Player Matchup

Chang'e
Chang'e
KingOfSwag24
Chang'e
Level 124
God Stats
52W - 45L
1,478 SR
Queue Stats
104W - 102L
1,434 Elo+
Solo
Mercury
Mercury
Ramcsu
Mercury
Level 117
God Stats
5W - 1L
1,899 SR
Queue Stats
6W - 2L
1,652 Elo+
Party 1
Cabrakan
Cabrakan
SpawnOfHades13
Cabrakan
Level 156
God Stats
12W - 9L
1,670 SR
Queue Stats
242W - 261L
1,523 Elo+
Solo
Nike
Nike
moonlyit
Nike
Level 54
God Stats
18W - 9L
1,784 SR
Queue Stats
139W - 146L
1,540 Elo+
Party 1
Nut
Nut
ricardinhogp
Nut
Level 64
God Stats
2W - 3L
1,370 SR
Queue Stats
31W - 41L
1,420 Elo+
Solo
Team Averages
Level 103
1,640 SR
1,514 Elo+

VS

Team Averages
Level 137
1,523 SR
1,523 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BigShaun5410
Ganesha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,510 Elo+
Solo
Apollo
Apollo
Busterhymien
Apollo
Level 86
God Stats
191W - 157L
1,539 SR
Queue Stats
226W - 217L
1,475 Elo+
Solo
Anubis
Anubis
Slade9910
Anubis
Level 159
God Stats
3W - 5L
1,336 SR
Queue Stats
327W - 325L
1,587 Elo+
Solo
Kukulkan
Kukulkan
XwideX
Kukulkan
Level 150
God Stats
9W - 5L
1,740 SR
Queue Stats
316W - 311L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingOfSwag24
Chang'e
11
1 / 2 / 3
7,278
485
2,668
5,149
1,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ramcsu
Mercury
17
7 / 0 / 2
9,252
617
7,727
13,531
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
12
1 / 4 / 3
7,592
506
3,070
13,455
11,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
15
7 / 2 / 4
9,213
614
10,740
15,119
12,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
1 / 3 / 1
8,441
563
4,569
8,310
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 8 / 0
8,215
548
7,819
14,870
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
BigShaun5410
Ganesha
2
0 / 0 / 0
4,604
307
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
15
1 / 0 / 4
8,320
555
5,370
5,450
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Slade9910
Anubis
14
3 / 6 / 3
8,047
536
9,414
13,697
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
XwideX
Kukulkan
13
2 / 3 / 1
7,853
524
5,640
7,261
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
10
11
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
8
0
0.5
L
Ganesha
BigShaun5410
Ganesha
0
0
0
0
L
Apollo
1
0
4
3
W
Chang'e
KingOfSwag24
Chang'e
1
2
3
1.25
W
Mercury
Ramcsu
Mercury
7
0
2
8
L
Anubis
Slade9910
Anubis
3
6
3
0.75
W
Cabrakan
1
4
3
0.63
L
Kukulkan
XwideX
Kukulkan
2
3
1
0.83
W
Nike
7
2
4
4.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
28,243
55,564
Taken
41,278
33,293
Mitigated
24,494
11,839
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,819
2,412
0
3,718
14,870
14,193
0
1,988
12,882
1,328
41,672
L
Ganesha
BigShaun5410
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
5,370
3,225
0
2,797
5,450
1,810
301
269
5,181
0
61,460
W
Chang'e
KingOfSwag24
Chang'e
2,668
122
200
2,553
5,149
1,335
0
2,459
2,654
41,909
0
W
Mercury
Ramcsu
Mercury
7,727
4,529
0
3,441
13,531
4,759
0
4,994
8,464
0
81,089
L
Anubis
Slade9910
Anubis
9,414
93
0
6,118
13,697
5,842
0
2,074
11,623
67,855
1,817
W
Cabrakan
3,070
611
0
680
13,455
11,834
0
3,526
9,894
12,345
403
L
Kukulkan
XwideX
Kukulkan
5,640
1,492
0
1,128
7,261
2,649
0
2,943
4,318
52,135
352
W
Nike
10,740
1,303
0
1,811
15,119
12,606
23
615
13,837
8,442
59,486
W
4,569
2,002
0
3,154
8,310
2,759
527
3,725
4,585
0
64,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
37,039
473
Minions Killed
386
0
Camps Cleared
0
1,374,083
Distance Traveled
1,120,394
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,215
548
72
5
0
281,111
2
L
Ganesha
4,604
307
0
0
0
1,768
0
L
Apollo
8,320
555
111
7
0
286,174
2
W
Chang'e
7,278
485
91
6
0
225,257
0
W
Mercury
9,252
617
123
8
0
381,061
0
L
Anubis
8,047
536
94
6
0
285,100
0
W
Cabrakan
7,592
506
12
1
0
259,691
6
L
Kukulkan
7,853
524
109
7
0
266,241
0
W
Nike
9,213
614
134
9
0
294,637
3
W
Nut
8,441
563
113
8
0
213,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role