Player Matchup

Scylla
Scylla
Bronze III
Ironiquite
Scylla
Bronze III
Level 56
God Stats
2W - 2L
1,635 SR
Queue Stats
18W - 15L
1,360 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
THE-QUEEN-MX1
Kumbhakarna
Gold V
Level 135
God Stats
4W - 8L
1,286 SR
Queue Stats
485W - 555L
1,176 MMR
Solo
Izanami
Izanami
Silver II
Tashlultum
Izanami
Silver II
Level 142
God Stats
8W - 12L
1,442 SR
Queue Stats
245W - 294L
1,177 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,454 SR
1,238 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,530 SR
1,080 MMR
Discordia
Discordia
Silver III
Karmiclake29
Discordia
Silver III
Level 156
God Stats
2W - 3L
1,532 SR
Queue Stats
17W - 18L
1,406 MMR
Solo
Nike
Nike
Silver IV
Nick_Draco
Nike
Silver IV
Level 125
God Stats
3W - 2L
1,567 SR
Queue Stats
55W - 83L
824 MMR
Party 1
Achilles
Achilles
Silver IV
hmmmcudder
Achilles
Silver IV
Level 69
God Stats
8W - 6L
1,489 SR
Queue Stats
25W - 40L
1,010 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ironiquite
Scylla
18
0 / 4 / 1
11,029
689
7,253
11,141
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
THE-QUEEN-MX1
Kumbhakarna
16
1 / 4 / 1
10,227
639
7,591
18,280
15,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Tashlultum
Izanami
18
1 / 1 / 1
11,822
739
8,064
8,633
3,119
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuAresNe ZhaBacchusMulan

VS

Bans
HeraDanzaburouCerberusHou YiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Karmiclake29
Discordia
20
3 / 1 / 5
13,271
829
14,837
9,156
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 0 / 6
12,841
803
11,801
14,871
13,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Achilles
hmmmcudder
Achilles
18
3 / 1 / 3
11,716
732
6,314
15,101
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ironiquite
Scylla
0
4
1
0.13
W
Discordia
Karmiclake29
Discordia
3
1
5
5.5
W
3
0
6
6
L
Kumbhakarna
THE-QUEEN-MX1
Kumbhakarna
1
4
1
0.38
L
Izanami
Tashlultum
Izanami
1
1
1
1.5
W
Achilles
hmmmcudder
Achilles
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
32,952
38,054
Taken
39,128
21,862
Mitigated
32,256
7,344
Healing
2,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ironiquite
Scylla
7,253
467
0
2,928
11,141
3,464
0
3,943
6,767
39,366
0
W
Discordia
Karmiclake29
Discordia
14,837
69
0
0
9,156
3,184
1,548
4,689
4,340
76,767
0
W
11,801
488
0
620
14,871
13,283
713
4,526
10,016
104
41,382
L
Kumbhakarna
THE-QUEEN-MX1
Kumbhakarna
7,591
230
0
3,033
18,280
15,279
0
7,147
9,561
19,138
0
L
Izanami
Tashlultum
Izanami
8,064
3,677
0
1,383
8,633
3,119
0
2,415
5,768
0
61,954
W
Achilles
hmmmcudder
Achilles
6,314
860
0
1,580
15,101
15,789
831
4,589
9,819
0
23,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
37,828
187
Minions Killed
219
0
Camps Cleared
0
821,385
Distance Traveled
939,221
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,029
689
76
5
0
295,866
3
W
Discordia
13,271
829
136
9
0
330,574
0
W
Nike
12,841
803
55
3
0
318,366
0
L
Kumbhakarna
10,227
639
13
1
0
280,125
0
L
Izanami
11,822
739
98
6
0
245,394
1
W
Achilles
11,716
732
28
2
0
290,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role