Player Matchup

Ah Muzen Cab
Ah Muzen Cab
H2ONjerdo
Ah Muzen Cab
Level 165
God Stats
1W - 3L
1,739 SR
Queue Stats
96W - 95L
1,567 Elo+
Solo
Ishtar
Ishtar
IDvnnyt
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,531 Elo+
Solo
Yemoja
Yemoja
Mr_Fenz-
Yemoja
Level 133
God Stats
4W - 4L
1,521 SR
Queue Stats
328W - 324L
1,501 Elo+
Party 1
Fenrir
Fenrir
sombodyunknown
Fenrir
Level 140
God Stats
0W - 1L
1,701 SR
Queue Stats
197W - 178L
1,532 Elo+
Party 1
Hachiman
Hachiman
tyspeed360
Hachiman
Level 155
God Stats
5W - 6L
1,573 SR
Queue Stats
463W - 469L
1,538 Elo+
Solo
Team Averages
Level 144
1,607 SR
1,534 Elo+

VS

Team Averages
Level 133
1,561 SR
1,549 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dankesschnee
Zhong Kui
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,587 Elo+
Party 2
Skadi
Skadi
Jam in th ham
Skadi
Level 82
God Stats
4W - 2L
1,705 SR
Queue Stats
375W - 348L
1,599 Elo+
Solo
Set
Set
Jhon Rose117
Set
Level 145
God Stats
2W - 0L
1,702 SR
Queue Stats
98W - 94L
1,528 Elo+
Party 2
Surtr
Surtr
WheresFoxtrot
Surtr
Level 146
God Stats
8W - 6L
1,397 SR
Queue Stats
377W - 373L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
H2ONjerdo
Ah Muzen Cab
19
10 / 3 / 6
11,827
910
19,880
17,134
9,105
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
IDvnnyt
Ishtar
2
0 / 0 / 0
3,828
294
0
0
0
Yemoja
Mr_Fenz-
Yemoja
18
1 / 2 / 15
10,854
835
7,718
17,160
9,043
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 14
10,446
804
9,656
20,331
19,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
tyspeed360
Hachiman
17
4 / 4 / 10
10,518
809
15,944
15,215
5,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 2 / 11
9,880
760
8,700
11,401
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Dankesschnee
Zhong Kui
15
2 / 5 / 6
9,879
760
8,735
16,837
12,228
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 5 / 7
8,822
679
10,857
10,924
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 4 / 4
12,273
944
19,920
14,086
10,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
2 / 3 / 10
9,860
758
14,201
19,176
24,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
19
Kills
13
13
Deaths
19
45
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
11
3.25
W
Zhong Kui
Dankesschnee
Zhong Kui
2
5
6
1
L
Ah Muzen Cab
H2ONjerdo
Ah Muzen Cab
10
3
6
4.33
L
Ishtar
IDvnnyt
Ishtar
0
0
0
0
W
0
5
7
0.7
W
8
4
4
2.5
L
Yemoja
Mr_Fenz-
Yemoja
1
2
15
4.25
W
2
3
10
2.33
L
4
4
14
2.75
L
Hachiman
tyspeed360
Hachiman
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,198
Damage
62,413
69,840
Taken
72,424
43,901
Mitigated
58,466
35,332
Healing
22,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,700
941
6,365
4,187
11,401
7,155
1,411
574
10,827
19,419
0
W
Zhong Kui
Dankesschnee
Zhong Kui
8,735
872
442
2,589
16,837
12,228
424
1,834
15,003
20,444
0
L
Ah Muzen Cab
H2ONjerdo
Ah Muzen Cab
19,880
10,690
0
2,474
17,134
9,105
1,794
5,149
11,985
0
44,837
L
Ishtar
IDvnnyt
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
10,857
3,646
599
427
10,924
4,402
2,068
1,184
9,740
0
22,676
W
19,920
6,921
1,223
1,944
14,086
10,020
3,035
1,231
12,855
0
50,304
L
Yemoja
Mr_Fenz-
Yemoja
7,718
2,042
20,182
8,952
17,160
9,043
256
3,361
13,799
17,524
0
W
14,201
2,015
896
3,733
19,176
24,661
256
2,895
16,281
927
20,259
L
9,656
1,701
668
1,987
20,331
19,944
212
4,634
15,697
0
14,192
L
Hachiman
tyspeed360
Hachiman
15,944
7,243
111
958
15,215
5,809
1,624
5,109
10,106
0
43,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
50,714
179
Minions Killed
170
0
Camps Cleared
0
807,417
Distance Traveled
1,127,721
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,880
760
27
2
0
211,591
0
W
Zhong Kui
9,879
760
40
3
0
202,627
0
L
Ah Muzen Cab
11,827
910
61
5
0
211,703
0
L
Ishtar
3,828
294
0
0
0
0
0
W
Skadi
8,822
679
21
2
0
219,301
0
W
Set
12,273
944
60
5
0
269,047
3
L
Yemoja
10,854
835
31
2
0
194,939
0
W
Surtr
9,860
758
22
2
0
225,155
1
L
Fenrir
10,446
804
15
1
0
223,646
0
L
Hachiman
10,518
809
72
6
0
177,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role