Player Matchup

Izanami
Izanami
 
Izanami
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BLUE guy 77
Heimdallr
Level 168
God Stats
6W - 5L
1,644 SR
Queue Stats
145W - 165L
1,503 Elo+
Solo
Zeus
Zeus
DJettums
Zeus
Level 137
God Stats
3W - 0L
1,917 SR
Queue Stats
138W - 114L
1,488 Elo+
Party 2
Terra
Terra
Grim_Reaper9519
Terra
Level 153
God Stats
2W - 0L
1,708 SR
Queue Stats
271W - 269L
1,511 Elo+
Solo
Cerberus
Cerberus
SnorlaxUS
Cerberus
Level 119
God Stats
5W - 1L
1,761 SR
Queue Stats
115W - 106L
1,496 Elo+
Party 2
Team Averages
Level 153
1,706 SR
1,499 Elo+

VS

Team Averages
Level 134
1,554 SR
1,521 Elo+
Freya
Freya
FluffyTheGuy
Freya
Level 126
God Stats
3W - 6L
1,292 SR
Queue Stats
279W - 276L
1,527 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IAphroditeI
Kumbhakarna
Level 157
God Stats
4W - 7L
1,484 SR
Queue Stats
249W - 258L
1,527 Elo+
Solo
Terra
Terra
KatanaKat22
Terra
Level 144
God Stats
2W - 1L
1,855 SR
Queue Stats
210W - 222L
1,570 Elo+
Party 1
Pele
Pele
LRO ROT TEUFEL
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 114L
1,523 Elo+
Party 1
Artemis
Artemis
PervySage0054
Artemis
Level 121
God Stats
2W - 2L
1,638 SR
Queue Stats
46W - 51L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 6
6,630
1,326
3,022
2,469
1,021
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
BLUE guy 77
Heimdallr
12
2 / 0 / 8
6,404
1,281
3,248
3,501
1,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
11
3 / 0 / 6
6,631
1,326
5,397
1,806
649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 10
6,054
1,211
4,450
4,609
4,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
SnorlaxUS
Cerberus
10
2 / 1 / 8
6,612
1,322
1,912
4,913
3,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
4,938
988
3,736
4,406
1,470
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
IAphroditeI
Kumbhakarna
6
0 / 1 / 0
4,448
890
436
2,083
1,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
4,780
956
871
6,247
3,984
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 2
4,843
969
1,764
5,364
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
6
0 / 1 / 0
4,379
876
942
1,654
475
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
10
Kills
1
2
Deaths
10
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
6
6
W
Heimdallr
BLUE guy 77
Heimdallr
2
0
8
6
W
Zeus
3
0
6
6
L
1
2
1
0.75
W
0
0
10
5
L
Kumbhakarna
IAphroditeI
Kumbhakarna
0
1
0
0
L
0
2
0
0
L
0
4
2
0.25
L
Artemis
0
1
0
0
W
Cerberus
SnorlaxUS
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
7,749
17,298
Taken
19,754
10,823
Mitigated
8,752
8,006
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,022
1,342
0
115
2,469
1,021
2,021
569
1,900
0
12,729
W
Heimdallr
BLUE guy 77
Heimdallr
3,248
1,229
583
698
3,501
1,683
614
1,770
1,731
0
10,519
W
Zeus
5,397
433
651
516
1,806
649
1,092
737
1,069
12,906
0
L
3,736
844
0
690
4,406
1,470
0
2,921
1,485
7,080
300
W
4,450
45
1,382
1,425
4,609
4,368
135
1,034
3,575
7,420
772
L
Kumbhakarna
IAphroditeI
Kumbhakarna
436
0
254
421
2,083
1,402
0
816
1,267
436
0
L
871
66
2,008
1,631
6,247
3,984
0
2,469
3,778
2,724
0
L
1,764
118
0
115
5,364
1,421
0
4,204
1,160
0
7,796
L
Artemis
942
238
138
315
1,654
475
0
1,149
505
0
2,573
W
Cerberus
SnorlaxUS
Cerberus
1,912
30
460
2,176
4,913
3,102
0
830
4,083
2,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
23,388
73
Minions Killed
19
0
Camps Cleared
0
506,954
Distance Traveled
387,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,630
1,326
31
6
0
80,952
0
W
Heimdallr
6,404
1,281
8
2
0
109,201
0
W
Zeus
6,631
1,326
18
4
0
98,867
0
L
Freya
4,938
988
11
2
0
91,363
0
W
Terra
6,054
1,211
6
1
0
115,154
0
L
Kumbhakarna
4,448
890
0
0
0
29,047
0
L
Terra
4,780
956
1
0
0
125,444
0
L
Pele
4,843
969
5
1
0
92,808
0
L
Artemis
4,379
876
2
0
0
48,683
0
W
Cerberus
6,612
1,322
10
2
0
102,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role