Player Matchup

Izanami
Izanami
YodaMaster78
Izanami
Level 27
God Stats
19W - 16L
1,545 SR
Queue Stats
59W - 63L
1,368 Elo+
Party 1
Thanatos
Thanatos
scout4283
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 1
Ymir
Ymir
spodertoast
Ymir
Level 69
God Stats
4W - 7L
1,397 SR
Queue Stats
119W - 128L
1,388 Elo+
Party 1
Team Averages
Level 33
1,480 SR
1,337 Elo+

VS

Team Averages
Level 50
1,515 SR
1,412 Elo+
Arachne
Arachne
OMFGROFLBBQ
Arachne
Level 47
God Stats
19W - 18L
1,523 SR
Queue Stats
20W - 20L
1,410 Elo+
Party 2
Ymir
Ymir
Skogrier
Ymir
Level 47
God Stats
7W - 3L
1,530 SR
Queue Stats
209W - 229L
1,416 Elo+
Solo
Charybdis
Charybdis
kimberlymartin99
Charybdis
Level 57
God Stats
7W - 5L
1,491 SR
Queue Stats
23W - 24L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
YodaMaster78
Izanami
14
1 / 6 / 2
9,608
801
5,523
12,443
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
scout4283
Thanatos
12
1 / 7 / 0
8,110
676
954
7,262
2,790
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
2 / 5 / 2
9,592
799
4,474
17,142
19,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OMFGROFLBBQ
Arachne
16
11 / 1 / 5
11,511
959
14,199
7,314
3,224
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
16
1 / 1 / 14
10,572
881
7,440
11,444
7,583
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charybdis
17
6 / 2 / 4
11,271
939
10,265
10,714
3,901
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
18
18
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
OMFGROFLBBQ
Arachne
11
1
5
13.5
W
Ymir
1
1
14
8
L
Izanami
YodaMaster78
Izanami
1
6
2
0.33
W
Charybdis
6
2
4
4
L
Thanatos
scout4283
Thanatos
1
7
0
0.14
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,951
Damage
31,904
36,847
Taken
29,472
26,521
Mitigated
14,708
2,241
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
OMFGROFLBBQ
Arachne
14,199
9,858
0
3,840
7,314
3,224
827
273
7,041
0
27,153
W
Ymir
7,440
1,567
0
950
11,444
7,583
514
1,526
9,902
26,894
3,721
L
Izanami
YodaMaster78
Izanami
5,523
3,849
0
1,210
12,443
4,458
0
2,039
10,382
0
33,299
W
Charybdis
10,265
5,620
0
3,400
10,714
3,901
2,114
2,757
7,957
0
45,012
L
Thanatos
scout4283
Thanatos
954
170
0
573
7,262
2,790
0
557
6,683
0
3,627
L
4,474
898
0
458
17,142
19,273
0
3,990
13,141
20,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
33,354
102
Minions Killed
141
0
Camps Cleared
0
520,749
Distance Traveled
672,516
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,511
959
24
2
0
260,963
1
W
Ymir
10,572
881
43
4
0
205,137
0
L
Izanami
9,608
801
68
6
0
180,207
0
W
Charybdis
11,271
939
74
6
0
206,416
0
L
Thanatos
8,110
676
4
0
0
140,781
0
L
Ymir
9,592
799
30
3
0
199,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role