Player Matchup

Baron Samedi
Baron Samedi
Fakermorty
Baron Samedi
Level 65
God Stats
3W - 3L
1,665 SR
Queue Stats
177W - 205L
1,403 Elo+
Solo
Ymir
Ymir
Shantaya1881
Ymir
Level 46
God Stats
4W - 4L
1,751 SR
Queue Stats
32W - 49L
1,349 Elo+
Party 1
Izanami
Izanami
Symoly
Izanami
Level 12
God Stats
7W - 9L
1,429 SR
Queue Stats
11W - 17L
1,383 Elo+
Party 1
Anubis
Anubis
yeltf
Anubis
Level 49
God Stats
5W - 4L
1,570 SR
Queue Stats
58W - 61L
1,361 Elo+
Solo
Fenrir
Fenrir
yhoannvnz
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 380L
1,474 Elo+
Solo
Team Averages
Level 48
1,583 SR
1,394 Elo+

VS

Team Averages
Level 90
1,439 SR
1,460 Elo+
Bellona
Bellona
HookPaw
Bellona
Level 67
God Stats
2W - 2L
1,385 SR
Queue Stats
221W - 212L
1,451 Elo+
Party 2
Loki
Loki
NickelFaucet
Loki
Level 106
God Stats
19W - 11L
1,605 SR
Queue Stats
125W - 122L
1,478 Elo+
Party 3
Cabrakan
Cabrakan
RougeX_0
Cabrakan
Level 65
God Stats
6W - 6L
1,428 SR
Queue Stats
194W - 189L
1,449 Elo+
Party 2
Ishtar
Ishtar
mixingbeaters
Ishtar
Level 104
God Stats
3W - 7L
1,234 SR
Queue Stats
102W - 114L
1,462 Elo+
Party 3
Nu Wa
Nu Wa
stream mobile
Nu Wa
Level 109
God Stats
67W - 57L
1,542 SR
Queue Stats
173W - 173L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fakermorty
Baron Samedi
15
4 / 3 / 5
8,998
529
7,442
12,528
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
2 / 1 / 5
8,266
486
6,242
15,359
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Symoly
Izanami
11
1 / 5 / 4
7,176
422
7,210
10,154
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
yeltf
Anubis
14
5 / 3 / 3
8,366
492
8,208
11,861
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
yhoannvnz
Fenrir
14
4 / 8 / 0
8,724
513
6,047
13,962
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HookPaw
Bellona
16
10 / 1 / 3
10,562
621
11,979
14,754
15,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
5 / 1 / 1
9,787
576
5,540
12,874
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
RougeX_0
Cabrakan
14
2 / 6 / 6
7,767
457
9,065
13,963
7,359
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 3
7,982
470
7,522
7,995
2,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 5
8,105
477
11,421
7,818
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
16
Kills
20
20
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fakermorty
Baron Samedi
4
3
5
2.17
W
Bellona
HookPaw
Bellona
10
1
3
11.5
W
5
1
1
5.5
W
Cabrakan
RougeX_0
Cabrakan
2
6
6
0.83
L
2
1
5
4.5
L
Izanami
Symoly
Izanami
1
5
4
0.6
W
3
2
3
2.25
W
0
6
5
0.42
L
Anubis
yeltf
Anubis
5
3
3
2.17
L
Fenrir
yhoannvnz
Fenrir
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,149
Damage
45,527
63,864
Taken
57,404
35,854
Mitigated
32,485
16,730
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fakermorty
Baron Samedi
7,442
624
577
3,641
12,528
4,763
109
7,961
4,567
67,205
1,957
W
Bellona
HookPaw
Bellona
11,979
3,496
0
4,642
14,754
15,904
937
2,966
11,253
0
64,453
W
5,540
1,404
0
7,514
12,874
4,373
1,388
4,053
8,785
0
87,418
W
Cabrakan
RougeX_0
Cabrakan
9,065
2,487
0
2,295
13,963
7,359
0
6,742
7,221
27,620
0
L
6,242
810
0
3,274
15,359
13,410
189
7,059
8,300
40,146
659
L
Izanami
Symoly
Izanami
7,210
4,395
0
2,678
10,154
2,834
979
2,506
7,648
0
51,272
W
7,522
4,239
0
2,709
7,995
2,696
791
2,481
5,477
0
52,047
W
11,421
4,979
0
412
7,818
2,153
370
5,594
2,137
49,484
1,081
L
Anubis
yeltf
Anubis
8,208
64
0
3,724
11,861
6,063
0
2,261
9,600
57,076
0
L
Fenrir
yhoannvnz
Fenrir
6,047
1,380
0
2,836
13,962
8,784
38
503
13,459
0
39,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
44,203
436
Minions Killed
427
0
Camps Cleared
0
1,544,123
Distance Traveled
1,549,293
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,998
529
121
7
0
250,701
0
W
Bellona
10,562
621
75
4
0
299,725
0
W
Loki
9,787
576
145
9
0
364,370
2
W
Cabrakan
7,767
457
33
2
0
308,598
0
L
Ymir
8,266
486
55
3
0
341,751
0
L
Izanami
7,176
422
97
6
0
297,600
0
W
Ishtar
7,982
470
87
5
0
305,691
0
W
Nu Wa
8,105
477
87
5
0
270,909
0
L
Anubis
8,366
492
91
5
0
335,736
6
L
Fenrir
8,724
513
72
4
0
318,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role