busse
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
22,528
27,356
Taken
35,332
12,284
Mitigated
21,062
4,448
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
All Nyssen
Charybdis
3,108
918
525
925
5,111
1,762
0
3,226
1,418
0
13,032
W
15,350
1,446
0
610
4,119
1,098
0
2,558
1,524
33,451
539
W
Cthulhu
BigStromboli
Cthulhu
7,527
94
177
1,850
7,227
2,915
0
4,571
2,593
21,825
220
L
Hercules
CheaterKory
Hercules
1,953
0
372
1,067
5,498
2,901
0
3,455
1,602
0
5,053
L
5,593
151
0
2,400
11,557
11,305
264
5,757
4,798
8,404
106
L
6,650
1,164
0
781
6,676
2,375
1,647
4,602
1,523
21,799
155
W
Khepri
1,191
82
253
652
6,178
4,120
0
4,146
1,890
2,193
0
W
Gilgamesh
TonyEnt3
Gilgamesh
2,903
681
0
124
5,073
2,722
0
3,436
1,637
0
4,657
W
Neith
pixie347
Neith
3,394
1,224
0
782
4,759
1,429
504
2,505
2,185
0
15,464
L
Baron Samedi
wet_busse
Baron Samedi
5,224
430
955
1,551
6,490
2,719
0
4,159
1,691
17,775
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
35,422
133
Minions Killed
116
0
Camps Cleared
0
774,378
Distance Traveled
761,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,302
1,043
22
3
0
134,001
0
W
Zeus
8,077
1,154
52
7
0
159,948
0
W
Cthulhu
6,794
971
42
6
0
164,822
0
L
Hercules
6,474
925
12
2
0
162,270
0
L
Ares
6,776
968
10
1
0
159,573
0
L
Nu Wa
7,863
1,123
34
5
0
153,259
0
W
Khepri
6,869
981
0
0
0
141,272
0
W
Gilgamesh
6,270
896
6
1
0
165,281
0
W
Neith
7,014
1,002
33
5
0
143,055
0
L
Baron Samedi
7,007
1,001
38
5
0
152,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role