Player Matchup

Thanatos
Thanatos
Amari20139825
Thanatos
Level 45
God Stats
11W - 11L
1,427 SR
Queue Stats
43W - 47L
1,375 Elo+
Solo
Raijin
Raijin
Bardotherodo
Raijin
Level 66
God Stats
4W - 6L
1,672 SR
Queue Stats
211W - 220L
1,503 Elo+
Party 3
Kuzenbo
Kuzenbo
DR_Kerk
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
Erik_Romer
Guan Yu
Level 145
God Stats
0W - 3L
1,188 SR
Queue Stats
31W - 45L
1,361 Elo+
Party 1
Medusa
Medusa
MestreLich
Medusa
Level 107
God Stats
16W - 18L
1,407 SR
Queue Stats
1,060W - 1,054L
1,494 Elo+
Party 3
Team Averages
Level 76
1,439 SR
1,412 Elo+

VS

Team Averages
Level 60
1,586 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dr_Koffronax36
Ymir
Level 41
God Stats
25W - 24L
1,533 SR
Queue Stats
79W - 90L
1,434 Elo+
Solo
Hera
Hera
LaMedusa666
Hera
Level 67
God Stats
10W - 6L
1,632 SR
Queue Stats
111W - 108L
1,457 Elo+
Party 2
Fenrir
Fenrir
RENOBMAN
Fenrir
Level 48
God Stats
37W - 27L
1,767 SR
Queue Stats
168W - 141L
1,510 Elo+
Solo
Odin
Odin
byzzerroth
Odin
Level 40
God Stats
8W - 5L
1,500 SR
Queue Stats
74W - 82L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amari20139825
Thanatos
11
0 / 3 / 0
5,634
939
496
2,277
774
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
11
0 / 0 / 1
6,242
1,040
4,871
5,015
1,614
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
DR_Kerk
Kuzenbo
11
0 / 3 / 1
5,956
993
2,960
7,437
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Erik_Romer
Guan Yu
11
0 / 2 / 0
5,895
983
2,262
8,127
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
MestreLich
Medusa
11
2 / 2 / 0
6,534
1,089
5,979
5,694
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 6
6,805
1,134
6,834
3,297
1,059
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 8
6,975
1,163
3,414
5,333
3,851
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 7
6,968
1,161
6,591
2,289
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
RENOBMAN
Fenrir
12
3 / 0 / 5
6,753
1,126
4,524
2,502
1,058
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 9
6,681
1,114
4,197
5,287
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
10
10
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
6
5
L
Thanatos
Amari20139825
Thanatos
0
3
0
0
L
Raijin
0
0
1
0.5
L
Kuzenbo
DR_Kerk
Kuzenbo
0
3
1
0.17
W
2
1
8
6
L
Guan Yu
Erik_Romer
Guan Yu
0
2
0
0
W
2
1
7
5.5
L
Medusa
MestreLich
Medusa
2
2
0
1
W
Fenrir
RENOBMAN
Fenrir
3
0
5
5.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
25,560
28,550
Taken
18,708
17,825
Mitigated
10,322
3,346
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,834
942
0
1,932
3,297
1,059
0
1,125
2,087
12,816
0
L
Thanatos
Amari20139825
Thanatos
496
84
0
0
2,277
774
0
1,490
756
0
689
L
Raijin
4,871
651
0
210
5,015
1,614
0
2,722
2,220
23,800
0
L
Kuzenbo
DR_Kerk
Kuzenbo
2,960
998
0
518
7,437
7,948
0
4,668
2,676
4,618
0
W
3,414
225
41
1,233
5,333
3,851
0
2,475
2,682
10,744
0
L
Guan Yu
Erik_Romer
Guan Yu
2,262
190
1,368
1,250
8,127
5,470
0
4,888
3,125
0
8,592
W
6,591
2,154
0
160
2,289
686
0
1,091
1,167
21,466
0
L
Medusa
MestreLich
Medusa
5,979
2,286
0
0
5,694
2,019
0
3,071
2,511
0
12,425
W
Fenrir
RENOBMAN
Fenrir
4,524
1,389
0
624
2,502
1,058
0
922
1,546
0
9,574
W
4,197
581
0
1,345
5,287
3,668
0
1,799
3,395
0
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
34,182
72
Minions Killed
86
4
Camps Cleared
4
489,607
Distance Traveled
595,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,805
1,134
8
1
0
125,478
0
L
Thanatos
5,634
939
0
0
0
51,558
0
L
Raijin
6,242
1,040
35
6
1
103,817
0
L
Kuzenbo
5,956
993
3
1
1
112,168
0
W
Ymir
6,975
1,163
18
3
0
120,613
0
L
Guan Yu
5,895
983
15
3
0
112,182
0
W
Hera
6,968
1,161
39
7
0
114,287
0
L
Medusa
6,534
1,089
19
3
2
109,882
0
W
Fenrir
6,753
1,126
12
2
1
113,215
0
W
Odin
6,681
1,114
9
2
3
122,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role