Player Matchup

Yemoja
Yemoja
BillieJeanReal
Yemoja
Level 173
God Stats
44W - 65L
1,512 SR
Queue Stats
1,124W - 1,245L
1,509 Elo+
Solo
Ares
Ares
Quadfeedyt1961
Ares
Level 57
God Stats
0W - 2L
1,537 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Bastet
Bastet
WhyS0Seri0us513
Bastet
Level 107
God Stats
5W - 2L
1,701 SR
Queue Stats
232W - 258L
1,488 Elo+
Solo
Ix Chel
Ix Chel
oOAtheneaOo
Ix Chel
Level 157
God Stats
305W - 352L
1,479 SR
Queue Stats
582W - 649L
1,500 Elo+
Solo
Izanami
Izanami
reways
Izanami
Level 108
God Stats
46W - 83L
1,390 SR
Queue Stats
275W - 316L
1,440 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,444 Elo+

VS

Team Averages
Level 124
1,516 SR
1,484 Elo+
Freya
Freya
AngellicStar
Freya
Level 159
God Stats
3W - 1L
1,415 SR
Queue Stats
105W - 124L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Galaxyov
Amaterasu
Level 89
God Stats
1W - 2L
1,413 SR
Queue Stats
60W - 61L
1,520 Elo+
Solo
Artemis
Artemis
Txter
Artemis
Level 142
God Stats
2W - 0L
1,666 SR
Queue Stats
33W - 30L
1,476 Elo+
Solo
Cthulhu
Cthulhu
oOShiftyOneOo
Cthulhu
Level 132
God Stats
44W - 30L
1,585 SR
Queue Stats
66W - 72L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
osi_2001
Sun Wukong
Level 96
God Stats
26W - 40L
1,502 SR
Queue Stats
111W - 126L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
8,115
1,159
1,722
8,587
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 2 / 1
6,406
915
575
2,324
1,614
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 1 / 2
7,230
1,033
8,170
8,154
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
oOAtheneaOo
Ix Chel
13
1 / 0 / 0
7,521
1,074
8,121
5,116
1,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
reways
Izanami
12
0 / 3 / 3
7,001
1,000
4,942
8,864
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

313

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,878
1,125
2,722
2,309
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Galaxyov
Amaterasu
12
1 / 0 / 5
7,560
1,080
6,759
6,434
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
Txter
Artemis
13
0 / 2 / 3
7,165
1,024
6,793
5,258
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
12
1 / 2 / 6
7,413
1,059
10,008
9,120
9,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
osi_2001
Sun Wukong
13
2 / 0 / 4
7,451
1,064
4,728
4,304
4,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
7
7
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
1
1
2
2
W
Amaterasu
Galaxyov
Amaterasu
1
0
5
3.5
L
0
2
1
0.25
W
Artemis
Txter
Artemis
0
2
3
0.75
L
2
1
2
3
L
Ix Chel
oOAtheneaOo
Ix Chel
1
0
0
1
W
Cthulhu
1
2
6
2
W
Sun Wukong
osi_2001
Sun Wukong
2
0
4
4
L
Izanami
reways
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
31,010
33,045
Taken
27,425
13,500
Mitigated
21,033
11,458
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,722
1,435
0
966
2,309
678
0
260
2,037
16,065
801
L
1,722
344
3,912
2,854
8,587
4,775
0
2,721
5,782
4,416
0
W
Amaterasu
Galaxyov
Amaterasu
6,759
2,087
0
2,458
6,434
5,176
0
2,597
3,608
0
17,281
L
575
50
0
0
2,324
1,614
0
769
1,521
985
0
W
Artemis
Txter
Artemis
6,793
2,823
0
861
5,258
1,500
0
1,376
3,758
0
23,607
L
8,170
2,124
0
460
8,154
2,482
0
2,294
5,721
0
10,605
L
Ix Chel
oOAtheneaOo
Ix Chel
8,121
952
2,298
1,362
5,116
1,598
0
1,616
3,344
35,678
0
W
Cthulhu
10,008
1,127
239
813
9,120
9,237
0
3,379
5,451
22,327
1,292
W
Sun Wukong
osi_2001
Sun Wukong
4,728
930
0
394
4,304
4,442
0
1,965
2,153
0
10,491
L
Izanami
reways
Izanami
4,942
3,561
0
572
8,864
3,031
0
4,038
4,789
0
21,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
37,467
138
Minions Killed
149
4
Camps Cleared
8
590,009
Distance Traveled
695,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,878
1,125
36
5
4
130,902
0
L
Yemoja
8,115
1,159
5
1
1
128,780
0
W
Amaterasu
7,560
1,080
26
4
2
154,596
0
L
Ares
6,406
915
2
0
1
38,921
0
W
Artemis
7,165
1,024
42
6
1
126,221
0
L
Bastet
7,230
1,033
7
1
1
149,334
0
L
Ix Chel
7,521
1,074
79
11
0
160,289
0
W
Cthulhu
7,413
1,059
27
4
0
147,634
0
W
Sun Wukong
7,451
1,064
18
3
1
136,410
0
L
Izanami
7,001
1,000
45
6
1
112,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role