Player Matchup

Xing Tian
Xing Tian
Jmich16
Xing Tian
Level 65
God Stats
31W - 31L
1,537 SR
Queue Stats
92W - 102L
1,473 Elo+
Party 1
Poseidon
Poseidon
KevJr16
Poseidon
Level 45
God Stats
49W - 33L
1,587 SR
Queue Stats
88W - 87L
1,465 Elo+
Party 1
Neith
Neith
Phoenix-_-TIME
Neith
Level 41
God Stats
2W - 0L
1,702 SR
Queue Stats
9W - 13L
1,439 Elo+
Party 1
Team Averages
Level 50
1,609 SR
1,459 Elo+

VS

Team Averages
Level 73
1,500 SR
1,469 Elo+
Kuzenbo
Kuzenbo
ChrisEmory
Kuzenbo
Level 82
God Stats
8W - 19L
1,466 SR
Queue Stats
88W - 83L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Tiffanyj3606
Baron Samedi
Level 47
God Stats
1W - 4L
1,360 SR
Queue Stats
29W - 46L
1,420 Elo+
Party 2
Chernobog
Chernobog
skibidiohiorizz
Chernobog
Level 89
God Stats
0W - 3L
1,674 SR
Queue Stats
11W - 15L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jmich16
Xing Tian
17
1 / 0 / 7
10,609
758
5,190
12,544
12,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
KevJr16
Poseidon
18
4 / 3 / 5
11,716
837
14,363
10,579
3,746
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 4
12,476
891
13,161
12,540
5,304
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChrisEmory
Kuzenbo
18
0 / 2 / 3
10,253
732
11,785
17,508
24,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Tiffanyj3606
Baron Samedi
15
0 / 4 / 1
9,621
687
2,418
7,949
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
skibidiohiorizz
Chernobog
18
5 / 3 / 0
11,706
836
15,530
15,000
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
5
5
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ChrisEmory
Kuzenbo
0
2
3
0.75
W
Xing Tian
Jmich16
Xing Tian
1
0
7
4.5
W
Poseidon
KevJr16
Poseidon
4
3
5
2.17
W
4
2
4
3
L
Baron Samedi
Tiffanyj3606
Baron Samedi
0
4
1
0.13
L
Chernobog
skibidiohiorizz
Chernobog
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
29,733
35,663
Taken
40,457
21,533
Mitigated
34,552
9,677
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ChrisEmory
Kuzenbo
11,785
2,403
0
4,706
17,508
24,134
0
7,612
9,896
36,313
659
W
Xing Tian
Jmich16
Xing Tian
5,190
85
115
239
12,544
12,483
281
3,350
8,555
14,389
0
W
Poseidon
KevJr16
Poseidon
14,363
2,774
394
3,790
10,579
3,746
684
3,968
6,107
48,852
594
W
13,161
3,357
0
5,139
12,540
5,304
2,940
4,728
7,356
0
62,457
L
Baron Samedi
Tiffanyj3606
Baron Samedi
2,418
0
169
353
7,949
4,217
0
4,294
3,655
23,219
0
L
Chernobog
skibidiohiorizz
Chernobog
15,530
8,609
0
4,230
15,000
6,201
70
7,545
7,455
0
63,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
31,580
190
Minions Killed
185
0
Camps Cleared
0
790,538
Distance Traveled
753,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,253
732
42
3
0
278,612
0
W
Xing Tian
10,609
758
16
1
0
296,832
0
W
Poseidon
11,716
837
76
5
0
245,690
0
W
Neith
12,476
891
98
7
0
248,016
0
L
Baron Samedi
9,621
687
51
4
0
213,238
0
L
Chernobog
11,706
836
92
7
0
261,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role