Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
El Chap093
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JaeheeisBaehee
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,320 SR
Queue Stats
7W - 10L
1,343 Elo+
Solo
Nut
Nut
OKKT13
Nut
Level 118
God Stats
6W - 2L
1,587 SR
Queue Stats
60W - 53L
1,469 Elo+
Party 1
Ratatoskr
Ratatoskr
Poemoe
Ratatoskr
Level 89
God Stats
1W - 1L
1,310 SR
Queue Stats
72W - 69L
1,438 Elo+
Party 1
Team Averages
Level 97
1,443 SR
1,450 Elo+

VS

Team Averages
Level 76
1,311 SR
1,423 Elo+
Janus
Janus
AKCR6396
Janus
Level 107
God Stats
3W - 4L
1,389 SR
Queue Stats
171W - 173L
1,419 Elo+
Party 2
Arachne
Arachne
Aquavo
Arachne
Level 68
God Stats
8W - 7L
1,141 SR
Queue Stats
119W - 137L
1,430 Elo+
Solo
Apollo
Apollo
Ewbie91
Apollo
Level 84
God Stats
0W - 2L
1,182 SR
Queue Stats
337W - 364L
1,431 Elo+
Solo
Shiva
Shiva
Solid2777
Shiva
Level 96
God Stats
19W - 12L
1,687 SR
Queue Stats
106W - 97L
1,472 Elo+
Party 2
Bacchus
Bacchus
dombgeon
Bacchus
Level 25
God Stats
0W - 4L
1,155 SR
Queue Stats
6W - 11L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 4 / 6
9,310
621
9,843
12,165
10,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yemoja
El Chap093
Yemoja
12
0 / 3 / 2
7,492
499
1,624
8,528
4,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
JaeheeisBaehee
Morgan Le Fay
13
3 / 3 / 4
8,378
559
8,971
11,018
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nut
OKKT13
Nut
12
0 / 4 / 2
6,677
445
5,873
14,177
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Poemoe
Ratatoskr
16
14 / 1 / 3
10,191
679
10,005
11,617
4,660
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AKCR6396
Janus
13
3 / 5 / 0
7,264
484
8,198
9,694
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Aquavo
Arachne
13
6 / 3 / 2
7,710
514
12,554
14,820
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
Ewbie91
Apollo
10
1 / 6 / 1
6,700
447
3,496
11,079
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Solid2777
Shiva
13
5 / 8 / 0
8,607
574
11,311
16,373
11,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
dombgeon
Bacchus
4
0 / 0 / 0
5,051
337
150
553
339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
21
Kills
15
15
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
6
1.75
L
Janus
AKCR6396
Janus
3
5
0
0.6
L
Arachne
Aquavo
Arachne
6
3
2
2.33
W
Yemoja
El Chap093
Yemoja
0
3
2
0.33
L
Apollo
Ewbie91
Apollo
1
6
1
0.25
W
Morgan Le Fay
JaeheeisBaehee
Morgan Le Fay
3
3
4
1.67
W
Nut
OKKT13
Nut
0
4
2
0.25
W
Ratatoskr
Poemoe
Ratatoskr
14
1
3
15.5
L
Shiva
Solid2777
Shiva
5
8
0
0.63
L
Bacchus
dombgeon
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
35,709
57,505
Taken
52,519
27,616
Mitigated
22,943
18,125
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,843
757
37
2,807
12,165
10,823
0
392
11,082
49,658
1,223
L
Janus
AKCR6396
Janus
8,198
496
0
980
9,694
2,882
0
4,350
5,330
47,405
0
L
Arachne
Aquavo
Arachne
12,554
8,480
0
7,766
14,820
4,658
0
5,004
9,778
0
60,037
W
Yemoja
El Chap093
Yemoja
1,624
604
6,586
1,557
8,528
4,143
575
307
8,181
12,946
0
L
Apollo
Ewbie91
Apollo
3,496
1,392
0
1,293
11,079
3,439
0
3,069
7,840
0
20,300
W
Morgan Le Fay
JaeheeisBaehee
Morgan Le Fay
8,971
1,237
0
2,950
11,018
3,549
972
5,244
5,352
47,789
1,015
W
Nut
OKKT13
Nut
5,873
2,500
0
1,771
14,177
4,441
1,696
664
13,426
0
55,673
W
Ratatoskr
Poemoe
Ratatoskr
10,005
2,178
0
2,417
11,617
4,660
738
1,013
10,304
0
61,777
L
Shiva
Solid2777
Shiva
11,311
1,753
0
2,144
16,373
11,625
0
6,456
9,022
0
55,116
L
Bacchus
dombgeon
Bacchus
150
0
0
24
553
339
0
267
274
549
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
35,332
392
Minions Killed
288
0
Camps Cleared
0
1,454,044
Distance Traveled
1,242,567
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,310
621
105
7
0
278,826
1
L
Janus
7,264
484
70
5
0
275,780
0
L
Arachne
7,710
514
96
6
0
334,884
1
W
Yemoja
7,492
499
18
1
0
233,186
0
L
Apollo
6,700
447
25
2
0
288,056
1
W
Morgan Le Fay
8,378
559
76
5
0
301,067
5
W
Nut
6,677
445
88
6
0
263,844
0
W
Ratatoskr
10,191
679
105
7
0
377,121
0
L
Shiva
8,607
574
93
6
0
278,065
0
L
Bacchus
5,051
337
4
0
0
65,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role