Player Matchup

Anubis
Anubis
Pach20_
Anubis
Level 150
God Stats
2W - 3L
1,657 SR
Queue Stats
248W - 231L
1,512 Elo+
Solo
Hercules
Hercules
Slag242
Hercules
Level 122
God Stats
0W - 1L
1,465 SR
Queue Stats
58W - 47L
1,576 Elo+
Solo
He Bo
He Bo
qrafiti
He Bo
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
slackerologist
Ah Muzen Cab
Level 208
God Stats
5W - 3L
1,698 SR
Queue Stats
383W - 321L
1,528 Elo+
Solo
Neith
Neith
xSlMPx_
Neith
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 7L
1,589 Elo+
Party 1
Team Averages
Level 128
1,564 SR
1,559 Elo+

VS

Team Averages
Level 114
1,653 SR
1,554 Elo+
Lancelot
Lancelot
El1onidas
Lancelot
Level 125
God Stats
18W - 7L
1,715 SR
Queue Stats
205W - 212L
1,572 Elo+
Party 2
Thoth
Thoth
Exletalis
Thoth
Level 148
God Stats
16W - 26L
1,442 SR
Queue Stats
282W - 297L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
TheTrueGrease
Danzaburou
Level 124
God Stats
42W - 31L
1,626 SR
Queue Stats
91W - 85L
1,607 Elo+
Party 2
Apollo
Apollo
diddyboy
Apollo
Level 23
God Stats
5W - 1L
1,696 SR
Queue Stats
62W - 61L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
wayofzay
Cthulhu
Level 148
God Stats
6W - 1L
1,789 SR
Queue Stats
242W - 208L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pach20_
Anubis
9
0 / 4 / 1
5,008
556
2,598
6,005
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Slag242
Hercules
8
0 / 0 / 1
4,250
472
2,897
5,857
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

He Bo
qrafiti
He Bo
9
3 / 2 / 0
5,108
568
3,259
5,513
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
slackerologist
Ah Muzen Cab
11
3 / 0 / 0
6,033
670
4,155
4,733
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
xSlMPx_
Neith
9
0 / 2 / 1
5,166
574
2,541
5,627
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
El1onidas
Lancelot
11
4 / 1 / 3
5,889
654
3,816
6,266
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Exletalis
Thoth
10
2 / 0 / 1
5,704
634
4,232
4,064
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
TheTrueGrease
Danzaburou
9
1 / 1 / 1
5,511
612
2,042
4,953
2,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
diddyboy
Apollo
9
0 / 3 / 0
4,821
536
1,661
6,764
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
wayofzay
Cthulhu
10
0 / 1 / 2
5,842
649
2,425
4,413
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
7
8
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
El1onidas
Lancelot
4
1
3
5.5
W
Thoth
Exletalis
Thoth
2
0
1
2.5
L
Anubis
Pach20_
Anubis
0
4
1
0.13
L
Hercules
Slag242
Hercules
0
0
1
0.5
W
Danzaburou
TheTrueGrease
Danzaburou
1
1
1
1.5
W
Apollo
diddyboy
Apollo
0
3
0
0
L
He Bo
qrafiti
He Bo
3
2
0
1.5
L
Ah Muzen Cab
slackerologist
Ah Muzen Cab
3
0
0
3
W
Cthulhu
wayofzay
Cthulhu
0
1
2
1
L
Neith
xSlMPx_
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,450
Damage
14,176
27,735
Taken
26,460
9,962
Mitigated
10,184
7,700
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
El1onidas
Lancelot
3,816
785
0
3,237
6,266
2,053
0
2,558
3,558
0
37,759
W
Thoth
Exletalis
Thoth
4,232
149
0
1,194
4,064
756
17
1,630
2,256
37,724
1,271
L
Anubis
Pach20_
Anubis
2,598
0
0
612
6,005
2,382
0
2,847
3,158
31,420
0
L
Hercules
Slag242
Hercules
2,897
743
0
2,042
5,857
3,315
0
712
5,145
0
15,697
W
Danzaburou
TheTrueGrease
Danzaburou
2,042
293
0
1,778
4,953
2,422
120
157
4,794
0
10,623
W
Apollo
diddyboy
Apollo
1,661
1,145
0
2,802
6,764
1,994
0
446
6,318
0
33,121
L
He Bo
qrafiti
He Bo
3,259
346
0
1,956
5,513
1,274
0
706
4,767
25,589
0
L
Ah Muzen Cab
slackerologist
Ah Muzen Cab
4,155
1,713
0
1,418
4,733
1,574
0
0
4,733
0
47,962
W
Cthulhu
wayofzay
Cthulhu
2,425
0
0
1,513
4,413
2,959
0
736
3,677
33,729
377
L
Neith
xSlMPx_
Neith
2,541
399
0
1,672
5,627
1,417
0
1,646
3,551
0
32,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
27,767
305
Minions Killed
309
0
Camps Cleared
0
898,571
Distance Traveled
1,042,682
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,889
654
66
7
0
247,496
3
W
Thoth
5,704
634
76
8
0
201,266
2
L
Anubis
5,008
556
62
7
0
176,193
1
L
Hercules
4,250
472
19
2
0
198,408
1
W
Danzaburou
5,511
612
26
3
0
213,392
3
W
Apollo
4,821
536
70
8
0
186,702
2
L
He Bo
5,108
568
48
5
0
172,526
0
L
Ah Muzen Cab
6,033
670
98
11
0
178,175
0
W
Cthulhu
5,842
649
71
8
0
193,826
0
L
Neith
5,166
574
78
9
0
173,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role