Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BooCookie2
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,538 Elo+
Party 2
Anubis
Anubis
III-GOJO-III
Anubis
Level 86
God Stats
2W - 6L
1,327 SR
Queue Stats
24W - 34L
1,436 Elo+
Party 1
Hel
Hel
KONEKO-X0X0-
Hel
Level 61
God Stats
2W - 1L
1,804 SR
Queue Stats
23W - 25L
1,473 Elo+
Party 1
Team Averages
Level 115
1,526 SR
1,489 Elo+

VS

Team Averages
Level 116
1,592 SR
1,506 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AETHER1158061
Danzaburou
Level 122
God Stats
8W - 0L
2,020 SR
Queue Stats
69W - 68L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Arctic81
Cabrakan
Level 67
God Stats
8W - 3L
1,603 SR
Queue Stats
135W - 155L
1,466 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Silverfox79
Kumbhakarna
Level 84
God Stats
8W - 16L
1,329 SR
Queue Stats
163W - 166L
1,555 Elo+
Party 3
Fenrir
Fenrir
Xry4me
Fenrir
Level 148
God Stats
23W - 28L
1,508 SR
Queue Stats
1,336W - 1,434L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 3
6,549
1,310
3,188
4,113
4,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
 
Xbalanque
11
3 / 3 / 2
6,485
1,297
11,723
5,669
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BooCookie2
Sun Wukong
11
0 / 1 / 5
5,830
1,166
3,739
5,343
5,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
0 / 2 / 1
5,137
1,027
803
1,542
637
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
5,707
1,141
1,269
2,251
654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

341

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 4
6,110
1,222
3,759
3,137
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
AETHER1158061
Danzaburou
11
1 / 1 / 6
6,254
1,251
3,569
4,755
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Arctic81
Cabrakan
11
3 / 1 / 6
7,129
1,426
3,056
5,499
6,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kumbhakarna
Silverfox79
Kumbhakarna
11
1 / 2 / 7
6,520
1,304
2,087
6,489
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Xry4me
Fenrir
11
3 / 0 / 4
6,370
1,274
3,871
4,801
1,826
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
5
Kills
9
9
Deaths
5
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
3
1.25
L
Xbalanque
 
Xbalanque
3
3
2
1.33
W
Ah Puch
 
Ah Puch
1
1
4
3
W
Danzaburou
AETHER1158061
Danzaburou
1
1
6
4
W
Cabrakan
Arctic81
Cabrakan
3
1
6
6
L
Sun Wukong
BooCookie2
Sun Wukong
0
1
5
2.5
L
Anubis
0
2
1
0.25
L
1
1
3
2.5
W
Kumbhakarna
Silverfox79
Kumbhakarna
1
2
7
2.25
W
Fenrir
Xry4me
Fenrir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,722
Damage
16,342
18,918
Taken
24,681
12,596
Mitigated
14,939
1,846
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,188
228
0
546
4,113
4,096
0
2,266
1,847
8,085
294
L
Xbalanque
 
Xbalanque
11,723
2,818
0
0
5,669
2,027
0
2,256
3,413
0
22,036
W
Ah Puch
 
Ah Puch
3,759
198
80
705
3,137
1,000
0
614
2,523
18,095
0
W
Danzaburou
AETHER1158061
Danzaburou
3,569
1,225
0
1,575
4,755
1,730
0
637
4,118
0
14,872
W
Cabrakan
Arctic81
Cabrakan
3,056
366
0
1,194
5,499
6,033
0
1,686
3,813
4,563
751
L
Sun Wukong
BooCookie2
Sun Wukong
3,739
210
0
902
5,343
5,182
0
2,858
2,485
0
11,374
L
Anubis
803
0
0
0
1,542
637
0
312
1,230
2,923
0
L
1,269
96
193
205
2,251
654
0
934
1,317
5,095
0
W
Kumbhakarna
Silverfox79
Kumbhakarna
2,087
481
0
634
6,489
4,350
0
1,353
5,136
3,839
0
W
Fenrir
Xry4me
Fenrir
3,871
334
0
139
4,801
1,826
0
878
3,923
0
9,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
32,383
66
Minions Killed
75
3
Camps Cleared
5
384,768
Distance Traveled
527,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,549
1,310
15
3
0
98,426
0
L
Xbalanque
6,485
1,297
22
4
1
100,187
0
W
Ah Puch
6,110
1,222
38
8
1
106,717
0
W
Danzaburou
6,254
1,251
20
4
3
93,129
0
W
Cabrakan
7,129
1,426
7
1
0
93,989
0
L
Sun Wukong
5,830
1,166
18
4
0
105,182
0
L
Anubis
5,137
1,027
1
0
1
26,283
0
L
Hel
5,707
1,141
10
2
1
54,690
0
W
Kumbhakarna
6,520
1,304
2
0
0
104,718
0
W
Fenrir
6,370
1,274
8
2
1
129,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role