Player Matchup

Horus
Horus
Diamond III
DrGollic
Horus
Diamond III
Level 183
God Stats
9W - 5L
1,781 SR
Queue Stats
500W - 487L
2,366 MMR
Solo
Aphrodite
Aphrodite
Masters
J4k3Jake
Aphrodite
Masters
Level 159
God Stats
1W - 1L
1,855 SR
Queue Stats
437W - 410L
2,597 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
Moses1331
Hun Batz
Diamond III
Level 185
God Stats
4W - 10L
1,381 SR
Queue Stats
299W - 294L
2,357 MMR
Party 1
Xbalanque
Xbalanque
Masters
ViolentGirlscout
Xbalanque
Masters
Level 159
God Stats
3W - 7L
1,635 SR
Queue Stats
499W - 492L
2,364 MMR
Solo
Poseidon
Poseidon
Masters
changethename24
Poseidon
Masters
Level 109
God Stats
49W - 32L
1,682 SR
Queue Stats
302W - 270L
2,628 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,667 SR
2,462 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,582 SR
2,268 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Adumb1
Sun Wukong
Diamond IV
Level 157
God Stats
5W - 3L
1,733 SR
Queue Stats
63W - 44L
2,293 MMR
Solo
Achilles
Achilles
Grandmaster
AlmightyWalrus1
Achilles
Grandmaster
Level 126
God Stats
92W - 76L
1,672 SR
Queue Stats
188W - 159L
2,843 MMR
Solo
Neith
Neith
Diamond III
DIRKTROLLZ
Neith
Diamond III
Level 159
God Stats
3W - 5L
1,428 SR
Queue Stats
332W - 317L
2,317 MMR
Solo
Thor
Thor
Diamond II
TheWindyCloth
Thor
Diamond II
Level 95
God Stats
4W - 3L
1,577 SR
Queue Stats
84W - 49L
2,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrGollic
Horus
6
1 / 0 / 1
3,792
758
1,756
3,153
1,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
J4k3Jake
Aphrodite
7
1 / 0 / 0
3,757
751
1,224
4,966
1,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Moses1331
Hun Batz
6
0 / 2 / 0
3,212
642
2,663
3,879
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
6
1 / 0 / 1
3,537
707
2,986
2,821
751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
1
0 / 0 / 0
2,412
482
0
0
0
Bans
RavanaCthulhuTerra

VS

Bans
AgniSusanoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 1
3,972
794
1,214
1,649
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Adumb1
Sun Wukong
7
0 / 1 / 0
3,710
742
2,530
3,543
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
5
0 / 1 / 0
3,296
659
1,535
4,635
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
5
0 / 0 / 0
3,016
603
1,686
2,639
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 1
3,217
643
854
4,150
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Sun Wukong
Adumb1
Sun Wukong
0
1
0
0
W
Achilles
0
1
0
0
W
Neith
0
0
0
0
L
Horus
DrGollic
Horus
1
0
1
1.5
L
Aphrodite
J4k3Jake
Aphrodite
1
0
0
1
L
Hun Batz
Moses1331
Hun Batz
0
2
0
0
W
1
1
1
1.5
L
Xbalanque
1
0
1
1.5
L
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,629
Damage
7,819
14,819
Taken
16,616
4,891
Mitigated
6,130
8,620
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,214
159
84
568
1,649
526
0
0
1,649
27,379
0
W
Sun Wukong
Adumb1
Sun Wukong
2,530
360
0
750
3,543
1,283
0
1,165
2,378
0
20,561
W
Achilles
1,535
246
0
2,065
4,635
2,799
0
0
4,635
0
6,780
W
Neith
1,686
573
0
1,160
2,639
549
0
0
2,639
0
19,368
L
Horus
DrGollic
Horus
1,756
661
320
1,677
3,153
1,252
0
0
3,153
0
10,331
L
Aphrodite
J4k3Jake
Aphrodite
1,224
224
0
3,665
4,966
1,839
0
42
4,924
18,502
744
L
Hun Batz
Moses1331
Hun Batz
2,663
805
0
1,777
3,879
1,049
0
1,172
2,707
0
17,660
W
854
213
0
2,014
4,150
973
0
0
4,150
0
7,970
L
Xbalanque
2,986
1,063
0
1,181
2,821
751
0
0
2,821
0
20,506
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,710
Gold Earned
17,211
130
Minions Killed
154
0
Camps Cleared
0
392,856
Distance Traveled
519,067
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,972
794
50
10
0
117,814
0
W
Sun Wukong
3,710
742
35
7
0
103,932
0
W
Achilles
3,296
659
11
2
0
104,354
0
W
Neith
3,016
603
35
7
0
77,972
0
L
Horus
3,792
758
16
3
0
102,932
2
L
Aphrodite
3,757
751
44
9
0
88,316
0
L
Hun Batz
3,212
642
38
8
0
111,315
0
W
Thor
3,217
643
23
5
0
114,995
0
L
Xbalanque
3,537
707
32
6
0
90,293
0
L
Poseidon
2,412
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role