Player Matchup

Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 86
God Stats
325W - 278L
1,563 SR
Queue Stats
362W - 318L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Mercys_Reality
Nu Wa
Level 64
God Stats
1W - 2L
1,306 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
RenzoR6_22
Baron Samedi
Level 87
God Stats
32W - 30L
1,562 SR
Queue Stats
349W - 337L
1,548 Elo+
Party 2
Apollo
Apollo
WWxStark33
Apollo
Level 127
God Stats
17W - 11L
1,500 SR
Queue Stats
345W - 329L
1,372 Elo+
Solo
Bastet
Bastet
isaiasrainbow07
Bastet
Level 132
God Stats
13W - 14L
1,516 SR
Queue Stats
215W - 206L
1,551 Elo+
Party 2
Team Averages
Level 99
1,489 SR
1,445 Elo+

VS

Team Averages
Level 99
1,589 SR
1,451 Elo+
Bakasura
Bakasura
Dappertain
Bakasura
Level 103
God Stats
1W - 1L
1,798 SR
Queue Stats
77W - 55L
1,481 Elo+
Party 1
Chernobog
Chernobog
FreeTxnner
Chernobog
Level 100
God Stats
8W - 15L
1,345 SR
Queue Stats
648W - 620L
1,445 Elo+
Party 3
Geb
Geb
Locococo678
Geb
Level 129
God Stats
6W - 1L
1,978 SR
Queue Stats
25W - 25L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
Swamp turtle791
Zhong Kui
Level 133
God Stats
5W - 2L
1,652 SR
Queue Stats
28W - 26L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
tunasty3259
Nu Wa
Level 28
God Stats
7W - 14L
1,172 SR
Queue Stats
154W - 156L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,585
659
7,145
6,810
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
4 / 2 / 6
6,064
606
4,435
4,752
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RenzoR6_22
Baron Samedi
11
5 / 0 / 3
7,011
701
4,539
3,965
2,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
WWxStark33
Apollo
9
4 / 2 / 7
5,977
598
4,934
4,895
1,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 0 / 6
5,702
570
4,010
7,195
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dappertain
Bakasura
9
2 / 1 / 1
5,212
521
5,035
9,574
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
FreeTxnner
Chernobog
9
0 / 4 / 2
5,215
522
3,397
6,499
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 6 / 1
4,516
452
2,030
7,910
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Swamp turtle791
Zhong Kui
9
0 / 4 / 1
4,831
483
4,349
8,046
4,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
2 / 5 / 0
4,916
492
2,401
5,536
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
4
4
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dappertain
Bakasura
2
1
1
2.5
L
Chernobog
FreeTxnner
Chernobog
0
4
2
0.25
W
4
0
3
5.5
L
0
6
1
0.08
W
4
2
6
3.5
W
Baron Samedi
RenzoR6_22
Baron Samedi
5
0
3
6.5
L
Zhong Kui
Swamp turtle791
Zhong Kui
0
4
1
0.13
W
Apollo
WWxStark33
Apollo
4
2
7
3.75
W
3
0
6
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
17,212
27,617
Taken
37,565
11,144
Mitigated
16,233
8,087
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dappertain
Bakasura
5,035
3,312
0
2,714
9,574
3,546
0
1,406
8,168
0
25,679
L
Chernobog
FreeTxnner
Chernobog
3,397
1,458
0
1,807
6,499
1,701
510
2,672
3,827
0
37,518
W
7,145
862
64
2,276
6,810
4,315
230
3,621
3,093
33,408
4,012
L
2,030
58
0
772
7,910
4,677
0
3,377
4,533
7,837
0
W
4,435
1,435
0
170
4,752
1,221
426
1,510
3,099
24,867
0
W
Baron Samedi
RenzoR6_22
Baron Samedi
4,539
144
113
2,171
3,965
2,053
138
1,192
2,773
40,143
2,722
L
Zhong Kui
Swamp turtle791
Zhong Kui
4,349
600
0
3,450
8,046
4,779
0
4,973
3,073
27,826
0
W
Apollo
WWxStark33
Apollo
4,934
2,416
0
1,201
4,895
1,439
640
1,143
3,492
0
23,260
W
4,010
1,034
0
2,092
7,195
2,116
215
1,314
5,276
0
26,977
L
2,401
396
0
810
5,536
1,530
0
3,206
2,330
13,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
24,690
251
Minions Killed
210
0
Camps Cleared
0
991,222
Distance Traveled
936,733
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,212
521
63
6
0
221,669
0
L
Chernobog
5,215
522
55
6
0
202,881
0
W
Cthulhu
6,585
659
48
5
0
188,443
2
L
Geb
4,516
452
11
1
0
191,620
2
W
Nu Wa
6,064
606
36
4
0
179,609
0
W
Baron Samedi
7,011
701
74
7
0
195,329
5
L
Zhong Kui
4,831
483
58
6
0
154,607
0
W
Apollo
5,977
598
44
4
0
186,301
4
W
Bastet
5,702
570
49
5
0
241,540
0
L
Nu Wa
4,916
492
23
2
0
165,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role