Player Matchup

Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Chewîe
The Morrigan
Level 159
God Stats
0W - 1L
1,294 SR
Queue Stats
14W - 15L
1,547 Elo+
Party 1
Anhur
Anhur
Erickcx
Anhur
Level 147
God Stats
1W - 2L
1,549 SR
Queue Stats
392W - 370L
1,520 Elo+
Solo
Nut
Nut
Roric
Nut
Level 152
God Stats
0W - 1L
1,301 SR
Queue Stats
641W - 598L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Sirpunksalot
Sylvanus
Level 125
God Stats
2W - 5L
1,458 SR
Queue Stats
11W - 9L
1,635 Elo+
Party 1
Team Averages
Level 145
1,420 SR
1,550 Elo+

VS

Team Averages
Level 160
1,497 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
Crumbs8692
Tsukuyomi
Level 157
God Stats
20W - 14L
1,656 SR
Queue Stats
368W - 337L
1,567 Elo+
Solo
Guan Yu
Guan Yu
DivineAbba
Guan Yu
Level 155
God Stats
1W - 2L
1,240 SR
Queue Stats
197W - 199L
1,567 Elo+
Solo
Ne Zha
Ne Zha
PapaPump250
Ne Zha
Level 203
God Stats
7W - 6L
1,597 SR
Queue Stats
105W - 98L
1,559 Elo+
Solo
Nu Wa
Nu Wa
RichTickler15
Nu Wa
Level 159
God Stats
9W - 7L
1,655 SR
Queue Stats
608W - 575L
1,470 Elo+
Solo
Chernobog
Chernobog
ikimuraflow
Chernobog
Level 125
God Stats
3W - 4L
1,336 SR
Queue Stats
281W - 248L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 5 / 2
4,852
441
2,152
9,620
5,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Chewîe
The Morrigan
13
4 / 1 / 2
6,703
609
4,379
4,676
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Erickcx
Anhur
10
0 / 3 / 1
5,119
465
4,355
7,838
1,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Nut
Roric
Nut
13
2 / 0 / 1
6,829
621
5,694
8,101
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Sirpunksalot
Sylvanus
10
1 / 5 / 1
6,134
558
4,118
9,337
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crumbs8692
Tsukuyomi
13
2 / 0 / 1
6,529
594
1,598
6,004
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
DivineAbba
Guan Yu
12
5 / 3 / 0
7,069
643
7,253
12,328
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Ne Zha
11
3 / 0 / 3
6,953
632
5,569
6,273
3,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 3 / 0
6,283
571
6,792
6,224
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ikimuraflow
Chernobog
11
2 / 1 / 2
6,520
593
5,815
6,838
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
14
14
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
2
0.2
L
The Morrigan
Chewîe
The Morrigan
4
1
2
5
W
Tsukuyomi
Crumbs8692
Tsukuyomi
2
0
1
2.5
W
Guan Yu
DivineAbba
Guan Yu
5
3
0
1.67
L
Anhur
Erickcx
Anhur
0
3
1
0.17
W
Ne Zha
3
0
3
4.5
W
2
3
0
0.67
L
Nut
Roric
Nut
2
0
1
2.5
L
Sylvanus
Sirpunksalot
Sylvanus
1
5
1
0.3
W
Chernobog
ikimuraflow
Chernobog
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
27,027
39,572
Taken
37,667
18,747
Mitigated
15,598
13,184
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,152
326
0
1,190
9,620
5,377
6
1,111
8,509
12,463
0
L
The Morrigan
Chewîe
The Morrigan
4,379
1,066
0
1,396
4,676
1,633
13
859
3,817
40,164
7,676
W
Tsukuyomi
Crumbs8692
Tsukuyomi
1,598
333
0
3,931
6,004
1,753
0
749
5,255
0
56,463
W
Guan Yu
DivineAbba
Guan Yu
7,253
1,384
0
3,462
12,328
7,271
0
5,519
6,809
0
42,513
L
Anhur
Erickcx
Anhur
4,355
1,092
0
2,439
7,838
1,964
0
601
7,237
0
30,100
W
Ne Zha
5,569
1,569
0
3,087
6,273
3,111
506
1,045
5,228
0
37,870
W
6,792
2,407
0
560
6,224
1,484
0
1,308
4,916
39,219
680
L
Nut
Roric
Nut
5,694
2,888
0
5,636
8,101
2,471
0
3,698
4,403
0
64,373
L
Sylvanus
Sirpunksalot
Sylvanus
4,118
1,337
348
2,175
9,337
7,302
0
390
8,947
22,652
9,174
W
Chernobog
ikimuraflow
Chernobog
5,815
3,506
0
2,043
6,838
1,979
0
1,372
5,466
0
40,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
33,354
351
Minions Killed
373
0
Camps Cleared
0
1,058,042
Distance Traveled
1,193,687
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,852
441
13
1
0
210,128
4
L
The Morrigan
6,703
609
79
7
0
252,551
0
W
Tsukuyomi
6,529
594
110
10
0
286,266
0
W
Guan Yu
7,069
643
75
7
0
226,915
0
L
Anhur
5,119
465
57
5
0
211,220
0
W
Ne Zha
6,953
632
47
4
0
256,204
0
W
Nu Wa
6,283
571
69
6
0
211,784
4
L
Nut
6,829
621
144
13
0
208,231
4
L
Sylvanus
6,134
558
58
5
0
175,912
0
W
Chernobog
6,520
593
72
7
0
212,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role