Player Matchup

Lancelot
Lancelot
Silver II
JOTA001
Lancelot
Silver II
Level 109
God Stats
2W - 1L
1,613 SR
Queue Stats
19W - 31L
1,129 MMR
Solo
Vamana
Vamana
Silver III
K0krekill
Vamana
Silver III
Level 145
God Stats
0W - 1L
1,619 SR
Queue Stats
20W - 31L
1,186 MMR
Solo
Bacchus
Bacchus
Bronze V
ZEALOT_TIAGO
Bacchus
Bronze V
Level 79
God Stats
0W - 2L
1,236 SR
Queue Stats
8W - 13L
1,256 MMR
Solo
Cupid
Cupid
Silver II
prometheus1207
Cupid
Silver II
Level 156
God Stats
19W - 24L
1,509 SR
Queue Stats
31W - 49L
1,209 MMR
Solo
Ra
Ra
Silver II
wrathilepsy
Ra
Silver II
Level 159
God Stats
37W - 39L
1,488 SR
Queue Stats
292W - 330L
1,128 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,493 SR
1,182 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,410 SR
1,182 MMR
Fenrir
Fenrir
Silver II
Apostllee
Fenrir
Silver II
Level 129
God Stats
4W - 6L
1,528 SR
Queue Stats
701W - 718L
1,114 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
GhostSpartanRS
Kuzenbo
Silver I
Level 133
God Stats
1W - 4L
1,138 SR
Queue Stats
171W - 198L
1,190 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Itsfrmarcus
Kumbhakarna
Silver I
Level 108
God Stats
13W - 12L
1,456 SR
Queue Stats
336W - 356L
1,287 MMR
Party 1
Medusa
Medusa
Silver I
SequitoDePollo
Medusa
Silver I
Level 109
God Stats
3W - 2L
1,401 SR
Queue Stats
186W - 173L
1,118 MMR
Solo
Anubis
Anubis
Gold V
angelitus
Anubis
Gold V
Level 225
God Stats
24W - 12L
1,529 SR
Queue Stats
460W - 476L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JOTA001
Lancelot
9
2 / 4 / 0
5,121
512
3,939
6,498
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
K0krekill
Vamana
10
0 / 2 / 1
5,233
523
4,325
8,776
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ZEALOT_TIAGO
Bacchus
6
0 / 3 / 0
4,416
442
1,904
7,744
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
4,774
477
2,120
6,369
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 0
4,591
459
2,288
5,020
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AwilixNeithAmaterasuHachiman

VS

Bans
Ne ZhaCthulhuPoseidonMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apostllee
Fenrir
9
3 / 1 / 7
5,617
562
3,469
6,783
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,187
619
5,589
7,055
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Itsfrmarcus
Kumbhakarna
8
0 / 0 / 8
4,805
481
2,148
5,669
2,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 2
6,274
627
6,437
5,060
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
angelitus
Anubis
12
4 / 0 / 2
6,800
680
4,204
4,235
1,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
13
14
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Apostllee
Fenrir
3
1
7
6.5
W
2
1
1
2.5
W
Kumbhakarna
Itsfrmarcus
Kumbhakarna
0
0
8
4
L
Lancelot
JOTA001
Lancelot
2
4
0
0.5
L
Vamana
K0krekill
Vamana
0
2
1
0.25
W
4
0
2
5
L
Bacchus
ZEALOT_TIAGO
Bacchus
0
3
0
0
W
Anubis
angelitus
Anubis
4
0
2
5
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,576
Damage
21,847
34,407
Taken
28,802
12,753
Mitigated
11,712
9,095
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Apostllee
Fenrir
3,469
1,456
0
3,230
6,783
1,961
0
747
5,999
0
22,454
W
5,589
1,700
0
2,750
7,055
4,192
0
118
6,541
33,483
1,936
W
Kumbhakarna
Itsfrmarcus
Kumbhakarna
2,148
242
0
636
5,669
2,613
0
1,203
4,466
9,213
0
L
Lancelot
JOTA001
Lancelot
3,939
1,086
0
0
6,498
1,838
0
2,345
4,143
0
26,897
L
Vamana
K0krekill
Vamana
4,325
1,318
0
2,685
8,776
3,961
0
4,452
3,852
0
31,670
W
6,437
2,817
0
879
5,060
1,434
228
768
4,292
0
45,250
L
Bacchus
ZEALOT_TIAGO
Bacchus
1,904
270
0
1,685
7,744
4,253
0
2,457
5,287
10,718
1,033
W
Anubis
angelitus
Anubis
4,204
514
0
2,119
4,235
1,512
55
638
3,597
48,770
1,395
L
2,120
1,312
214
3,065
6,369
1,507
0
722
5,647
0
27,333
L
2,288
44
528
918
5,020
1,194
0
1,319
3,639
25,371
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,135
Gold Earned
29,683
223
Minions Killed
265
0
Camps Cleared
0
1,024,043
Distance Traveled
1,022,498
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,617
562
47
5
0
227,371
0
W
Kuzenbo
6,187
619
58
6
0
195,185
0
W
Kumbhakarna
4,805
481
20
2
0
219,015
4
L
Lancelot
5,121
512
51
5
0
234,518
0
L
Vamana
5,233
523
62
6
0
184,632
0
W
Medusa
6,274
627
62
6
0
199,678
1
L
Bacchus
4,416
442
15
2
0
208,839
5
W
Anubis
6,800
680
78
8
0
181,249
2
L
Cupid
4,774
477
54
5
0
182,781
2
L
Ra
4,591
459
41
4
0
213,273
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role