Player Matchup

Fenrir
Fenrir
HavocMc
Fenrir
Level 44
God Stats
5W - 2L
1,739 SR
Queue Stats
147W - 139L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
JayKlickin-_
Danzaburou
Level 27
God Stats
5W - 0L
1,885 SR
Queue Stats
35W - 32L
1,447 Elo+
Party 1
Agni
Agni
Nevva-_-Lose
Agni
Level 93
God Stats
3W - 0L
1,889 SR
Queue Stats
162W - 128L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
SantexReapx
Ah Puch
Level 119
God Stats
39W - 28L
1,564 SR
Queue Stats
440W - 432L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
ySiah--
Gilgamesh
Level 80
God Stats
2W - 1L
1,270 SR
Queue Stats
96W - 90L
1,493 Elo+
Party 1
Team Averages
Level 73
1,670 SR
1,465 Elo+

VS

Team Averages
Level 97
1,615 SR
1,476 Elo+
Nu Wa
Nu Wa
CyclicalName7
Nu Wa
Level 159
God Stats
17W - 10L
1,664 SR
Queue Stats
788W - 744L
1,472 Elo+
Party 3
Cupid
Cupid
Emogirl Love
Cupid
Level 127
God Stats
5W - 5L
1,888 SR
Queue Stats
447W - 418L
1,485 Elo+
Party 3
Erlang Shen
Erlang Shen
General__BunBun
Erlang Shen
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,504 Elo+
Solo
Maman Brigitte
Maman Brigitte
HookPaw
Maman Brigitte
Level 67
God Stats
5W - 6L
1,514 SR
Queue Stats
221W - 212L
1,462 Elo+
Party 2
Poseidon
Poseidon
RougeX_0
Poseidon
Level 65
God Stats
2W - 3L
1,510 SR
Queue Stats
194W - 189L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HavocMc
Fenrir
13
3 / 1 / 11
8,643
576
6,876
13,675
10,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
JayKlickin-_
Danzaburou
15
4 / 2 / 5
8,236
549
6,683
10,812
3,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 3 / 7
9,913
661
7,176
10,994
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
SantexReapx
Ah Puch
16
10 / 3 / 2
10,402
693
9,690
9,960
2,902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ySiah--
Gilgamesh
16
0 / 0 / 3
9,355
624
6,288
11,371
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,400
493
10,179
9,242
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 4 / 1
7,429
495
7,374
7,260
2,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
General__BunBun
Erlang Shen
12
2 / 5 / 3
7,864
524
6,515
11,127
8,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Maman Brigitte
HookPaw
Maman Brigitte
15
4 / 8 / 0
8,417
561
7,598
15,202
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
RougeX_0
Poseidon
12
0 / 8 / 0
6,482
432
2,971
10,011
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
27
Kills
8
9
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
2
4
1
0.63
L
Erlang Shen
General__BunBun
Erlang Shen
2
5
3
0.7
W
Fenrir
HavocMc
Fenrir
3
1
11
8.5
L
Maman Brigitte
HookPaw
Maman Brigitte
4
8
0
0.5
W
Danzaburou
JayKlickin-_
Danzaburou
4
2
5
3.25
W
10
3
7
4.5
L
Poseidon
RougeX_0
Poseidon
0
8
0
0
W
Ah Puch
SantexReapx
Ah Puch
10
3
2
3.67
W
Gilgamesh
ySiah--
Gilgamesh
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
34,637
56,812
Taken
52,842
27,066
Mitigated
23,167
20,219
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,179
2,455
0
3,533
9,242
4,861
0
1,048
8,194
48,028
264
L
7,374
3,130
287
2,075
7,260
2,483
566
1,218
6,042
0
47,992
L
Erlang Shen
General__BunBun
Erlang Shen
6,515
2,691
0
2,119
11,127
8,811
97
1,169
9,958
0
21,445
W
Fenrir
HavocMc
Fenrir
6,876
1,427
0
2,693
13,675
10,334
270
2,712
10,946
0
26,436
L
Maman Brigitte
HookPaw
Maman Brigitte
7,598
458
0
3,874
15,202
4,838
0
5,107
10,095
55,864
0
W
Danzaburou
JayKlickin-_
Danzaburou
6,683
3,569
0
4,664
10,812
3,885
60
1,733
9,079
0
51,521
W
7,176
861
0
6,066
10,994
3,345
0
3,566
7,391
72,879
0
L
Poseidon
RougeX_0
Poseidon
2,971
227
0
698
10,011
2,174
0
8,257
1,754
38,232
0
W
Ah Puch
SantexReapx
Ah Puch
9,690
284
0
4,491
9,960
2,902
587
5,839
4,121
66,334
2,985
W
Gilgamesh
ySiah--
Gilgamesh
6,288
2,218
0
2,305
11,371
6,600
24
6,622
4,138
0
77,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,549
Gold Earned
37,592
475
Minions Killed
354
0
Camps Cleared
0
1,438,248
Distance Traveled
1,341,629
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,400
493
92
6
0
250,343
6
L
Cupid
7,429
495
86
6
0
273,195
0
L
Erlang Shen
7,864
524
20
1
0
281,632
1
W
Fenrir
8,643
576
35
2
0
300,880
1
L
Maman Brigitte
8,417
561
89
6
0
282,784
0
W
Danzaburou
8,236
549
79
5
0
262,195
0
W
Agni
9,913
661
104
7
0
324,287
0
L
Poseidon
6,482
432
67
4
0
253,675
6
W
Ah Puch
10,402
693
111
7
0
283,455
0
W
Gilgamesh
9,355
624
146
10
0
267,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role