Player Matchup

Medusa
Medusa
Mefistö
Medusa
Level 200
God Stats
1W - 0L
1,928 SR
Queue Stats
161W - 4L
2,307 Elo+
Party 2
Zhong Kui
Zhong Kui
Shanró
Zhong Kui
Level 266
God Stats
1W - 0L
1,968 SR
Queue Stats
26W - 3L
1,966 Elo+
Party 2
Fafnir
Fafnir
whaaaaaaaaaat
Fafnir
Level 157
God Stats
27W - 0L
2,337 SR
Queue Stats
273W - 0L
2,572 Elo+
Party 2
Team Averages
Level 208
2,078 SR
2,281 Elo+

VS

Team Averages
Level 105
1,558 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KamikazeDemon
Hercules
Level 118
God Stats
8W - 8L
1,673 SR
Queue Stats
161W - 170L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mefistö
Medusa
16
8 / 0 / 8
10,328
1,033
10,266
8,348
3,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Shanró
Zhong Kui
16
5 / 1 / 10
9,661
966
9,308
7,725
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 2 / 11
9,122
912
5,824
9,822
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 6 / 1
7,577
758
8,014
8,922
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
 
Mercury
12
1 / 5 / 0
7,314
731
4,085
9,983
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
KamikazeDemon
Hercules
13
1 / 5 / 0
7,336
734
3,511
10,612
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
3
3
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
1
0.25
L
Mercury
 
Mercury
1
5
0
0.2
L
Hercules
KamikazeDemon
Hercules
1
5
0
0.2
W
Medusa
Mefistö
Medusa
8
0
8
12
W
Zhong Kui
Shanró
Zhong Kui
5
1
10
10
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
15,610
25,895
Taken
29,517
20,450
Mitigated
13,257
8,687
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,014
2,512
0
1,232
8,922
2,442
0
4,341
4,312
23,885
0
L
Mercury
 
Mercury
4,085
141
0
1,369
9,983
2,834
0
4,453
5,136
0
18,503
L
Hercules
KamikazeDemon
Hercules
3,511
483
0
1,713
10,612
7,981
0
5,102
5,215
0
12,293
W
Medusa
Mefistö
Medusa
10,266
2,102
0
2,957
8,348
3,477
2,055
1,919
6,061
0
53,907
W
Zhong Kui
Shanró
Zhong Kui
9,308
628
0
2,514
7,725
5,870
918
1,900
5,414
37,186
0
W
5,824
773
0
3,216
9,822
11,103
439
3,206
6,032
11,427
2,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
22,227
176
Minions Killed
100
0
Camps Cleared
0
576,752
Distance Traveled
540,958
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,577
758
41
4
0
154,216
0
L
Mercury
7,314
731
28
3
0
201,126
0
L
Hercules
7,336
734
31
3
0
185,616
5
W
Medusa
10,328
1,033
101
10
0
212,225
0
W
Zhong Kui
9,661
966
59
6
0
183,205
0
W
Fafnir
9,122
912
16
2
0
181,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role