Player Matchup

Sol
Sol
MGT vs
Sol
Level 75
God Stats
34W - 33L
1,539 SR
Queue Stats
47W - 36L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
SlaveTrader
Sun Wukong
Level 27
God Stats
6W - 15L
1,370 SR
Queue Stats
16W - 32L
1,290 Elo+
Party 1
Ra
Ra
WestonSM
Ra
Level 39
God Stats
5W - 7L
1,453 SR
Queue Stats
42W - 51L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
Zaniegh9066
Cthulhu
Level 56
God Stats
5W - 7L
1,565 SR
Queue Stats
16W - 19L
1,441 Elo+
Solo
Pele
Pele
chromiehomie17
Pele
Level 43
God Stats
3W - 9L
1,250 SR
Queue Stats
42W - 52L
1,376 Elo+
Party 1
Team Averages
Level 48
1,435 SR
1,408 Elo+

VS

Team Averages
Level 88
1,547 SR
1,423 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Drail1980
Medusa
Level 48
God Stats
2W - 1L
1,764 SR
Queue Stats
36W - 61L
1,352 Elo+
Solo
Osiris
Osiris
FemalesCallMeDad
Osiris
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,369 Elo+
Solo
Baba Yaga
Baba Yaga
MasterShiro1738
Baba Yaga
Level 149
God Stats
2W - 2L
1,421 SR
Queue Stats
384W - 389L
1,453 Elo+
Solo
Xing Tian
Xing Tian
armsyiXD
Xing Tian
Level 49
God Stats
5W - 1L
1,549 SR
Queue Stats
102W - 150L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MGT vs
Sol
11
1 / 4 / 0
5,465
547
2,193
6,975
1,798
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
SlaveTrader
Sun Wukong
8
0 / 1 / 0
4,764
476
4,310
8,151
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,666
467
3,931
5,169
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zaniegh9066
Cthulhu
11
1 / 1 / 0
6,022
602
5,468
8,429
4,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 5 / 0
4,961
496
3,793
8,462
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
5 / 0 / 3
6,563
656
2,789
9,164
5,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Drail1980
Medusa
11
0 / 0 / 3
5,301
530
4,863
5,977
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,018
602
4,307
8,649
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
MasterShiro1738
Baba Yaga
11
4 / 1 / 5
6,544
654
4,737
4,216
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
armsyiXD
Xing Tian
12
6 / 0 / 5
6,979
698
5,777
8,183
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
15
15
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
3
6.5
W
Medusa
Drail1980
Medusa
0
0
3
1.5
W
0
1
1
0.5
L
Sol
MGT vs
Sol
1
4
0
0.25
W
Baba Yaga
MasterShiro1738
Baba Yaga
4
1
5
6.5
L
Sun Wukong
SlaveTrader
Sun Wukong
0
1
0
0
L
0
4
0
0
L
Cthulhu
Zaniegh9066
Cthulhu
1
1
0
1
W
Xing Tian
armsyiXD
Xing Tian
6
0
5
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
22,473
37,186
Taken
36,189
13,991
Mitigated
18,160
11,469
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,789
108
1,133
4,285
9,164
5,984
0
2,065
7,099
14,193
491
W
Medusa
Drail1980
Medusa
4,863
2,383
0
1,289
5,977
1,722
0
1,774
4,141
0
36,570
W
4,307
1,097
0
3,342
8,649
4,883
0
4,742
3,907
0
34,719
L
Sol
MGT vs
Sol
2,193
232
0
2,219
6,975
1,798
0
3,979
2,644
34,146
744
W
Baba Yaga
MasterShiro1738
Baba Yaga
4,737
213
0
827
4,216
1,627
584
1,136
3,080
25,634
834
L
Sun Wukong
SlaveTrader
Sun Wukong
4,310
204
0
2,158
8,151
3,555
0
1,519
6,632
0
25,671
L
3,931
533
798
1,240
5,169
1,417
170
1,763
3,406
26,528
906
L
Cthulhu
Zaniegh9066
Cthulhu
5,468
725
0
1,878
8,429
4,940
0
1,289
7,140
36,384
783
W
Xing Tian
armsyiXD
Xing Tian
5,777
309
0
3,082
8,183
3,944
0
1,502
6,681
40,825
0
L
3,793
1,070
0
3,176
8,462
2,281
0
3,874
4,278
0
30,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
31,405
274
Minions Killed
263
0
Camps Cleared
0
970,996
Distance Traveled
1,054,765
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,563
656
14
1
0
221,405
2
W
Medusa
5,301
530
74
7
0
190,575
0
W
Osiris
6,018
602
62
6
0
195,551
0
L
Sol
5,465
547
62
6
0
208,560
0
W
Baba Yaga
6,544
654
47
5
0
195,607
0
L
Sun Wukong
4,764
476
36
4
0
179,180
0
L
Ra
4,666
467
46
5
0
167,565
0
L
Cthulhu
6,022
602
71
7
0
193,084
2
W
Xing Tian
6,979
698
66
7
0
251,627
0
L
Pele
4,961
496
59
6
0
222,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role