Player Matchup

Fenrir
Fenrir
BlackGHOST764
Fenrir
Level 42
God Stats
3W - 2L
1,664 SR
Queue Stats
20W - 14L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
FadedCloth25273
Kukulkan
Level 86
God Stats
104W - 103L
1,503 SR
Queue Stats
219W - 246L
1,448 Elo+
Solo
Mulan
Mulan
LER1C1085-_-
Mulan
Level 64
God Stats
3W - 4L
1,616 SR
Queue Stats
119W - 125L
1,482 Elo+
Solo
Maui
Maui
Vividest2
Maui
Level 93
God Stats
0W - 1L
1,421 SR
Queue Stats
57W - 38L
1,470 Elo+
Party 1
Anhur
Anhur
lMexizl
Anhur
Level 38
God Stats
1W - 5L
1,283 SR
Queue Stats
58W - 49L
1,394 Elo+
Party 1
Team Averages
Level 65
1,497 SR
1,464 Elo+

VS

Team Averages
Level 100
1,474 SR
1,464 Elo+
Kali
Kali
 
Kali
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Elpapo10
Amaterasu
Level 63
God Stats
14W - 9L
1,566 SR
Queue Stats
131W - 146L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Frozen_Legend750
Zhong Kui
Level 106
God Stats
11W - 13L
1,463 SR
Queue Stats
210W - 183L
1,418 Elo+
Solo
Hades
Hades
jreapps
Hades
Level 140
God Stats
1W - 0L
1,462 SR
Queue Stats
397W - 396L
1,473 Elo+
Solo
Danzaburou
Danzaburou
kiidsage
Danzaburou
Level 108
God Stats
3W - 4L
1,380 SR
Queue Stats
49W - 46L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,728
430
2,389
6,580
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
12
1 / 1 / 0
6,460
587
2,233
5,806
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 7 / 0
5,285
480
8,168
11,612
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
8
2 / 1 / 2
5,553
505
3,712
8,640
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
lMexizl
Anhur
9
2 / 2 / 2
5,384
489
4,832
5,486
1,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
5 / 1 / 1
6,675
607
3,502
9,346
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Elpapo10
Amaterasu
13
5 / 0 / 2
7,215
656
7,172
12,258
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
13
3 / 0 / 0
7,206
655
4,649
5,616
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hades
jreapps
Hades
11
1 / 2 / 3
5,446
495
3,260
7,687
4,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
kiidsage
Danzaburou
11
0 / 2 / 4
6,132
557
5,524
5,982
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
1
5.5
L
0
3
0
0
W
Amaterasu
Elpapo10
Amaterasu
5
0
2
6
L
Kukulkan
1
1
0
1
W
Zhong Kui
3
0
0
3
L
0
7
0
0
L
Maui
2
1
2
3
W
Hades
jreapps
Hades
1
2
3
1.25
W
Danzaburou
kiidsage
Danzaburou
0
2
4
1
L
Anhur
lMexizl
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
24,107
38,124
Taken
40,889
15,580
Mitigated
19,482
10,204
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,502
1,809
0
4,048
9,346
3,003
690
408
8,930
0
42,128
L
2,389
915
0
1,150
6,580
2,267
0
1,546
5,034
0
19,101
W
Amaterasu
Elpapo10
Amaterasu
7,172
3,436
0
5,300
12,258
5,856
0
514
11,737
0
49,124
L
Kukulkan
2,233
240
0
1,913
5,806
2,000
0
2,619
3,187
48,020
0
W
Zhong Kui
4,649
84
0
4,344
5,616
3,893
924
1,388
4,208
49,831
2,716
L
8,168
2,247
0
2,058
11,612
4,183
0
482
11,130
0
30,473
L
Maui
3,712
1,184
0
2,716
8,640
5,612
0
1,700
6,940
14,462
0
W
Hades
jreapps
Hades
3,260
293
132
2,824
7,687
4,839
0
1,951
5,736
22,535
0
W
Danzaburou
kiidsage
Danzaburou
5,524
2,654
0
3,301
5,982
1,891
0
1,649
4,333
0
50,812
L
Anhur
lMexizl
Anhur
4,832
2,754
0
2,367
5,486
1,518
0
1,425
4,061
0
31,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
32,674
267
Minions Killed
382
0
Camps Cleared
0
1,094,155
Distance Traveled
1,120,053
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,675
607
66
6
0
253,646
0
L
Fenrir
4,728
430
40
4
0
241,812
3
W
Amaterasu
7,215
656
92
8
0
212,164
0
L
Kukulkan
6,460
587
98
9
0
215,990
0
W
Zhong Kui
7,206
655
105
10
0
224,488
0
L
Mulan
5,285
480
57
5
0
188,229
2
L
Maui
5,553
505
18
2
0
233,063
0
W
Hades
5,446
495
41
4
0
231,415
7
W
Danzaburou
6,132
557
78
7
0
198,340
3
L
Anhur
5,384
489
54
5
0
215,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role