Player Matchup

Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CIubs-_
Awilix
Level 64
God Stats
32W - 30L
1,519 SR
Queue Stats
132W - 132L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
LoBatteri
Cthulhu
Level 125
God Stats
32W - 17L
1,636 SR
Queue Stats
115W - 122L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LoyalWolf_
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,522 SR
Queue Stats
113W - 116L
1,489 Elo+
Party 2
Sol
Sol
Suave_rican86
Sol
Level 57
God Stats
56W - 60L
1,541 SR
Queue Stats
79W - 81L
1,508 Elo+
Party 2
Team Averages
Level 87
1,544 SR
1,499 Elo+

VS

Team Averages
Level 67
1,560 SR
1,449 Elo+
Skadi
Skadi
DustyDixin
Skadi
Level 26
God Stats
14W - 6L
1,639 SR
Queue Stats
44W - 52L
1,449 Elo+
Party 1
Artemis
Artemis
ObsurdLock
Artemis
Level 127
God Stats
29W - 18L
1,569 SR
Queue Stats
88W - 101L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
Ratfink122
Ao Kuang
Level 66
God Stats
46W - 50L
1,534 SR
Queue Stats
86W - 88L
1,494 Elo+
Solo
Scylla
Scylla
hi bollo
Scylla
Level 48
God Stats
7W - 2L
1,748 SR
Queue Stats
70W - 99L
1,464 Elo+
Party 1
Artio
Artio
yggsombf
Artio
Level 67
God Stats
2W - 4L
1,308 SR
Queue Stats
85W - 77L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 1 / 0
8,849
466
1,530
7,379
2,319
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
CIubs-_
Awilix
13
4 / 5 / 2
8,462
445
9,457
14,032
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
LoBatteri
Cthulhu
11
1 / 4 / 3
7,422
391
10,013
14,263
9,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
LoyalWolf_
Ah Muzen Cab
10
0 / 6 / 2
6,956
366
7,710
10,603
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 0
8,398
442
8,981
8,566
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
2 / 0 / 2
10,604
558
5,967
4,309
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
ObsurdLock
Artemis
15
5 / 3 / 2
9,431
496
10,491
9,145
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Ratfink122
Ao Kuang
18
9 / 0 / 1
10,613
559
8,384
16,174
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
hi bollo
Scylla
15
0 / 2 / 6
8,719
459
5,698
6,503
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
yggsombf
Artio
14
2 / 1 / 9
9,638
507
6,911
21,695
18,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Awilix
CIubs-_
Awilix
4
5
2
1
W
Skadi
2
0
2
3
L
Cthulhu
LoBatteri
Cthulhu
1
4
3
0.63
L
Ah Muzen Cab
LoyalWolf_
Ah Muzen Cab
0
6
2
0.17
W
Artemis
ObsurdLock
Artemis
5
3
2
2
W
Ao Kuang
Ratfink122
Ao Kuang
9
0
1
9.5
L
1
2
0
0.5
W
Scylla
hi bollo
Scylla
0
2
6
1.5
W
Artio
yggsombf
Artio
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,691
Damage
37,451
54,843
Taken
57,826
21,582
Mitigated
32,996
13,532
Healing
27,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,530
725
0
2,694
7,379
2,319
0
377
7,002
0
66,562
L
Awilix
CIubs-_
Awilix
9,457
4,376
0
2,869
14,032
4,480
0
5,373
8,631
0
44,281
W
Skadi
5,967
2,091
181
1,871
4,309
1,784
596
580
3,629
0
78,394
L
Cthulhu
LoBatteri
Cthulhu
10,013
762
593
2,716
14,263
9,754
270
6,133
8,106
32,354
636
L
Ah Muzen Cab
LoyalWolf_
Ah Muzen Cab
7,710
2,345
0
551
10,603
2,790
555
3,865
6,728
0
36,515
W
Artemis
ObsurdLock
Artemis
10,491
4,918
0
4,220
9,145
3,395
2,981
1,854
6,965
0
76,669
W
Ao Kuang
Ratfink122
Ao Kuang
8,384
1,458
0
9,244
16,174
6,841
0
3,656
12,368
91,615
1,371
L
8,981
2,701
0
4,109
8,566
2,239
811
4,645
3,921
48,829
5,468
W
Scylla
hi bollo
Scylla
5,698
281
0
2,071
6,503
2,241
0
2,200
4,283
43,696
805
W
Artio
yggsombf
Artio
6,911
968
301
9,811
21,695
18,735
138
8,365
12,234
30,712
1,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
49,005
388
Minions Killed
524
0
Camps Cleared
0
1,631,575
Distance Traveled
1,813,850
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,849
466
123
6
0
262,167
0
L
Awilix
8,462
445
61
3
0
398,167
1
W
Skadi
10,604
558
138
7
0
328,093
4
L
Cthulhu
7,422
391
52
3
0
352,843
6
L
Ah Muzen Cab
6,956
366
62
3
0
280,690
0
W
Artemis
9,431
496
131
7
0
338,784
3
W
Ao Kuang
10,613
559
142
7
0
407,246
10
L
Sol
8,398
442
90
5
0
337,708
2
W
Scylla
8,719
459
68
4
0
355,681
0
W
Artio
9,638
507
45
2
0
384,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role