Player Matchup

Fenrir
Fenrir
JiLú
Fenrir
Level 167
God Stats
4W - 6L
1,440 SR
Queue Stats
322W - 320L
1,543 Elo+
Solo
Ares
Ares
Jøgurt
Ares
Level 144
God Stats
12W - 3L
1,833 SR
Queue Stats
246W - 62L
1,871 Elo+
Party 1
Thoth
Thoth
LostSavant
Thoth
Level 102
God Stats
2W - 1L
1,610 SR
Queue Stats
142W - 33L
1,876 Elo+
Party 1
Ne Zha
Ne Zha
MPAalltheway
Ne Zha
Level 158
God Stats
3W - 2L
1,697 SR
Queue Stats
101W - 63L
1,710 Elo+
Party 1
Xing Tian
Xing Tian
StokeTheFires
Xing Tian
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 28L
1,918 Elo+
Party 1
Team Averages
Level 133
1,616 SR
1,783 Elo+

VS

Team Averages
Level 88
1,597 SR
1,517 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Da-Vandal22
Tsukuyomi
Level 108
God Stats
50W - 34L
1,655 SR
Queue Stats
53W - 43L
1,585 Elo+
Solo
Sylvanus
Sylvanus
TurboClay
Sylvanus
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,496 Elo+
Solo
Kukulkan
Kukulkan
lRadeck
Kukulkan
Level 31
God Stats
1W - 2L
1,744 SR
Queue Stats
35W - 63L
1,403 Elo+
Solo
Merlin
Merlin
xlldafterllx
Merlin
Level 66
God Stats
56W - 44L
1,587 SR
Queue Stats
101W - 67L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JiLú
Fenrir
12
5 / 0 / 3
7,492
1,249
7,974
5,819
3,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Ares
Jøgurt
Ares
12
2 / 0 / 5
7,508
1,251
4,580
6,730
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thoth
12
3 / 1 / 6
7,549
1,258
6,737
2,780
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
1 / 1 / 6
6,925
1,154
4,355
4,303
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
StokeTheFires
Xing Tian
12
0 / 0 / 9
6,793
1,132
3,948
5,777
6,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

368

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 0 / 1
6,309
1,052
5,373
7,948
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tsukuyomi
Da-Vandal22
Tsukuyomi
11
0 / 3 / 1
6,310
1,052
2,992
5,194
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
TurboClay
Sylvanus
11
1 / 5 / 0
6,842
1,140
3,197
11,978
8,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
lRadeck
Kukulkan
11
0 / 1 / 0
5,981
997
2,702
2,143
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
11
1 / 2 / 1
6,736
1,123
7,106
3,447
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
11
Kills
2
2
Deaths
11
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
1
0.5
L
Tsukuyomi
Da-Vandal22
Tsukuyomi
0
3
1
0.17
W
Fenrir
JiLú
Fenrir
5
0
3
6.5
W
Ares
Jøgurt
Ares
2
0
5
4.5
W
Thoth
3
1
6
6
W
Ne Zha
1
1
6
4
W
Xing Tian
StokeTheFires
Xing Tian
0
0
9
4.5
L
Sylvanus
TurboClay
Sylvanus
1
5
0
0.2
L
Kukulkan
lRadeck
Kukulkan
0
1
0
0
L
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
21,370
25,409
Taken
30,710
21,293
Mitigated
17,840
6,122
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,373
1,600
0
1,481
7,948
6,080
0
3,920
4,028
0
15,048
L
Tsukuyomi
Da-Vandal22
Tsukuyomi
2,992
883
0
73
5,194
1,664
0
3,431
1,763
0
8,651
W
Fenrir
JiLú
Fenrir
7,974
2,269
0
1,103
5,819
3,959
0
3,436
2,273
0
12,082
W
Ares
Jøgurt
Ares
4,580
133
0
2,288
6,730
7,429
0
3,302
3,264
6,903
0
W
Thoth
6,737
292
0
0
2,780
1,015
0
1,776
937
21,052
0
W
Ne Zha
4,355
741
0
715
4,303
2,489
0
2,354
1,834
0
19,478
W
Xing Tian
StokeTheFires
Xing Tian
3,948
339
0
2,016
5,777
6,401
0
2,137
3,451
15,433
0
L
Sylvanus
TurboClay
Sylvanus
3,197
289
1,895
1,779
11,978
8,570
0
5,419
6,559
6,898
0
L
Kukulkan
lRadeck
Kukulkan
2,702
33
0
0
2,143
573
0
1,197
946
7,796
0
L
Merlin
7,106
247
0
0
3,447
953
0
1,298
2,149
25,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
32,178
112
Minions Killed
107
6
Camps Cleared
3
644,986
Distance Traveled
542,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,309
1,052
16
3
0
135,140
0
L
Tsukuyomi
6,310
1,052
10
2
0
121,127
0
W
Fenrir
7,492
1,249
12
2
1
126,518
0
W
Ares
7,508
1,251
5
1
0
132,436
0
W
Thoth
7,549
1,258
41
7
0
124,609
0
W
Ne Zha
6,925
1,154
30
5
1
133,569
0
W
Xing Tian
6,793
1,132
24
4
4
127,854
0
L
Sylvanus
6,842
1,140
13
2
1
97,600
0
L
Kukulkan
5,981
997
25
4
0
76,338
0
L
Merlin
6,736
1,123
43
7
2
112,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role