Player Matchup

Erlang Shen
Erlang Shen
IamTheApHA
Erlang Shen
Level 83
God Stats
5W - 8L
1,180 SR
Queue Stats
206W - 202L
1,462 Elo+
Party 3
Ah Puch
Ah Puch
MYBUSSYSTINKS
Ah Puch
Level 125
God Stats
5W - 1L
1,870 SR
Queue Stats
471W - 445L
1,474 Elo+
Party 3
Mulan
Mulan
Malthael-DG
Mulan
Level 143
God Stats
5W - 2L
1,614 SR
Queue Stats
8W - 11L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
ToughTee13
Danzaburou
Level 100
God Stats
7W - 3L
1,547 SR
Queue Stats
27W - 35L
1,356 Elo+
Party 1
Bacchus
Bacchus
snoop134
Bacchus
Level 100
God Stats
2W - 2L
1,386 SR
Queue Stats
57W - 49L
1,422 Elo+
Party 1
Team Averages
Level 110
1,519 SR
1,404 Elo+

VS

Team Averages
Level 108
1,547 SR
1,496 Elo+
Loki
Loki
APOC4LYPTIK
Loki
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 99L
1,358 Elo+
Solo
Sylvanus
Sylvanus
DistantCrayon21
Sylvanus
Level 158
God Stats
25W - 14L
1,667 SR
Queue Stats
86W - 80L
1,523 Elo+
Solo
Hades
Hades
Ellll COCO
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Atlas
Atlas
NTAB_COSMIX132
Atlas
Level 85
God Stats
8W - 4L
1,499 SR
Queue Stats
213W - 195L
1,444 Elo+
Party 2
Chernobog
Chernobog
chipsickle
Chernobog
Level 87
God Stats
8W - 7L
1,572 SR
Queue Stats
315W - 311L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IamTheApHA
Erlang Shen
10
2 / 1 / 4
5,942
594
3,945
6,222
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
11
5 / 0 / 1
7,055
706
4,842
2,682
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 0
6,175
618
2,541
7,321
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ToughTee13
Danzaburou
9
0 / 0 / 0
5,067
507
2,227
2,740
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
snoop134
Bacchus
8
0 / 2 / 1
5,056
506
1,613
6,307
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,558
556
1,913
7,967
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
8
2 / 2 / 1
5,315
532
3,032
4,675
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
3
0 / 3 / 0
3,655
366
172
2,185
493
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 1 / 0
5,545
555
3,214
5,677
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
chipsickle
Chernobog
10
0 / 1 / 2
4,911
491
2,541
4,605
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Sylvanus
2
2
1
1.25
L
Hades
0
3
0
0
W
Erlang Shen
IamTheApHA
Erlang Shen
2
1
4
4
W
Ah Puch
5
0
1
5.5
W
2
2
0
1
L
2
1
0
2
W
Danzaburou
ToughTee13
Danzaburou
0
0
0
0
L
Chernobog
chipsickle
Chernobog
0
1
2
1
W
Bacchus
snoop134
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,168
Damage
10,872
25,272
Taken
25,109
10,527
Mitigated
9,468
9,372
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,913
449
0
3,355
7,967
2,138
0
2,606
5,159
0
39,170
L
Sylvanus
3,032
1,106
0
1,518
4,675
2,215
0
0
4,675
21,180
7,069
L
Hades
172
0
0
181
2,185
493
0
978
1,099
5,422
204
W
Erlang Shen
IamTheApHA
Erlang Shen
3,945
2,244
0
3,075
6,222
1,933
0
692
5,530
0
36,234
W
Ah Puch
4,842
200
0
582
2,682
807
400
330
2,352
35,045
641
W
2,541
677
0
2,074
7,321
3,044
531
2,198
5,123
0
33,792
L
3,214
998
8
2,356
5,677
3,407
0
1,614
4,051
16,493
0
W
Danzaburou
ToughTee13
Danzaburou
2,227
786
66
1,181
2,740
762
630
838
1,902
0
33,472
L
Chernobog
chipsickle
Chernobog
2,541
846
0
2,396
4,605
1,215
0
771
3,786
0
38,083
W
Bacchus
snoop134
Bacchus
1,613
84
50
2,344
6,307
3,981
0
2,028
4,279
7,926
1,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
24,984
294
Minions Killed
222
0
Camps Cleared
0
904,744
Distance Traveled
764,432
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,558
556
71
7
0
195,275
3
L
Sylvanus
5,315
532
42
4
0
107,145
0
L
Hades
3,655
366
10
1
0
75,088
0
W
Erlang Shen
5,942
594
64
6
0
232,276
4
W
Ah Puch
7,055
706
83
8
0
188,943
0
W
Mulan
6,175
618
70
7
0
141,258
2
L
Atlas
5,545
555
27
3
0
191,862
3
W
Danzaburou
5,067
507
61
6
0
155,049
0
L
Chernobog
4,911
491
72
7
0
195,062
0
W
Bacchus
5,056
506
16
2
0
187,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role