Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Arthur Aris
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Its_Al3joZ
Danzaburou
Level 49
God Stats
2W - 0L
1,499 SR
Queue Stats
29W - 28L
1,382 Elo+
Party 2
Baba Yaga
Baba Yaga
JECOBA-HD-
Baba Yaga
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,377 Elo+
Party 2
Ix Chel
Ix Chel
M3RkIn6Fo0l5
Ix Chel
Level 120
God Stats
4W - 1L
1,728 SR
Queue Stats
236W - 223L
1,425 Elo+
Solo
Team Averages
Level 83
1,545 SR
1,413 Elo+

VS

Team Averages
Level 74
1,384 SR
1,338 Elo+
Thanatos
Thanatos
Craypot
Thanatos
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,020 Elo+
Solo
He Bo
He Bo
Ecstacy619
He Bo
Level 139
God Stats
1W - 6L
1,114 SR
Queue Stats
85W - 94L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
MickeysBig40oz
Nu Wa
Level 89
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 7L
1,605 Elo+
Party 1
Charybdis
Charybdis
Shelbhoe
Charybdis
Level 36
God Stats
1W - 2L
1,494 SR
Queue Stats
23W - 45L
1,328 Elo+
Party 1
Sylvanus
Sylvanus
UnforgivingTaco
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 4 / 13
11,602
773
15,228
16,939
6,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 19
11,260
751
10,051
14,935
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Its_Al3joZ
Danzaburou
20
11 / 2 / 15
13,050
870
19,629
13,454
5,357
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baba Yaga
JECOBA-HD-
Baba Yaga
20
4 / 3 / 21
11,768
785
15,092
9,278
4,465
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
M3RkIn6Fo0l5
Ix Chel
18
3 / 2 / 17
11,581
772
15,427
10,472
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Craypot
Thanatos
15
2 / 8 / 6
9,321
621
5,259
14,511
6,074
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
18
7 / 8 / 3
11,196
746
13,424
17,207
6,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 6
9,213
614
16,626
13,146
5,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Shelbhoe
Charybdis
18
2 / 4 / 7
10,600
707
7,204
15,280
7,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
16
0 / 6 / 9
8,968
598
1,853
19,575
18,093
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
31
Kills
13
14
Deaths
31
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
13
3.13
W
7
3
19
5.5
L
Thanatos
Craypot
Thanatos
2
8
6
0.63
L
He Bo
7
8
3
1.06
W
Danzaburou
Its_Al3joZ
Danzaburou
11
2
15
9.25
W
Baba Yaga
JECOBA-HD-
Baba Yaga
4
3
21
4.83
W
Ix Chel
M3RkIn6Fo0l5
Ix Chel
3
2
17
5.75
L
2
5
6
1
L
Charybdis
Shelbhoe
Charybdis
2
4
7
1.38
L
Sylvanus
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,427
Damage
44,366
65,078
Taken
79,719
37,196
Mitigated
43,402
30,655
Healing
32,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,228
3,622
2,103
3,767
16,939
6,282
1,938
9,549
7,390
0
47,420
W
10,051
424
460
2,486
14,935
17,389
135
4,769
10,166
0
19,730
L
Thanatos
Craypot
Thanatos
5,259
381
1,046
4,712
14,511
6,074
0
4,593
9,499
0
10,557
L
He Bo
13,424
512
2,060
3,414
17,207
6,591
0
6,815
9,926
33,385
0
W
Danzaburou
Its_Al3joZ
Danzaburou
19,629
5,581
1,258
5,847
13,454
5,357
2,670
6,631
6,823
0
45,922
W
Baba Yaga
JECOBA-HD-
Baba Yaga
15,092
401
817
1,962
9,278
4,465
1,739
3,698
5,580
31,517
0
W
Ix Chel
M3RkIn6Fo0l5
Ix Chel
15,427
583
6,959
4,996
10,472
3,703
1,168
7,067
3,405
37,407
1,276
L
16,626
4,031
1,463
1,711
13,146
5,402
0
3,960
8,902
35,629
0
L
Charybdis
Shelbhoe
Charybdis
7,204
2,072
1,992
3,965
15,280
7,242
0
4,294
10,626
0
28,371
L
Sylvanus
1,853
568
7,045
5,091
19,575
18,093
0
8,606
10,133
3,201
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,261
Gold Earned
49,298
264
Minions Killed
148
0
Camps Cleared
0
1,443,308
Distance Traveled
1,231,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,602
773
82
5
0
282,705
0
W
Nike
11,260
751
18
1
0
275,411
0
L
Thanatos
9,321
621
9
1
0
281,395
0
L
He Bo
11,196
746
47
3
0
246,348
0
W
Danzaburou
13,050
870
60
4
0
298,760
0
W
Baba Yaga
11,768
785
21
1
0
296,657
0
W
Ix Chel
11,581
772
83
6
0
289,775
0
L
Nu Wa
9,213
614
37
2
0
194,091
0
L
Charybdis
10,600
707
46
3
0
246,879
0
L
Sylvanus
8,968
598
9
1
0
262,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role