Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
C4 op42
Janus
Level 232
God Stats
3W - 8L
1,428 SR
Queue Stats
284W - 265L
1,543 Elo+
Party 2
Mulan
Mulan
ChuChuWaSa
Mulan
Level 158
God Stats
2W - 2L
1,715 SR
Queue Stats
212W - 178L
1,580 Elo+
Solo
Chronos
Chronos
Phyifty
Chronos
Level 125
God Stats
0W - 3L
1,395 SR
Queue Stats
91W - 78L
1,617 Elo+
Party 3
Danzaburou
Danzaburou
qAxen
Danzaburou
Level 125
God Stats
9W - 6L
1,654 SR
Queue Stats
240W - 195L
1,608 Elo+
Party 3
Team Averages
Level 166
1,539 SR
1,570 Elo+

VS

Team Averages
Level 106
1,564 SR
1,639 Elo+
Ra
Ra
 
Ra
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Belchor44
Loki
Level 97
God Stats
18W - 7L
1,743 SR
Queue Stats
18W - 7L
1,697 Elo+
Party 1
Neith
Neith
IKylerI
Neith
Level 25
God Stats
6W - 2L
1,842 SR
Queue Stats
8W - 2L
1,780 Elo+
Party 1
Anhur
Anhur
greg10gedcke
Anhur
Level 99
God Stats
2W - 1L
1,236 SR
Queue Stats
39W - 20L
1,619 Elo+
Party 1
Sobek
Sobek
mittle18
Sobek
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 4 / 1
6,960
497
5,411
11,185
3,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
C4 op42
Janus
15
2 / 2 / 1
7,931
567
6,315
5,631
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mulan
12
0 / 5 / 2
7,017
501
6,853
15,326
9,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
Phyifty
Chronos
13
4 / 4 / 0
7,454
532
6,572
11,569
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
qAxen
Danzaburou
11
1 / 4 / 5
7,001
500
7,131
9,833
8,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 3
9,466
676
10,881
9,150
6,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
15
8 / 1 / 7
8,561
612
10,160
10,447
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
IKylerI
Neith
13
0 / 1 / 1
6,966
498
2,709
7,795
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 5
8,267
591
8,692
10,008
3,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
mittle18
Sobek
13
4 / 2 / 5
8,110
579
5,136
11,810
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
19
19
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
1
0.38
W
Ra
 
Ra
5
1
3
6.5
W
Loki
8
1
7
11.5
L
Janus
C4 op42
Janus
2
2
1
1.25
L
Mulan
0
5
2
0.2
W
Neith
IKylerI
Neith
0
1
1
0.5
L
Chronos
Phyifty
Chronos
4
4
0
1
W
2
3
5
1.5
W
Sobek
mittle18
Sobek
4
2
5
3.25
L
Danzaburou
qAxen
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
37,578
53,544
Taken
49,210
27,244
Mitigated
25,842
15,232
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,411
1,177
0
3,357
11,185
3,799
0
944
10,209
0
44,971
W
Ra
 
Ra
10,881
960
118
3,630
9,150
6,292
0
0
9,150
68,371
1,727
W
Loki
10,160
4,129
0
6,370
10,447
3,576
0
2,033
8,328
0
60,007
L
Janus
C4 op42
Janus
6,315
149
0
1,070
5,631
1,858
22
260
5,371
67,548
1,285
L
Mulan
6,853
425
0
5,106
15,326
9,147
168
8,436
6,082
0
54,994
W
Neith
IKylerI
Neith
2,709
428
0
2,224
7,795
2,346
866
2,484
5,069
0
48,698
L
Chronos
Phyifty
Chronos
6,572
2,905
0
3,379
11,569
3,765
0
1,688
9,869
49,747
2,850
W
8,692
4,339
0
3,698
10,008
3,638
0
3,582
6,360
0
65,839
W
Sobek
mittle18
Sobek
5,136
1,169
0
3,961
11,810
9,990
16
4,202
7,390
14,824
866
L
Danzaburou
qAxen
Danzaburou
7,131
2,166
0
2,320
9,833
8,675
0
3,598
6,195
160
26,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
41,370
412
Minions Killed
437
0
Camps Cleared
0
1,437,802
Distance Traveled
1,529,395
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,960
497
71
5
0
315,315
0
W
Ra
9,466
676
132
9
0
305,654
3
W
Loki
8,561
612
84
6
0
357,174
0
L
Janus
7,931
567
146
10
0
320,049
0
L
Mulan
7,017
501
77
6
0
253,980
0
W
Neith
6,966
498
85
6
0
275,551
0
L
Chronos
7,454
532
83
6
0
278,625
0
W
Anhur
8,267
591
121
9
0
271,466
0
W
Sobek
8,110
579
15
1
0
319,550
0
L
Danzaburou
7,001
500
35
3
0
269,833
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role