Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BabyChefD
Zhong Kui
Level 126
God Stats
5W - 1L
1,744 SR
Queue Stats
641W - 224L
1,771 Elo+
Party 2
Hercules
Hercules
Jаĸĸ
Hercules
Level 122
God Stats
6W - 1L
1,658 SR
Queue Stats
63W - 19L
1,849 Elo+
Party 2
Baron Samedi
Baron Samedi
KaldrsFinest
Baron Samedi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 58L
1,930 Elo+
Party 2
Susano
Susano
Strokе
Susano
Level 149
God Stats
7W - 1L
1,949 SR
Queue Stats
483W - 151L
1,781 Elo+
Party 2
Team Averages
Level 138
1,670 SR
1,766 Elo+

VS

Team Averages
Level 211
1,691 SR
1,654 Elo+
Merlin
Merlin
AmericanTangents
Merlin
Level 197
God Stats
5W - 5L
1,490 SR
Queue Stats
574W - 447L
1,682 Elo+
Party 1
Thor
Thor
EliteTortuga
Thor
Level 162
God Stats
15W - 7L
1,751 SR
Queue Stats
233W - 190L
1,654 Elo+
Party 1
Hou Yi
Hou Yi
ItsSogno
Hou Yi
Level 187
God Stats
9W - 9L
1,649 SR
Queue Stats
304W - 248L
1,693 Elo+
Party 1
Maui
Maui
MexicanTangents
Maui
Level 280
God Stats
15W - 9L
1,643 SR
Queue Stats
658W - 565L
1,645 Elo+
Party 1
Sobek
Sobek
slashface19
Sobek
Level 230
God Stats
5W - 2L
1,921 SR
Queue Stats
211W - 186L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 3
5,528
553
3,824
11,433
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
BabyChefD
Zhong Kui
11
4 / 2 / 3
6,292
629
10,744
6,526
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Jаĸĸ
Hercules
13
3 / 0 / 0
7,328
733
2,227
6,651
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KaldrsFinest
Baron Samedi
12
6 / 1 / 0
7,233
723
6,167
5,573
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Strokе
Susano
11
4 / 3 / 3
5,853
585
3,182
7,683
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,234
523
5,644
5,718
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 4 / 1
5,012
501
2,252
6,992
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
ItsSogno
Hou Yi
10
2 / 5 / 1
5,505
551
4,639
8,256
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 1
5,623
562
3,992
10,397
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 3
6,402
640
3,429
7,393
5,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
17
Kills
8
8
Deaths
17
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
L
0
4
4
0.5
W
Zhong Kui
BabyChefD
Zhong Kui
4
2
3
2.75
L
2
4
1
0.63
L
Hou Yi
ItsSogno
Hou Yi
2
5
1
0.5
W
Hercules
Jаĸĸ
Hercules
3
0
0
3
W
Baron Samedi
KaldrsFinest
Baron Samedi
6
1
0
6
L
2
2
1
1.25
W
Susano
Strokе
Susano
4
3
3
1.83
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,144
Damage
19,956
37,866
Taken
38,756
19,133
Mitigated
18,663
12,245
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,824
403
0
2,109
11,433
6,483
0
3,769
7,656
12,219
2,303
L
5,644
753
0
339
5,718
1,760
0
3,839
1,879
28,236
0
W
Zhong Kui
BabyChefD
Zhong Kui
10,744
3,120
0
2,465
6,526
4,319
0
3,484
2,956
44,485
11,086
L
2,252
610
0
558
6,992
2,180
0
1,656
5,336
0
19,377
L
Hou Yi
ItsSogno
Hou Yi
4,639
2,262
0
2,192
8,256
1,908
0
5,534
2,299
0
31,422
W
Hercules
Jаĸĸ
Hercules
2,227
972
0
2,521
6,651
2,605
0
1,594
4,607
0
54,490
W
Baron Samedi
KaldrsFinest
Baron Samedi
6,167
1,098
224
1,927
5,573
3,478
0
1,011
4,562
51,239
0
L
3,992
1,537
0
2,219
10,397
7,742
0
5,984
4,203
20,088
0
W
Susano
Strokе
Susano
3,182
780
0
2,999
7,683
2,248
0
2,533
5,100
0
33,567
L
3,429
283
0
3,626
7,393
5,073
0
1,780
5,613
30,357
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
27,776
399
Minions Killed
249
0
Camps Cleared
0
1,037,240
Distance Traveled
950,875
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,528
553
11
1
0
193,915
2
L
Merlin
5,234
523
68
7
0
187,562
0
W
Zhong Kui
6,292
629
95
10
0
199,218
0
L
Thor
5,012
501
34
3
0
179,230
0
L
Hou Yi
5,505
551
58
6
0
179,282
0
W
Hercules
7,328
733
122
12
0
225,246
0
W
Baron Samedi
7,233
723
113
11
0
191,824
2
L
Maui
5,623
562
23
2
0
201,416
0
W
Susano
5,853
585
58
6
0
227,037
2
L
Sobek
6,402
640
66
7
0
203,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role