Player Matchup

Fafnir
Fafnir
BabyGarcDooDoo
Fafnir
Level 146
God Stats
1W - 3L
1,432 SR
Queue Stats
258W - 221L
1,608 Elo+
Party 1
Loki
Loki
Drock3_xD
Loki
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 78L
1,374 Elo+
Solo
Mulan
Mulan
Lininpinguin
Mulan
Level 110
God Stats
9W - 5L
1,708 SR
Queue Stats
70W - 56L
1,535 Elo+
Party 1
Merlin
Merlin
TheDankDeity
Merlin
Level 128
God Stats
12W - 16L
1,572 SR
Queue Stats
136W - 128L
1,516 Elo+
Solo
Apollo
Apollo
WWxStark33
Apollo
Level 127
God Stats
17W - 10L
1,778 SR
Queue Stats
313W - 297L
1,395 Elo+
Solo
Team Averages
Level 123
1,598 SR
1,486 Elo+

VS

Team Averages
Level 108
1,678 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBestChance
Zhong Kui
Level 153
God Stats
4W - 0L
1,935 SR
Queue Stats
184W - 179L
1,508 Elo+
Party 3
Medusa
Medusa
TrustNoOne0777
Medusa
Level 67
God Stats
28W - 22L
1,578 SR
Queue Stats
197W - 199L
1,482 Elo+
Party 3
Mulan
Mulan
XxRavenZaoryxX
Mulan
Level 22
God Stats
4W - 1L
1,719 SR
Queue Stats
35W - 29L
1,561 Elo+
Party 2
Ganesha
Ganesha
swiftmoney09
Ganesha
Level 152
God Stats
8W - 6L
1,659 SR
Queue Stats
380W - 359L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,531
615
3,710
9,075
5,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
8
0 / 1 / 0
4,441
493
613
4,461
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,701
522
2,902
8,136
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
6
0 / 2 / 0
4,128
459
423
1,634
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
WWxStark33
Apollo
8
1 / 3 / 0
4,812
535
3,089
4,977
1,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 0 / 1
5,089
565
1,431
4,174
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
TheBestChance
Zhong Kui
10
5 / 1 / 1
5,746
638
5,774
4,760
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
3 / 0 / 1
5,498
611
2,292
2,996
807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 0
5,362
596
4,145
7,011
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
swiftmoney09
Ganesha
10
0 / 0 / 6
5,667
630
2,307
6,659
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
1
1.5
L
1
1
0
1
L
Loki
0
1
0
0
L
0
3
1
0.17
W
Zhong Kui
TheBestChance
Zhong Kui
5
1
1
5.5
L
Merlin
0
2
0
0
W
3
0
1
3.5
L
Apollo
WWxStark33
Apollo
1
3
0
0.33
W
1
1
0
1
W
Ganesha
swiftmoney09
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,737
Damage
15,949
28,283
Taken
25,600
14,401
Mitigated
12,831
11,683
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,431
126
0
3,219
4,174
1,520
0
207
3,967
0
31,507
L
3,710
558
0
5,154
9,075
5,893
0
0
9,075
32,195
1,215
L
Loki
613
52
0
2,430
4,461
1,077
0
0
4,461
0
23,674
L
2,902
364
241
3,088
8,136
5,347
0
4,378
3,758
0
13,199
W
Zhong Kui
TheBestChance
Zhong Kui
5,774
1,385
0
2,444
4,760
2,893
11
0
4,760
31,043
6,244
L
Merlin
423
42
0
0
1,634
370
0
0
1,634
13,020
862
W
2,292
173
0
655
2,996
807
180
553
2,443
0
28,308
L
Apollo
WWxStark33
Apollo
3,089
2,309
0
770
4,977
1,714
0
3,447
1,530
0
29,364
W
4,145
529
0
1,565
7,011
2,779
0
3,172
3,839
0
33,889
W
Ganesha
swiftmoney09
Ganesha
2,307
409
0
2,382
6,659
4,832
7
0
6,659
19,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
27,362
212
Minions Killed
276
0
Camps Cleared
0
816,477
Distance Traveled
934,229
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,089
565
63
7
0
205,043
0
L
Fafnir
5,531
615
62
7
0
182,564
2
L
Loki
4,441
493
57
6
0
206,410
2
L
Mulan
4,701
522
13
1
0
196,468
0
W
Zhong Kui
5,746
638
96
11
0
181,167
2
L
Merlin
4,128
459
22
2
0
80,794
0
W
Medusa
5,498
611
49
5
0
183,998
0
L
Apollo
4,812
535
58
6
0
150,241
4
W
Mulan
5,362
596
60
7
0
174,719
2
W
Ganesha
5,667
630
8
1
0
189,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role