Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BillyCosby9
Erlang Shen
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,558 Elo+
Party 2
Atlas
Atlas
DatsEazy
Atlas
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,433 Elo+
Party 2
Hun Batz
Hun Batz
McLovin26
Hun Batz
Level 80
God Stats
5W - 5L
1,505 SR
Queue Stats
180W - 183L
1,479 Elo+
Solo
Zeus
Zeus
Tyrant Forbes
Zeus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,477 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,489 Elo+

VS

Team Averages
Level 105
1,557 SR
1,494 Elo+
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LeDrank--
Zeus
Level 124
God Stats
1W - 1L
1,781 SR
Queue Stats
199W - 195L
1,529 Elo+
Party 1
Charybdis
Charybdis
SAYMYNAME2K08
Charybdis
Level 111
God Stats
7W - 7L
1,520 SR
Queue Stats
307W - 311L
1,477 Elo+
Party 1
Odin
Odin
ShakeyMef
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Teeree98
Aphrodite
Level 145
God Stats
5W - 7L
1,486 SR
Queue Stats
875W - 884L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 8
8,023
802
2,033
8,236
6,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
BillyCosby9
Erlang Shen
14
3 / 1 / 8
8,075
808
5,752
8,392
6,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
DatsEazy
Atlas
14
1 / 0 / 10
8,454
845
5,382
9,396
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
McLovin26
Hun Batz
15
6 / 1 / 6
8,794
879
13,874
11,169
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 9
8,016
802
11,378
5,015
1,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 2
6,672
667
4,057
5,752
2,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
14
0 / 1 / 0
6,884
688
9,893
6,097
2,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SAYMYNAME2K08
Charybdis
10
0 / 4 / 0
6,017
602
3,552
6,790
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Odin
12
0 / 3 / 1
6,291
629
2,538
10,799
8,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Teeree98
Aphrodite
14
0 / 3 / 3
6,800
680
2,878
11,605
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
13
Kills
1
4
Deaths
13
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
8
5
L
Ishtar
 
Ishtar
1
2
2
1
W
Erlang Shen
BillyCosby9
Erlang Shen
3
1
8
7
W
Atlas
DatsEazy
Atlas
1
0
10
6
L
Zeus
0
1
0
0
W
Hun Batz
McLovin26
Hun Batz
6
1
6
9
L
Charybdis
SAYMYNAME2K08
Charybdis
0
4
0
0
L
Odin
0
3
1
0.17
L
Aphrodite
Teeree98
Aphrodite
0
3
3
0.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
22,918
42,208
Taken
41,043
25,790
Mitigated
24,091
24,414
Healing
19,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,033
560
10,802
2,482
8,236
6,234
545
2,115
6,121
6,098
51
L
Ishtar
 
Ishtar
4,057
2,096
0
375
5,752
2,487
0
2,773
2,838
0
10,391
W
Erlang Shen
BillyCosby9
Erlang Shen
5,752
1,330
2,761
2,082
8,392
6,307
719
2,939
5,453
0
8,886
W
Atlas
DatsEazy
Atlas
5,382
1,902
570
1,167
9,396
6,728
87
1,949
7,447
12,593
0
L
Zeus
9,893
543
1,253
1,165
6,097
2,281
0
3,730
2,330
24,074
0
W
Hun Batz
McLovin26
Hun Batz
13,874
765
2,340
1,571
11,169
4,858
154
4,290
6,879
0
35,117
L
Charybdis
SAYMYNAME2K08
Charybdis
3,552
1,291
0
0
6,790
2,546
0
3,149
3,516
0
8,308
L
Odin
2,538
21
298
3,662
10,799
8,266
0
3,310
7,304
0
4,744
L
Aphrodite
Teeree98
Aphrodite
2,878
194
6,274
6,002
11,605
8,511
0
5,780
5,680
13,038
0
W
11,378
184
426
213
5,015
1,663
514
1,478
3,537
25,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
32,664
121
Minions Killed
84
0
Camps Cleared
0
952,322
Distance Traveled
766,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,023
802
11
1
0
175,220
0
L
Ishtar
6,672
667
11
1
0
126,676
0
W
Erlang Shen
8,075
808
10
1
0
207,468
0
W
Atlas
8,454
845
18
2
0
171,344
0
L
Zeus
6,884
688
40
4
0
158,021
0
W
Hun Batz
8,794
879
45
5
0
205,992
0
L
Charybdis
6,017
602
7
1
0
142,819
0
L
Odin
6,291
629
3
0
0
190,962
0
L
Aphrodite
6,800
680
23
2
0
148,006
0
W
Zeus
8,016
802
37
4
0
192,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role