Player Matchup

Fenrir
Fenrir
Jhandg
Fenrir
Level 188
God Stats
2W - 2L
1,449 SR
Queue Stats
112W - 124L
1,527 Elo+
Party 2
Anubis
Anubis
Jhandg
Anubis
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,848 Elo+
Party 2
Erlang Shen
Erlang Shen
JuicyGnasher
Erlang Shen
Level 121
God Stats
1W - 0L
1,536 SR
Queue Stats
6W - 8L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
THE SMALL SZU
Baron Samedi
Level 109
God Stats
1W - 3L
1,428 SR
Queue Stats
42W - 37L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
poormangreg
Cu Chulainn
Level 86
God Stats
1W - 0L
1,217 SR
Queue Stats
17W - 10L
1,616 Elo+
Party 1
Team Averages
Level 109
1,426 SR
1,580 Elo+

VS

Team Averages
Level 126
1,582 SR
1,553 Elo+
Janus
Janus
Dvsquezi
Janus
Level 156
God Stats
6W - 7L
1,550 SR
Queue Stats
212W - 188L
1,595 Elo+
Solo
Ne Zha
Ne Zha
Elkillio17
Ne Zha
Level 127
God Stats
1W - 1L
1,817 SR
Queue Stats
126W - 117L
1,540 Elo+
Solo
Bakasura
Bakasura
FsGman
Bakasura
Level 165
God Stats
9W - 6L
1,668 SR
Queue Stats
217W - 196L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ruijerd
Kumbhakarna
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 98L
1,543 Elo+
Solo
Charybdis
Charybdis
kurdforlife1995
Charybdis
Level 132
God Stats
4W - 7L
1,374 SR
Queue Stats
362W - 378L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jhandg
Fenrir
11
4 / 2 / 4
7,758
554
6,759
10,796
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Jhandg
Anubis
15
3 / 1 / 5
8,464
605
6,699
8,324
3,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
JuicyGnasher
Erlang Shen
15
6 / 3 / 5
8,563
612
6,423
11,780
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
THE SMALL SZU
Baron Samedi
13
3 / 3 / 3
7,829
559
7,671
7,500
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
poormangreg
Cu Chulainn
14
4 / 3 / 2
8,627
616
13,197
18,055
12,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dvsquezi
Janus
14
2 / 1 / 4
8,054
575
5,414
5,125
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Elkillio17
Ne Zha
13
2 / 5 / 3
7,295
521
7,562
14,993
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
FsGman
Bakasura
13
4 / 5 / 2
8,329
595
10,406
18,246
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
Ruijerd
Kumbhakarna
11
2 / 4 / 2
7,333
524
3,838
12,333
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
kurdforlife1995
Charybdis
13
2 / 5 / 0
7,419
530
2,746
5,961
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
12
12
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Dvsquezi
Janus
2
1
4
4
L
Ne Zha
Elkillio17
Ne Zha
2
5
3
0.7
L
Bakasura
FsGman
Bakasura
4
5
2
1
W
Fenrir
Jhandg
Fenrir
4
2
4
3
W
Anubis
Jhandg
Anubis
3
1
5
5.5
W
Erlang Shen
JuicyGnasher
Erlang Shen
6
3
5
2.83
L
Kumbhakarna
Ruijerd
Kumbhakarna
2
4
2
0.75
W
Baron Samedi
THE SMALL SZU
Baron Samedi
3
3
3
1.5
L
Charybdis
kurdforlife1995
Charybdis
2
5
0
0.4
W
Cu Chulainn
poormangreg
Cu Chulainn
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,749
Damage
29,966
56,455
Taken
56,658
30,246
Mitigated
25,393
16,421
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dvsquezi
Janus
5,414
415
0
957
5,125
1,652
0
1,758
3,367
56,221
259
L
Ne Zha
Elkillio17
Ne Zha
7,562
3,180
0
6,137
14,993
4,567
0
3,218
11,775
0
52,509
L
Bakasura
FsGman
Bakasura
10,406
6,548
0
9,568
18,246
10,065
0
611
17,635
0
32,016
W
Fenrir
Jhandg
Fenrir
6,759
1,333
1,511
2,110
10,796
4,606
34
3,166
7,511
0
25,191
W
Anubis
Jhandg
Anubis
6,699
281
0
3,889
8,324
3,763
0
1,729
6,595
62,649
1,544
W
Erlang Shen
JuicyGnasher
Erlang Shen
6,423
3,604
0
2,451
11,780
6,572
129
418
11,008
0
61,070
L
Kumbhakarna
Ruijerd
Kumbhakarna
3,838
376
0
3,202
12,333
8,132
0
6,277
6,056
15,834
645
W
Baron Samedi
THE SMALL SZU
Baron Samedi
7,671
654
329
1,369
7,500
2,965
26
2,627
4,683
55,118
0
L
Charybdis
kurdforlife1995
Charybdis
2,746
1,192
0
1,314
5,961
977
528
2,564
3,397
0
37,436
W
Cu Chulainn
poormangreg
Cu Chulainn
13,197
2,705
0
4,762
18,055
12,340
0
1,293
14,472
0
73,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
38,430
459
Minions Killed
370
0
Camps Cleared
0
1,380,980
Distance Traveled
1,390,199
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,054
575
112
8
0
306,600
4
L
Ne Zha
7,295
521
83
6
0
301,706
0
L
Bakasura
8,329
595
85
6
0
288,607
0
W
Fenrir
7,758
554
37
3
0
305,668
0
W
Anubis
8,464
605
112
8
0
248,015
0
W
Erlang Shen
8,563
612
94
7
0
309,131
0
L
Kumbhakarna
7,333
524
15
1
0
238,726
4
W
Baron Samedi
7,829
559
90
6
0
267,488
2
L
Charybdis
7,419
530
75
5
0
254,560
0
W
Cu Chulainn
8,627
616
126
9
0
250,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role