Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
BRYBRO
Tsukuyomi
Gold V
Level 146
God Stats
17W - 15L
1,599 SR
Queue Stats
59W - 60L
1,417 MMR
Party 2
Olorun
Olorun
Bronze IV
MusicMancer
Olorun
Bronze IV
Level 51
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 10L
1,278 MMR
Party 1
Jormungandr
Jormungandr
Gold V
SilenceTheKiII
Jormungandr
Gold V
Level 242
God Stats
13W - 8L
1,597 SR
Queue Stats
497W - 503L
1,285 MMR
Solo
Fenrir
Fenrir
Gold V
Veeloy
Fenrir
Gold V
Level 254
God Stats
11W - 7L
1,495 SR
Queue Stats
463W - 482L
1,283 MMR
Party 2
Khepri
Khepri
Bronze IV
ZRAKTORIAN
Khepri
Bronze IV
Level 103
God Stats
1W - 1L
1,389 SR
Queue Stats
1W - 10L
1,270 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 159
1,549 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,495 SR
1,310 MMR
Susano
Susano
Gold IV
BakedBagelz
Susano
Gold IV
Level 153
God Stats
19W - 19L
1,557 SR
Queue Stats
213W - 216L
1,341 MMR
Solo
Ishtar
Ishtar
Gold V
GoodWealthy
Ishtar
Gold V
Level 143
God Stats
0W - 3L
1,355 SR
Queue Stats
45W - 51L
1,271 MMR
Solo
Achilles
Achilles
Gold IV
HeaIer RoIe
Achilles
Gold IV
Level 126
God Stats
53W - 45L
1,532 SR
Queue Stats
658W - 676L
1,313 MMR
Solo
Vulcan
Vulcan
Gold V
NaifTheKnife
Vulcan
Gold V
Level 181
God Stats
17W - 11L
1,671 SR
Queue Stats
546W - 567L
1,350 MMR
Solo
Cabrakan
Cabrakan
Silver I
phillydr
Cabrakan
Silver I
Level 67
God Stats
30W - 21L
1,360 SR
Queue Stats
431W - 438L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BRYBRO
Tsukuyomi
11
2 / 1 / 0
6,120
612
3,830
7,326
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
9
1 / 0 / 0
4,956
496
3,419
3,043
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
SilenceTheKiII
Jormungandr
11
2 / 0 / 3
6,546
655
6,784
7,998
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Veeloy
Fenrir
10
4 / 3 / 3
5,884
588
5,902
8,239
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
ZRAKTORIAN
Khepri
9
0 / 1 / 1
5,134
513
1,616
4,702
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AtlasCthulhuThorMaman Brigitte

VS

Bans
HeraAnubisChang'eArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
2 / 2 / 1
5,033
503
3,194
8,053
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
10
2 / 1 / 0
5,687
569
3,380
6,247
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
HeaIer RoIe
Achilles
10
0 / 3 / 0
5,195
520
3,236
8,077
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Vulcan
10
1 / 2 / 2
5,697
570
5,421
5,296
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
phillydr
Cabrakan
8
0 / 1 / 2
4,233
423
2,636
6,822
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BRYBRO
Tsukuyomi
2
1
0
2
L
Susano
2
2
1
1.25
L
Ishtar
2
1
0
2
L
Achilles
HeaIer RoIe
Achilles
0
3
0
0
W
Olorun
1
0
0
1
L
Vulcan
1
2
2
1
W
Jormungandr
SilenceTheKiII
Jormungandr
2
0
3
3.5
W
Fenrir
Veeloy
Fenrir
4
3
3
1.83
W
Khepri
ZRAKTORIAN
Khepri
0
1
1
0.5
L
Cabrakan
phillydr
Cabrakan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
17,867
31,308
Taken
34,495
13,951
Mitigated
14,479
10,895
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BRYBRO
Tsukuyomi
3,830
434
0
2,666
7,326
1,701
17
3,890
3,405
0
42,478
L
Susano
3,194
790
0
3,265
8,053
2,250
0
606
7,447
0
30,175
L
Ishtar
3,380
2,326
0
3,186
6,247
2,037
0
3,365
2,882
0
35,608
L
Achilles
HeaIer RoIe
Achilles
3,236
836
0
3,277
8,077
3,477
0
3,839
4,238
0
32,411
W
Olorun
3,419
1,484
350
1,202
3,043
838
74
229
2,814
31,545
1,902
L
Vulcan
5,421
318
0
1,610
5,296
1,646
0
528
4,768
35,011
0
W
Jormungandr
SilenceTheKiII
Jormungandr
6,784
2,330
0
3,234
7,998
5,759
15
1,424
6,004
44,497
8,195
W
Fenrir
Veeloy
Fenrir
5,902
1,353
0
2,344
8,239
2,918
0
1,331
6,841
0
37,876
W
Khepri
ZRAKTORIAN
Khepri
1,616
195
0
1,099
4,702
2,735
0
897
3,717
15,516
0
L
Cabrakan
phillydr
Cabrakan
2,636
758
246
1,087
6,822
5,069
0
3,118
3,704
9,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
25,845
278
Minions Killed
281
0
Camps Cleared
0
998,713
Distance Traveled
966,622
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,120
612
74
7
0
225,652
0
L
Susano
5,033
503
55
6
0
242,927
0
L
Ishtar
5,687
569
60
6
0
178,612
1
L
Achilles
5,195
520
67
7
0
189,802
1
W
Olorun
4,956
496
46
5
0
191,044
0
L
Vulcan
5,697
570
85
9
0
198,333
0
W
Jormungandr
6,546
655
80
8
0
170,328
1
W
Fenrir
5,884
588
59
6
0
222,513
2
W
Khepri
5,134
513
19
2
0
189,176
3
L
Cabrakan
4,233
423
14
1
0
156,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role